Lines Matching refs:y
177 static int32_t coverageNice(GGLcoord x, GGLcoord y, in coverageNice() argument
180 const GGLcoord d2 = x*x + y*y; in coverageNice()
193 int y_sample = y + kCoordOffset; in coverageNice()
239 GGLcoord y = ystart; in aa_nice_pointx() local
247 covPtr[i] = coverageNice(x, y, rmin, rmax, rr); in aa_nice_pointx()
250 y += TRI_ONE; in aa_nice_pointx()
259 static inline int32_t coverageFast(GGLcoord x, GGLcoord y, in coverageFast() argument
262 const GGLcoord d2 = x*x + y*y; in coverageFast()
311 GGLcoord y = ystart; in aa_pointx() local
320 covPtr[i] = coverageFast(x, y, rmin, rmax, scale); in aa_pointx()
323 y += TRI_ONE; in aa_pointx()
453 int32_t y = c->iterators.y; in scanline_set() local
457 (x + (cb->stride * y)) * fp->size; in scanline_set()
565 for (int32_t y = miny; y < maxy; y++) { in trianglex_small() local
1001 int32_t y = min(min(left->y_bot, right->y_bot), TRI_FLOOR(yt + TRI_ONE)); in aapolyx() local
1006 GGLfixed l_min = gglMulAddx(left->x_incr, y - left->y_top, left->x, shift); in aapolyx()
1013 GGLfixed r_min = gglMulAddx(right->x_incr, y - right->y_top, right->x, shift); in aapolyx()
1070 int32_t dy = y - yt; in aapolyx()
1110 int cf = ((y - yt) << (15 - TRI_FRACTION_BITS)); in aapolyx()
1123 int32_t dy = y - yt; in aapolyx()
1151 if (y == left->y_bot || y == right->y_bot) { in aapolyx()
1155 if (y == left->y_bot) in aapolyx()
1157 if (y == right->y_bot) in aapolyx()
1162 yt = y; in aapolyx()
1165 retire = (y << (32-TRI_FRACTION_BITS)) == 0; in aapolyx()