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Lines Matching refs:bufferData

857 	ctx.bufferData(GL_ARRAY_BUFFER, sizeof(vertexPositions), vertexPositions, GL_STATIC_DRAW);  in renderTo()
864 ctx.bufferData(GL_ARRAY_BUFFER, offsets.size() * sizeof(tcu::Vec4), &offsets[0], GL_STATIC_DRAW); in renderTo()
871 ctx.bufferData(GL_ARRAY_BUFFER, colors.size() * sizeof(tcu::Vec4), &colors[0], GL_STATIC_DRAW); in renderTo()
880 ctx.bufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); in renderTo()
895 ctx.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(command), &command, GL_STATIC_DRAW); in renderTo()
905 ctx.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(command), &command, GL_STATIC_DRAW); in renderTo()
1366 …gl.bufferData(GL_DRAW_INDIRECT_BUFFER, (glw::GLsizeiptr)(sizeof(DrawArraysCommand)*cmds.size()), &… in createDrawCommand()
1389 …gl.bufferData(GL_DRAW_INDIRECT_BUFFER, (glw::GLsizeiptr)(sizeof(DrawElementsCommand)*cmds.size()),… in createDrawCommand()
1434 …gl.bufferData(GL_ARRAY_BUFFER, (int)(buffer.size() * sizeof(tcu::Vec4)), buffer[0].getPtr(), GL_ST… in createDrawData()
1457 …gl.bufferData(GL_ARRAY_BUFFER, (int)(buffer.size() * sizeof(tcu::Vec4)), buffer[0].getPtr(), GL_ST… in createDrawData()
1488 …gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (int)(buffer.size() * sizeof(deUint32)), &buffer[0], GL_STA… in createDrawIndices()
1650 gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, DE_NULL, GL_DYNAMIC_DRAW); in runComputeShader()
1662 gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, DE_NULL, GL_DYNAMIC_DRAW); in runComputeShader()
1674 gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, DE_NULL, GL_DYNAMIC_DRAW); in runComputeShader()
1816 gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, DE_NULL, GL_DYNAMIC_DRAW); in runComputeShader()
1844 gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, DE_NULL, GL_DYNAMIC_DRAW); in runComputeShader()
1872 gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, DE_NULL, GL_DYNAMIC_DRAW); in runComputeShader()
2339 gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertexPositions), vertexPositions, GL_STATIC_DRAW); in iterate()
2347 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); in iterate()
2352 …gl.bufferData(GL_DRAW_INDIRECT_BUFFER, drawCommandBuffer.size(), &drawCommandBuffer[0], GL_STATIC_… in iterate()
2507 gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertexPositions), vertexPositions, GL_STATIC_DRAW); in iterate()
2516 gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertexPositions), vertexPositions, GL_STATIC_DRAW); in iterate()
2526 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); in iterate()
2533 gl.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(drawCommand), &drawCommand, GL_STATIC_DRAW); in iterate()
2640 gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertexPositions), vertexPositions, GL_STATIC_DRAW); in iterate()
2651 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); in iterate()
2668 gl.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(drawCommand), &drawCommand, GL_STATIC_DRAW); in iterate()
2678 gl.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(drawCommand), &drawCommand, GL_STATIC_DRAW); in iterate()