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Lines Matching refs:y

705 	uint32_t y = c->iterators.y;  in scanline()  local
743 v = (((tx.shade.it0>>16) + y)<<16) + FIXED_HALF; in scanline()
882 uint16_t* p = (uint16_t*)(cb->data)+(x+(cb->stride*y)); in scanline()
926 &(c->state.buffers.color), c, x, y, &fb); in scanline()
932 &(c->state.buffers.color), c, x, y, &fragment); in scanline()
970 const int y = c->iterators.y; in horz_iterator32() local
973 const int32_t v = (tx.shade.it0>>16) + y; in horz_iterator32()
987 const int y = c->iterators.y; in horz_iterator16() local
990 const int32_t v = (tx.shade.it0>>16) + y; in horz_iterator16()
1131 const int y = c->iterators.y; in ditherer() local
1132 m_line = &c->ditherMatrix[ ((y & GGL_DITHER_MASK)<<GGL_DITHER_ORDER_SHIFT) ]; in ditherer()
1440 const int32_t y = c->iterators.y; in dst_iterator16() local
1443 dst = reinterpret_cast<uint16_t*>(cb->data) + (x+(cb->stride*y)); in dst_iterator16()
1631 T interpolate(int y, T v0, U dvdx, U dvdy) { in interpolate() argument
1634 return (y * dvdy) + (v0 + ((dvdy + dvdx) >> 1)); in interpolate()
1650 ci.y = ys; in init_y()
1783 c->iterators.y = y0; in init_y_packed()
1794 c->iterators.y = y0; in init_y_noop()
1822 ci.y += 1; in step_y__generic()
1854 c->iterators.y += 1; in step_y__nop()
1861 ci.y += 1; in step_y__smooth()
1872 ci.y += 1; in step_y__w()
1880 ci.y += 1; in step_y__tmu()
1915 const uint32_t ys = c->iterators.y; in scanline_perspective()
2006 const uint32_t ys = c->iterators.y; in scanline_perspective_single()
2097 int32_t y = c->iterators.y; in scanline_col32cb16blend() local
2103 dst = reinterpret_cast<uint16_t*>(cb->data) + (x+(cb->stride*y)); in scanline_col32cb16blend()
2140 int32_t y = c->iterators.y; in scanline_t32cb16() local
2146 dst = reinterpret_cast<uint16_t*>(cb->data) + (x+(cb->stride*y)); in scanline_t32cb16()
2150 const int32_t v = (c->state.texture[0].shade.it0>>16) + y; in scanline_t32cb16()
2191 int32_t y = c->iterators.y; in scanline_t32cb16blend() local
2193 uint16_t* dst = reinterpret_cast<uint16_t*>(cb->data) + (x+(cb->stride*y)); in scanline_t32cb16blend()
2197 const int32_t v = (c->state.texture[0].shade.it0>>16) + y; in scanline_t32cb16blend()
2261 int32_t y = c->iterators.y; in scanline_memcpy() local
2265 (x + (cb->stride * y)) * fp->size; in scanline_memcpy()
2269 const int32_t v = (c->state.texture[0].shade.it0>>16) + y; in scanline_memcpy()
2281 int32_t y = c->iterators.y; in scanline_memset8() local
2283 uint8_t* dst = reinterpret_cast<uint8_t*>(cb->data) + (x+(cb->stride*y)); in scanline_memset8()
2292 int32_t y = c->iterators.y; in scanline_memset16() local
2294 uint16_t* dst = reinterpret_cast<uint16_t*>(cb->data) + (x+(cb->stride*y)); in scanline_memset16()
2303 int32_t y = c->iterators.y; in scanline_memset32() local
2305 uint32_t* dst = reinterpret_cast<uint32_t*>(cb->data) + (x+(cb->stride*y)); in scanline_memset32()
2314 int32_t y = c->iterators.y; in scanline_clear() local
2318 (x + (cb->stride * y)) * fp->size; in scanline_clear()
2327 int32_t y = c->iterators.y; in scanline_set() local
2331 (x + (cb->stride * y)) * fp->size; in scanline_set()
2352 int32_t y = c->iterators.y; in rect_memcpy() local
2356 (x + (cb->stride * y)) * fp->size; in rect_memcpy()
2360 const int32_t v = (c->state.texture[0].shade.it0>>16) + y; in rect_memcpy()