Lines Matching refs:BakedOpState
110 BakedOpState* BakedOpState::tryConstruct(LinearAllocator& allocator, in tryConstruct()
113 BakedOpState* bakedState = allocator.create_trivial<BakedOpState>( in tryConstruct()
123 BakedOpState* BakedOpState::tryConstructUnbounded(LinearAllocator& allocator, in tryConstructUnbounded()
126 return allocator.create_trivial<BakedOpState>(allocator, snapshot, recordedOp); in tryConstructUnbounded()
129 BakedOpState* BakedOpState::tryStrokeableOpConstruct(LinearAllocator& allocator, in tryStrokeableOpConstruct()
136 BakedOpState* bakedState = allocator.create_trivial<BakedOpState>( in tryStrokeableOpConstruct()
147 BakedOpState* BakedOpState::tryShadowOpConstruct(LinearAllocator& allocator, in tryShadowOpConstruct()
152 return allocator.create_trivial<BakedOpState>(allocator, snapshot, shadowOpPtr); in tryShadowOpConstruct()
155 BakedOpState* BakedOpState::directConstruct(LinearAllocator& allocator, in directConstruct()
157 return allocator.create_trivial<BakedOpState>(clip, dstRect, recordedOp); in directConstruct()
160 void BakedOpState::setupOpacity(const SkPaint* paint) { in setupOpacity()