Lines Matching refs:SkMatrix
38 SkShader(const SkMatrix* localMatrix = NULL);
47 const SkMatrix& getLocalMatrix() const { return fLocalMatrix; } in getLocalMatrix()
108 ContextRec(const SkPaint& paint, const SkMatrix& matrix, const SkMatrix* localM, in ContextRec()
116 const SkMatrix* fMatrix; // the current matrix in the canvas
117 const SkMatrix* fLocalMatrix; // optional local matrix
172 static MatrixClass ComputeMatrixClass(const SkMatrix&);
175 const SkMatrix& getTotalInverse() const { return fTotalInverse; } in getTotalInverse()
177 const SkMatrix& getCTM() const { return fCTM; } in getCTM()
179 SkMatrix fCTM;
180 SkMatrix fTotalInverse;
206 bool isABitmap(SkBitmap* outTexture, SkMatrix* outMatrix, TileMode xy[2]) const { in isABitmap()
298 const SkMatrix& viewMatrix,
299 const SkMatrix* localMatrix,
327 SkShader* newWithLocalMatrix(const SkMatrix&) const;
377 const SkMatrix* localMatrix = NULL);
397 const SkMatrix* localMatrix,
407 virtual SkShader* refAsALocalMatrixShader(SkMatrix* localMatrix) const;
415 bool computeTotalInverse(const ContextRec&, SkMatrix* totalInverse) const;
427 virtual bool onIsABitmap(SkBitmap*, SkMatrix*, TileMode[2]) const { in onIsABitmap() argument
434 SkMatrix fLocalMatrix;