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Lines Matching refs:GL_POINTS

399 	ctx.glDrawArrays(GL_POINTS, 0, -1);  in draw_arrays()
407 ctx.glDrawArrays(GL_POINTS, 0, 1); in draw_arrays()
427 ctx.glDrawArrays(GL_POINTS, 0, -1); in draw_arrays_invalid_program()
435 ctx.glDrawArrays(GL_POINTS, 0, 1); in draw_arrays_invalid_program()
496 ctx.glDrawElements(GL_POINTS, 1, -1, vertices); in draw_elements()
498 ctx.glDrawElements(GL_POINTS, 1, GL_FLOAT, vertices); in draw_elements()
503 ctx.glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in draw_elements()
511 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in draw_elements()
532 ctx.glBeginTransformFeedback(GL_POINTS); in draw_elements()
535 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in draw_elements()
539 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in draw_elements()
564 ctx.glDrawElements(GL_POINTS, 1, -1, vertices); in draw_elements_invalid_program()
566 ctx.glDrawElements(GL_POINTS, 1, GL_FLOAT, vertices); in draw_elements_invalid_program()
571 ctx.glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in draw_elements_invalid_program()
579 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in draw_elements_invalid_program()
675 ctx.glDrawElementsBaseVertex(GL_POINTS, 1, -1, vertices, 1); in draw_elements_base_vertex()
677 ctx.glDrawElementsBaseVertex(GL_POINTS, 1, GL_FLOAT, vertices, 1); in draw_elements_base_vertex()
682 ctx.glDrawElementsBaseVertex(GL_POINTS, -1, GL_UNSIGNED_INT, vertices, 1); in draw_elements_base_vertex()
690 ctx.glDrawElementsBaseVertex(GL_POINTS, 1, GL_UNSIGNED_INT, vertices, 1); in draw_elements_base_vertex()
716 ctx.glDrawArraysInstanced(GL_POINTS, 0, -1, 1); in draw_arrays_instanced()
718 ctx.glDrawArraysInstanced(GL_POINTS, 0, 1, -1); in draw_arrays_instanced()
726 ctx.glDrawArraysInstanced(GL_POINTS, 0, 1, 1); in draw_arrays_instanced()
748 ctx.glDrawArraysInstanced(GL_POINTS, 0, -1, 1); in draw_arrays_instanced_invalid_program()
750 ctx.glDrawArraysInstanced(GL_POINTS, 0, 1, -1); in draw_arrays_instanced_invalid_program()
758 ctx.glDrawArraysInstanced(GL_POINTS, 0, 1, 1); in draw_arrays_instanced_invalid_program()
822 ctx.glDrawElementsInstanced(GL_POINTS, 1, -1, vertices, 1); in draw_elements_instanced()
824 ctx.glDrawElementsInstanced(GL_POINTS, 1, GL_FLOAT, vertices, 1); in draw_elements_instanced()
829 ctx.glDrawElementsInstanced(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices, 1); in draw_elements_instanced()
831 ctx.glDrawElementsInstanced(GL_POINTS, 11, GL_UNSIGNED_BYTE, vertices, -1); in draw_elements_instanced()
839 ctx.glDrawElementsInstanced(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices, 1); in draw_elements_instanced()
860 ctx.glBeginTransformFeedback(GL_POINTS); in draw_elements_instanced()
863 ctx.glDrawElementsInstanced(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices, 1); in draw_elements_instanced()
867 ctx.glDrawElementsInstanced(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices, 1); in draw_elements_instanced()
894 ctx.glDrawElementsInstanced(GL_POINTS, 1, -1, vertices, 1); in draw_elements_instanced_invalid_program()
896 ctx.glDrawElementsInstanced(GL_POINTS, 1, GL_FLOAT, vertices, 1); in draw_elements_instanced_invalid_program()
901 ctx.glDrawElementsInstanced(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices, 1); in draw_elements_instanced_invalid_program()
903 ctx.glDrawElementsInstanced(GL_POINTS, 11, GL_UNSIGNED_BYTE, vertices, -1); in draw_elements_instanced_invalid_program()
911 ctx.glDrawElementsInstanced(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices, 1); in draw_elements_instanced_invalid_program()
1018 ctx.glDrawElementsInstancedBaseVertex(GL_POINTS, 1, -1, vertices, 1, 1); in draw_elements_instanced_base_vertex()
1020 ctx.glDrawElementsInstancedBaseVertex(GL_POINTS, 1, GL_FLOAT, vertices, 1, 1); in draw_elements_instanced_base_vertex()
1025 ctx.glDrawElementsInstancedBaseVertex(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices, 1, 1); in draw_elements_instanced_base_vertex()
1027 ctx.glDrawElementsInstancedBaseVertex(GL_POINTS, 11, GL_UNSIGNED_BYTE, vertices, -1, 1); in draw_elements_instanced_base_vertex()
1035 ctx.glDrawElementsInstancedBaseVertex(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices, 1, 1); in draw_elements_instanced_base_vertex()
1064 ctx.glDrawRangeElements(GL_POINTS, 0, 1, 1, -1, vertices); in draw_range_elements()
1066 ctx.glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_FLOAT, vertices); in draw_range_elements()
1071 ctx.glDrawRangeElements(GL_POINTS, 0, 1, -1, GL_UNSIGNED_BYTE, vertices); in draw_range_elements()
1076 ctx.glDrawRangeElements(GL_POINTS, 1, 0, 1, GL_UNSIGNED_BYTE, vertices); in draw_range_elements()
1084 ctx.glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, vertices); in draw_range_elements()
1105 ctx.glBeginTransformFeedback(GL_POINTS); in draw_range_elements()
1108 ctx.glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, vertices); in draw_range_elements()
1112 ctx.glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, vertices); in draw_range_elements()
1137 ctx.glDrawRangeElements(GL_POINTS, 0, 1, 1, -1, vertices); in draw_range_elements_invalid_program()
1139 ctx.glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_FLOAT, vertices); in draw_range_elements_invalid_program()
1144 ctx.glDrawRangeElements(GL_POINTS, 0, 1, -1, GL_UNSIGNED_BYTE, vertices); in draw_range_elements_invalid_program()
1149 ctx.glDrawRangeElements(GL_POINTS, 1, 0, 1, GL_UNSIGNED_BYTE, vertices); in draw_range_elements_invalid_program()
1157 ctx.glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, vertices); in draw_range_elements_invalid_program()
1265 ctx.glDrawRangeElementsBaseVertex(GL_POINTS, 0, 1, 1, -1, vertices, 1); in draw_range_elements_base_vertex()
1267 ctx.glDrawRangeElementsBaseVertex(GL_POINTS, 0, 1, 1, GL_FLOAT, vertices, 1); in draw_range_elements_base_vertex()
1272 ctx.glDrawRangeElementsBaseVertex(GL_POINTS, 0, 1, -1, GL_UNSIGNED_BYTE, vertices, 1); in draw_range_elements_base_vertex()
1277 ctx.glDrawRangeElementsBaseVertex(GL_POINTS, 1, 0, 1, GL_UNSIGNED_BYTE, vertices, 1); in draw_range_elements_base_vertex()
1285 ctx.glDrawRangeElementsBaseVertex(GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, vertices, 1); in draw_range_elements_base_vertex()