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Lines Matching refs:GLint64

54 GLint64 expandGLFloatToInteger (GLfloat f)  in expandGLFloatToInteger()
56 const GLuint64 referenceValue = (GLint64)((f * double(0xFFFFFFFFULL) - 1) / 2); in expandGLFloatToInteger()
60 GLint clampToGLint (GLint64 val) in clampToGLint()
62 …return (GLint)de::clamp<GLint64>(val, std::numeric_limits<GLint>::min(), std::numeric_limits<GLint… in clampToGLint()
456 …const GLint64 expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(ref… in verifyFloat()
457 …const GLint64 expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(r… in verifyFloat()
459 StateQueryMemoryWriteGuard<GLint64> state; in verifyFloat()
480 const GLint64 expectedGLStateMax = expandGLFloatToInteger(reference) + FLOAT_EXPANSION_E_64; in verifyFloatExpanded()
481 const GLint64 expectedGLStateMin = expandGLFloatToInteger(reference) - FLOAT_EXPANSION_E_64; in verifyFloatExpanded()
483 StateQueryMemoryWriteGuard<GLint64> state; in verifyFloatExpanded()
491 …edGLStateMin) << "," << toHex(expectedGLStateMax) << "]; got " << toHex((GLint64)state) << TestLog… in verifyFloatExpanded()
505 const GLint64 referenceAsGLintMin[] = in verifyFloat2Expanded()
510 const GLint64 referenceAsGLintMax[] = in verifyFloat2Expanded()
516 StateQueryMemoryWriteGuard<GLint64[2]> floatVector2; in verifyFloat2Expanded()
543 const GLint64 referenceAsGLintMin[] = in verifyFloat4Color()
550 const GLint64 referenceAsGLintMax[] = in verifyFloat4Color()
558 StateQueryMemoryWriteGuard<GLint64[4]> floatVector4; in verifyFloat4Color()
590 const GLint64 testRangeAsGLint[] = in verifyFloatRange()
592 StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(min), in verifyFloatRange()
593 StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(max) in verifyFloatRange()
596 StateQueryMemoryWriteGuard<GLint64[2]> range; in verifyFloatRange()