Lines Matching refs:Matrix4
78 Description(Type type, const Matrix4& transform, const SkPaint& paint);
79 void setupMatrixAndPaint(Matrix4* matrix, SkPaint* paint) const;
88 ShadowDescription(const SkPath* nodeKey, const Matrix4* drawTransform);
93 ShadowTask(const Matrix4* drawTransform, const Rect& localClip, bool opaque, in ShadowTask()
94 … const SkPath* casterPerimeter, const Matrix4* transformXY, const Matrix4* transformZ, in ShadowTask()
113 const Matrix4 drawTransform;
117 const Matrix4 transformXY;
118 const Matrix4 transformZ;
157 void precacheRoundRect(const Matrix4& transform, const SkPaint& paint, in precacheRoundRect()
161 const VertexBuffer* getRoundRect(const Matrix4& transform, const SkPaint& paint,
165 void precacheShadows(const Matrix4* drawTransform, const Rect& localClip,
167 const Matrix4* transformXY, const Matrix4* transformZ,
169 void getShadowBuffers(const Matrix4* drawTransform, const Rect& localClip,
171 const Matrix4* transformXY, const Matrix4* transformZ,
175 sp<ShadowTask> getShadowTask(const Matrix4* drawTransform, const Rect& localClip,
177 const Matrix4* transformXY, const Matrix4* transformZ,
187 Buffer* getRectBuffer(const Matrix4& transform, const SkPaint& paint,
189 Buffer* getRoundRectBuffer(const Matrix4& transform, const SkPaint& paint,
227 const Matrix4* drawTransform, const Rect* localClip,
229 const Matrix4* casterTransformXY, const Matrix4* casterTransformZ,