Lines Matching refs:GL_POINTS
161 case GL_POINTS: return "points"; in primitiveTypeToString()
2230 : GeometryShaderRenderTest (context, name, desc, GL_POINTS, outputType, "a_color") in EmitTest()
2478 : GeometryShaderRenderTest (context, name, desc, GL_POINTS, GL_TRIANGLE_STRIP, "a_color") in OutputCountCase()
2588 …: GeometryShaderRenderTest (context, name, desc, GL_POINTS, GL_POINTS, BuiltinVariableShader::getT… in BuiltinVariableRenderTest()
3376 gl.drawArrays(GL_POINTS, 0, 1); in renderToTexture()
3724 …: GeometryShaderRenderTest (context, name, desc, GL_POINTS, GL_TRIANGLE_STRIP, VaryingOutputCountS… in VaryingOutputCountCase()
4146 m_cases[2].value = GL_POINTS; in GeometryShaderInputQueryCase()
4170 m_cases[2].value = GL_POINTS; in GeometryShaderOutputQueryCase()
4305 : GeometryShaderRenderTest (context, name, description, GL_POINTS, GL_TRIANGLE_STRIP, "a_color") in GeometryInvocationCase()
4438 …: GeometryShaderRenderTest (context, name, description, GL_POINTS, GL_TRIANGLE_STRIP, "a_offset", … in DrawInstancedGeometryInstancedCase()
4746 gl.drawArrays(GL_POINTS, 0, 8); in iterate()
5741 case PRIMITIVE_POINTS: return GL_POINTS; in getOutputPrimitive()
5756 case PRIMITIVE_POINTS: return GL_POINTS; in getBasePrimitive()
6161 { GL_POINTS, "points", GL_POINTS }, in init()
6197 { GL_TRIANGLES, "triangles_to_points", GL_POINTS }, in init()
6198 { GL_LINES, "lines_to_points", GL_POINTS }, in init()
6199 { GL_POINTS, "points_to_lines", GL_LINE_STRIP }, in init()
6201 { GL_POINTS, "points_to_triangles", GL_TRIANGLE_STRIP }, in init()
6213 { GL_POINTS, 0, 0, 0, 0, "points" }, in init()
6214 { GL_POINTS, 0, 1, 0, 0, "points" }, in init()
6215 { GL_POINTS, 1, 1, 0, 0, "points" }, in init()
6216 { GL_POINTS, 0, 2, 0, 0, "points" }, in init()
6217 { GL_POINTS, 1, 2, 0, 0, "points" }, in init()
6381 { GL_POINTS, GL_POINTS }, in init()
6396 GL_POINTS, in init()
6405 GL_POINTS, in init()