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Lines Matching refs:Lock

151       printf_mu.Lock();\
383 MU.Lock(); in Waker()
394 MU.Lock(); in Waiter()
431 MU.Lock(); in Waker()
511 MU.Lock(); in Waker()
523 MU.Lock(); in Waiter()
563 MU.Lock(); in Waker()
575 MU.Lock(); in Waiter()
614 MU.Lock(); in Signaller()
753 MU.Lock(); in Worker()
765 MU.Lock(); in Parent()
806 MU.Lock(); in Putter()
814 MU.Lock(); in Getter()
854 MU.Lock(); in Waker()
858 MU.Lock(); in Waker()
865 MU.Lock(); in Waiter()
946 MU.Lock(); in Waker()
997 MU.Lock(); in Worker()
1001 MU2.Lock(); in Worker()
1031 MU.Lock(); in Worker()
1035 MU2.Lock(); in Worker()
1067 MU.Lock(); in Waker()
1077 MU.Lock(); in Waiter()
1100 MU.Lock(); in Waker()
1110 MU.Lock(); in Waiter()
1139 MU.Lock(); in Waiter()
1202 MU.Lock(); in Waiter()
1263 MU.Lock(); in Worker_Lock()
1294 MU.Lock(); in Waker()
1327 MU.Lock(); in Waker()
1386 MU.Lock(); in Worker()
1420 MU.Lock(); in Putter()
1426 MU.Lock(); in Putter()
1457 MU.Lock(); in Putter()
1464 MU.Lock(); in Putter()
1641 MU.Lock(); in Writer()
1648 MU.Lock(); in Reader()
1689 MU.Lock(); in Worker()
1743 for (int j = 0; j < Nlog; j++) if (i & (1 << j)) MUs[j]->Lock(); in Worker()
1794 mus.back()->Lock(); in Run()
1839 MU.Lock(); in Putter()
1845 MU1.Lock(); in Putter()
1846 MU.Lock(); in Putter()
1856 MU1.Lock(); in Getter()
1886 MU.Lock(); in Writer()
1892 MU.Lock(); in Reader()
1936 MU1.Lock(); in Putter()
1943 MU1.Lock(); in Putter()
1944 MU2.Lock(); in Putter()
1959 MU2.Lock(); in Getter()
1990 MU.Lock(); in Worker()
2042 MU1.Lock(); in Putter()
2050 MU1.Lock(); in Putter()
2051 MU2.Lock(); in Putter()
2065 MU2.Lock(); in Getter()
2112 MU.Lock(); in Worker1()
2117 MU.Lock(); in Worker1()
2129 MU.Lock(); in Worker2()
2137 MU.Lock(); in Worker2()
2206 MU.Lock(); in Putter()
2213 MU.Lock(); in Getter()
2247 MU.Lock(); in Putter()
2254 MU.Lock(); in Getter()
2284 MU.Lock(); in First()
2290 MU.Lock(); in Second()
2297 MU.Lock(); in Second()
2327 MU.Lock(); in First()
2332 MU.Lock(); in Second()
2457 MU.Lock(); in Waker()
2463 MU.Lock(); in Waker()
2474 MU.Lock(); in Waiter()
2528 MU.Lock(); in Waker()
2537 MU.Lock(); in Waker()
2549 MU.Lock(); in Waiter()
2599 MU.Lock(); in Waker()
2608 MU.Lock(); in Waker()
2621 MU.Lock(); in Waiter()
2667 MU1.Lock(); in Initializer()
2677 MU1.Lock(); in User()
2683 MU2.Lock(); in User()
2711 MU1.Lock(); in Initializer()
2722 MU1.Lock(); in User()
2729 MU2.Lock(); in User()
2758 MU.Lock(); in Worker_Lock()
2929 MU.Lock(); in Worker2()
2934 MU.Lock(); in Worker2()
2946 MU.Lock(); in Worker1()
2951 MU.Lock(); in Worker1()
2984 MU.Lock(); in Putter()
2995 MU.Lock(); in Getter()
3144 MU.Lock(); in T1()
3151 MU.Lock(); in T2()
3187 MU.Lock(); in Signaller1()
3196 MU.Lock(); in Signaller2()
3203 MU.Lock(); in Waiter1()
3211 MU.Lock(); in Waiter2()
3243 MU.Lock(); in Signaller1()
3251 MU.Lock(); in Signaller2()
3258 MU.Lock(); in Waiter1()
3265 MU.Lock(); in Waiter2()
3299 MU.Lock(); in Writer()
