Lines Matching refs:As
486 const GLfloat As = rgba[i][ACOMP]; in blend_general_float() local
521 sR = sG = sB = As; in blend_general_float()
524 sR = sG = sB = 1.0F - As; in blend_general_float()
533 if (As < 1.0F - Ad) { in blend_general_float()
534 sR = sG = sB = As; in blend_general_float()
587 sA = As; in blend_general_float()
590 sA = 1.0F - As; in blend_general_float()
614 sA = As; in blend_general_float()
617 sA = 1.0F - As; in blend_general_float()
645 dR = dG = dB = As; in blend_general_float()
648 dR = dG = dB = 1.0F - As; in blend_general_float()
698 dA = As; in blend_general_float()
701 dA = 1.0F - As; in blend_general_float()
704 dA = As; in blend_general_float()
707 dA = 1.0F - As; in blend_general_float()
746 a = As * sA + Ad * dA; in blend_general_float()
752 a = As * sA - Ad * dA; in blend_general_float()
758 a = Ad * dA - As * sA; in blend_general_float()
780 a = As * sA + Ad * dA; in blend_general_float()
783 a = As * sA - Ad * dA; in blend_general_float()
786 a = Ad * dA - As * sA; in blend_general_float()
789 a = MIN2( Ad, As ); in blend_general_float()
792 a = MAX2( Ad, As ); in blend_general_float()