Lines Matching refs:startAngle
379 var startAngle = Math.PI * options.series.pie.startAngle;
392 var currentAngle = startAngle;
394 slices[i].startAngle = currentAngle;
404 currentAngle = startAngle;
457 var currentAngle = startAngle;
471 function drawLabel(slice, startAngle, index) { argument
491 var halfAngle = ((startAngle + slice.angle) + startAngle) / 2;
591 ctx.arc(0, 0, radius, s.startAngle, s.startAngle + s.angle / 2, false);
592 ctx.arc(0, 0, radius, s.startAngle + s.angle / 2, s.startAngle + s.angle, false);
611 var p1X = radius * Math.cos(s.startAngle),
612 p1Y = radius * Math.sin(s.startAngle),
613 p2X = radius * Math.cos(s.startAngle + s.angle / 4),
614 p2Y = radius * Math.sin(s.startAngle + s.angle / 4),
615 p3X = radius * Math.cos(s.startAngle + s.angle / 2),
616 p3Y = radius * Math.sin(s.startAngle + s.angle / 2),
617 p4X = radius * Math.cos(s.startAngle + s.angle / 1.5),
618 p4Y = radius * Math.sin(s.startAngle + s.angle / 1.5),
619 p5X = radius * Math.cos(s.startAngle + s.angle),
620 p5Y = radius * Math.sin(s.startAngle + s.angle),
757 octx.arc(0, 0, radius, series.startAngle, series.startAngle + series.angle / 2, false);
758 …octx.arc(0, 0, radius, series.startAngle + series.angle / 2, series.startAngle + series.angle, fal…
773 startAngle: 3/2, property