3305 MU1.Lock(); in Writer()
3316 MU1.Lock(); in Reader()
3352 MU.Lock(); in Writer()
3358 MU1.Lock(); in Writer()
3371 MU1.Lock(); in Reader()
3471 MU.Lock(); in Worker()
3562 MU.Lock(); in Worker()
3635 MU.Lock(); in Run()
3709 this->mu_.Lock(); in AccessData()
3715 MU.Lock(); in Ref()
3722 MU.Lock(); in Unref()
3856 MU.Lock(); in Worker1()
3864 MU.Lock(); in Worker2()
3902 this->mu_.Lock(); in AccessData()
4040 MU.Lock(); // this is NOT a synchronization, in Reader()
4077 MU.Lock(); // Not a synchronization! in Reader()
4214 mu.Lock(); in Worker()
4282 mu.Lock(); in Worker()
4403 MU.Lock(); in Publisher()
4415 MU.Lock(); in Reader()
4450 MU1.Lock(); in Publisher()
4461 MU1.Lock(); in Accessor()
4465 MU2.Lock(); in Accessor()
4513 MU1.Lock(); in Publisher()
4525 MU1.Lock(); in Accessor()
4529 MU2.Lock(); in Accessor()
4592 MU.Lock(); in Thr1()
4601 MU2.Lock(); in Thr2()
4607 MU.Lock(); in Thr3()
4613 MU2.Lock(); in Thr4()
4646 MU.Lock(); in Thr1()
4654 MU2.Lock(); in Thr2()
4660 MU.Lock(); in Thr3()
4666 MU2.Lock(); in Thr4()
4837 mu.Lock(); in Thread2()
4904 MU.Lock(); in Signaller()
4913 MU.Lock(); in Signaller()
4921 MU.Lock(); in Waiter()
4927 MU.Lock(); in Waiter()
5004 MU[m].Lock(); in Worker()
5362 mu.Lock(); in Worker2()
5393 mu.Lock(); in Worker()
5401 mu1.Lock(); in Worker()
5421 mu.Lock(); in PublishRange()
5467 if (i & (1 << j)) MU[j].Lock(); in Run()
5520 mu.Lock(); in Worker()
5949 a_large_local_array_of_mutexes[i].Lock(); in Worker()
6053 mu.Lock(); in Thread1()
6075 mu.Lock(); in Worker()
6108 MU.Lock(); in Waker()
6732 MU1.Lock(); CHECK(GLOB >= 0); MU1.Unlock(); in Worker()
6736 MU2.Lock(); CHECK(GLOB >= 0); MU2.Unlock(); in Worker()
6740 MU1.Lock(); CHECK(GLOB >= 0); MU1.Unlock(); in Worker()
6744 MU1.Lock(); GLOB++; MU1.Unlock(); in Worker()
6770 void Worker2() { MU.Lock(); GLOB=1; MU.Unlock();} in Worker2()
6792 MU.Lock(); CHECK(STR->length() >= 4); MU.Unlock(); in Worker1()
6802 MU.Lock(); CHECK(STR->length() >= 4); MU.Unlock(); in Worker3()
6807 MU.Lock(); *STR += " + a very very long string"; MU.Unlock(); in Worker4()
6840 void Worker1() { MU1.Lock(); MU2.Lock(); GLOB=1; MU2.Unlock(); MU1.Unlock(); } in Worker1()
6841 void Worker2() { MU1.Lock(); GLOB=2; MU1.Unlock(); } in Worker2()
6842 void Worker3() { MU1.Lock(); MU2.Lock(); GLOB=3; MU2.Unlock(); MU1.Unlock(); } in Worker3()
6843 void Worker4() { MU2.Lock(); GLOB=4; MU2.Unlock(); } in Worker4()
6866 void Worker1() { MU1.Lock(); MU2.Lock(); GLOB=1; MU2.Unlock(); MU1.Unlock(); } in Worker1()
6867 void Worker2() { MU1.Lock(); MU2.Lock(); GLOB=3; MU2.Unlock(); MU1.Unlock(); } in Worker2()
6933 lock.Lock(); in InitMe()
7298 muCounter.Lock(); in Worker()
7304 muGlob[myId].Lock(); in Worker()
7305 muGlob[0].Lock(); in Worker()
7356 MU.Lock(); in TP()
7462 count_mu.Lock(); in Worker()
7507 count_mu.Lock(); in Worker()
7518 m->Lock(); in Worker()
7553 MU.Lock(); in Worker()
7669 mu->Lock(); in Worker()
7776 count_mu.Lock(); in Worker()
7785 mutex_arr[myId][m].Lock(); in Worker()