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Lines Matching refs:rb

292 get_s8_values(struct gl_context *ctx, struct gl_renderbuffer *rb,  in get_s8_values()  argument
296 struct swrast_renderbuffer *srb = swrast_renderbuffer(rb); in get_s8_values()
297 const GLint w = rb->Width, h = rb->Height; in get_s8_values()
298 const GLubyte *map = _swrast_pixel_address(rb, 0, 0); in get_s8_values()
301 if (rb->Format == MESA_FORMAT_S8) { in get_s8_values()
310 const GLint bpp = _mesa_get_format_bytes(rb->Format); in get_s8_values()
315 _mesa_unpack_ubyte_stencil_row(rb->Format, 1, src, &stencil[i]); in get_s8_values()
326 put_s8_values(struct gl_context *ctx, struct gl_renderbuffer *rb, in put_s8_values() argument
330 const GLint w = rb->Width, h = rb->Height; in put_s8_values()
332 _mesa_get_pack_ubyte_stencil_func(rb->Format); in put_s8_values()
337 GLubyte *dst = _swrast_pixel_address(rb, x[i], y[i]); in put_s8_values()
353 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in _swrast_stencil_and_ztest_span() local
354 const GLint stencilOffset = get_stencil_offset(rb->Format); in _swrast_stencil_and_ztest_span()
355 const GLint stencilStride = _mesa_get_format_bytes(rb->Format); in _swrast_stencil_and_ztest_span()
364 get_s8_values(ctx, rb, count, span->array->x, span->array->y, in _swrast_stencil_and_ztest_span()
373 stencilBuf = _swrast_pixel_address(rb, span->x, span->y) + stencilOffset; in _swrast_stencil_and_ztest_span()
385 put_s8_values(ctx, rb, count, span->array->x, span->array->y, in _swrast_stencil_and_ztest_span()
433 put_s8_values(ctx, rb, count, span->array->x, span->array->y, in _swrast_stencil_and_ztest_span()
453 _swrast_read_stencil_span(struct gl_context *ctx, struct gl_renderbuffer *rb, in _swrast_read_stencil_span() argument
458 if (y < 0 || y >= (GLint) rb->Height || in _swrast_read_stencil_span()
459 x + n <= 0 || x >= (GLint) rb->Width) { in _swrast_read_stencil_span()
470 if (x + n > (GLint) rb->Width) { in _swrast_read_stencil_span()
471 GLint dx = x + n - rb->Width; in _swrast_read_stencil_span()
478 src = _swrast_pixel_address(rb, x, y); in _swrast_read_stencil_span()
479 _mesa_unpack_ubyte_stencil_row(rb->Format, n, src, stencil); in _swrast_read_stencil_span()
498 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in _swrast_write_stencil_span() local
503 if (y < 0 || y >= (GLint) rb->Height || in _swrast_write_stencil_span()
504 x + n <= 0 || x >= (GLint) rb->Width) { in _swrast_write_stencil_span()
514 if (x + n > (GLint) rb->Width) { in _swrast_write_stencil_span()
515 GLint dx = x + n - rb->Width; in _swrast_write_stencil_span()
522 stencilBuf = _swrast_pixel_address(rb, x, y); in _swrast_write_stencil_span()
530 _mesa_unpack_ubyte_stencil_row(rb->Format, n, stencilBuf, destVals); in _swrast_write_stencil_span()
535 _mesa_pack_ubyte_stencil_row(rb->Format, n, newVals, stencilBuf); in _swrast_write_stencil_span()
538 _mesa_pack_ubyte_stencil_row(rb->Format, n, stencil, stencilBuf); in _swrast_write_stencil_span()
551 struct gl_renderbuffer *rb = in _swrast_clear_stencil_buffer() local
561 if (!rb || writeMask == 0) in _swrast_clear_stencil_buffer()
575 else if (_mesa_get_format_bits(rb->Format, GL_DEPTH_BITS) > 0) { in _swrast_clear_stencil_buffer()
580 ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, in _swrast_clear_stencil_buffer()
587 switch (rb->Format) { in _swrast_clear_stencil_buffer()
644 _mesa_get_format_name(rb->Format)); in _swrast_clear_stencil_buffer()
647 ctx->Driver.UnmapRenderbuffer(ctx, rb); in _swrast_clear_stencil_buffer()