Lines Matching refs:Imath
54 namespace Imath {
163 Imath::Matrix44<T> cameraMat() const {return cameraMatrix;} in cameraMat()
164 Imath::Frustum<T> currentFrustum() const {return currFrustum;} in currentFrustum()
213 planeNormAbsX[i] = Vec3<T>(Imath::abs(planeNormX[i].x), in setFrustum()
214 Imath::abs(planeNormX[i].y), in setFrustum()
215 Imath::abs(planeNormX[i].z)); in setFrustum()
216 planeNormAbsY[i] = Vec3<T>(Imath::abs(planeNormY[i].x), in setFrustum()
217 Imath::abs(planeNormY[i].y), in setFrustum()
218 Imath::abs(planeNormY[i].z)); in setFrustum()
219 planeNormAbsZ[i] = Vec3<T>(Imath::abs(planeNormZ[i].x), in setFrustum()
220 Imath::abs(planeNormZ[i].y), in setFrustum()
221 Imath::abs(planeNormZ[i].z)); in setFrustum()