Lines Matching refs:uint32_t
37 void rsrBindTexture(Context *, ProgramFragment *, uint32_t slot, Allocation *);
38 void rsrBindConstant(Context *, ProgramFragment *, uint32_t slot, Allocation *);
39 void rsrBindConstant(Context *, ProgramVertex*, uint32_t slot, Allocation *);
40 void rsrBindSampler(Context *, ProgramFragment *, uint32_t slot, Sampler *);
45 void rsrBindFrameBufferObjectColorTarget(Context *, Allocation *, uint32_t slot);
47 void rsrClearFrameBufferObjectColorTarget(Context *, uint32_t slot);
67 void rsrDrawMeshPrimitive(Context *, Mesh *, uint32_t primIndex);
69 uint32_t primIndex, uint32_t start, uint32_t len);
84 uint32_t dstOff,
85 uint32_t dstMip,
86 uint32_t count,
88 uint32_t srcOff, uint32_t srcMip);
90 uint32_t dstXoff, uint32_t dstYoff,
91 uint32_t dstMip, uint32_t dstFace,
92 uint32_t width, uint32_t height,
94 uint32_t srcXoff, uint32_t srcYoff,
95 uint32_t srcMip, uint32_t srcFace);
99 uint32_t rsrGetWidth(Context *);
100 uint32_t rsrGetHeight(Context *);
132 uint32_t __attribute((used)) rsrToClient(Context *, int cmdID, void *data, int len);
133 uint32_t __attribute((used)) rsrToClientBlocking(Context *, int cmdID, void *data, int len);
135 uint32_t rsrToClient(Context *, int cmdID, const void *data, int len);
136 uint32_t rsrToClientBlocking(Context *, int cmdID, const void *data, int len);
158 uint32_t slot,
159 uint32_t numInputs,
163 uint32_t usrBytes,
167 bool norm, uint32_t vecSize);
169 RsType rsrTypeCreate(Context *, const RsElement element, uint32_t dimX,
170 uint32_t dimY, uint32_t dimZ, bool mipmaps, bool faces,
171 uint32_t yuv);
175 uint32_t usages, uintptr_t ptr);
182 void rsrMatrixSet(rs_matrix4x4 *m, uint32_t row, uint32_t col, float v);
183 float rsrMatrixGet(const rs_matrix4x4 *m, uint32_t row, uint32_t col);
184 void rsrMatrixSet(rs_matrix3x3 *m, uint32_t row, uint32_t col, float v);
185 float rsrMatrixGet(const rs_matrix3x3 *m, uint32_t row, uint32_t col);
186 void rsrMatrixSet(rs_matrix2x2 *m, uint32_t row, uint32_t col, float v);
187 float rsrMatrixGet(const rs_matrix2x2 *m, uint32_t row, uint32_t col);