Lines Matching refs:kHigh_GrSLPrecision
294 varyingHandler->addVarying("Vertex1", &v1, kHigh_GrSLPrecision); in onEmitCode()
301 varyingHandler->addVarying("Vertex2", &v2, kHigh_GrSLPrecision); in onEmitCode()
308 varyingHandler->addVarying("Vertex3", &v3, kHigh_GrSLPrecision); in onEmitCode()
315 varyingHandler->addVarying("delta1", &delta1, kHigh_GrSLPrecision); in onEmitCode()
320 varyingHandler->addVarying("delta2", &delta2, kHigh_GrSLPrecision); in onEmitCode()
325 varyingHandler->addVarying("delta3", &delta3, kHigh_GrSLPrecision); in onEmitCode()
424 kHigh_GrSLPrecision)); in PLSAATriangleEffect()
426 kHigh_GrSLPrecision)); in PLSAATriangleEffect()
428 kHigh_GrSLPrecision)); in PLSAATriangleEffect()
430 kHigh_GrSLPrecision)); in PLSAATriangleEffect()
495 varyingHandler->addVarying("uv", &uv, kHigh_GrSLPrecision); in onEmitCode()
499 varyingHandler->addVarying("endpoint1", &ep1, kHigh_GrSLPrecision); in onEmitCode()
504 varyingHandler->addVarying("endpoint2", &ep2, kHigh_GrSLPrecision); in onEmitCode()
509 varyingHandler->addVarying("delta", &delta, kHigh_GrSLPrecision); in onEmitCode()
534 GrGLSLShaderVar("dot", kFloat_GrSLType, 0, kHigh_GrSLPrecision), in onEmitCode()
535 GrGLSLShaderVar("uv", kVec2f_GrSLType, 0, kHigh_GrSLPrecision) in onEmitCode()
613 kHigh_GrSLPrecision)); in PLSQuadEdgeEffect()
615 kHigh_GrSLPrecision)); in PLSQuadEdgeEffect()
617 kHigh_GrSLPrecision)); in PLSQuadEdgeEffect()
619 kHigh_GrSLPrecision)); in PLSQuadEdgeEffect()
763 kHigh_GrSLPrecision)); in PLSFinishEffect()