Lines Matching refs:GLConsumer
105 Mutex GLConsumer::sStaticInitLock;
106 sp<GraphicBuffer> GLConsumer::sReleasedTexImageBuffer;
152 GLConsumer::GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t tex, in GLConsumer() function in android::GLConsumer
180 GLConsumer::GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t texTarget, in GLConsumer() function in android::GLConsumer
208 status_t GLConsumer::setDefaultBufferSize(uint32_t w, uint32_t h) in setDefaultBufferSize()
220 status_t GLConsumer::updateTexImage() { in updateTexImage()
268 status_t GLConsumer::releaseTexImage() { in releaseTexImage()
341 sp<GraphicBuffer> GLConsumer::getDebugTexImageBuffer() { in getDebugTexImageBuffer()
367 status_t GLConsumer::acquireBufferLocked(BufferItem *item, in acquireBufferLocked()
386 status_t GLConsumer::releaseBufferLocked(int buf, in releaseBufferLocked()
399 status_t GLConsumer::updateAndReleaseLocked(const BufferItem& item, in updateAndReleaseLocked()
497 status_t GLConsumer::bindTextureImageLocked() { in bindTextureImageLocked()
549 status_t GLConsumer::checkAndUpdateEglStateLocked(bool contextCheck) { in checkAndUpdateEglStateLocked()
579 void GLConsumer::setReleaseFence(const sp<Fence>& fence) { in setReleaseFence()
591 status_t GLConsumer::detachFromContext() { in detachFromContext()
636 status_t GLConsumer::attachToContext(uint32_t tex) { in attachToContext()
689 status_t GLConsumer::syncForReleaseLocked(EGLDisplay dpy) { in syncForReleaseLocked()
753 bool GLConsumer::isExternalFormat(PixelFormat format) in isExternalFormat()
772 uint32_t GLConsumer::getCurrentTextureTarget() const { in getCurrentTextureTarget()
776 void GLConsumer::getTransformMatrix(float mtx[16]) { in getTransformMatrix()
781 void GLConsumer::setFilteringEnabled(bool enabled) { in setFilteringEnabled()
799 void GLConsumer::computeCurrentTransformMatrixLocked() { in computeCurrentTransformMatrixLocked()
812 void GLConsumer::computeTransformMatrix(float outTransform[16], in computeTransformMatrix()
907 nsecs_t GLConsumer::getTimestamp() { in getTimestamp()
913 uint64_t GLConsumer::getFrameNumber() { in getFrameNumber()
919 sp<GraphicBuffer> GLConsumer::getCurrentBuffer() const { in getCurrentBuffer()
925 Rect GLConsumer::getCurrentCrop() const { in getCurrentCrop()
968 uint32_t GLConsumer::getCurrentTransform() const { in getCurrentTransform()
973 uint32_t GLConsumer::getCurrentScalingMode() const { in getCurrentScalingMode()
978 sp<Fence> GLConsumer::getCurrentFence() const { in getCurrentFence()
983 status_t GLConsumer::doGLFenceWait() const { in doGLFenceWait()
988 status_t GLConsumer::doGLFenceWaitLocked() const { in doGLFenceWaitLocked()
1048 void GLConsumer::freeBufferLocked(int slotIndex) { in freeBufferLocked()
1057 void GLConsumer::abandonLocked() { in abandonLocked()
1063 void GLConsumer::setName(const String8& name) { in setName()
1073 status_t GLConsumer::setDefaultBufferFormat(PixelFormat defaultFormat) { in setDefaultBufferFormat()
1082 status_t GLConsumer::setDefaultBufferDataSpace( in setDefaultBufferDataSpace()
1092 status_t GLConsumer::setConsumerUsageBits(uint32_t usage) { in setConsumerUsageBits()
1102 status_t GLConsumer::setTransformHint(uint32_t hint) { in setTransformHint()
1111 status_t GLConsumer::setMaxAcquiredBufferCount(int maxAcquiredBuffers) { in setMaxAcquiredBufferCount()
1120 void GLConsumer::dumpLocked(String8& result, const char* prefix) const in dumpLocked()
1154 GLConsumer::EglImage::EglImage(sp<GraphicBuffer> graphicBuffer) : in EglImage()
1161 GLConsumer::EglImage::~EglImage() { in ~EglImage()
1170 status_t GLConsumer::EglImage::createIfNeeded(EGLDisplay eglDisplay, in createIfNeeded()
1207 void GLConsumer::EglImage::bindToTextureTarget(uint32_t texTarget) { in bindToTextureTarget()
1212 EGLImageKHR GLConsumer::EglImage::createImage(EGLDisplay dpy, in createImage()