/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include void findOrthogonalVector( float inX, float inY, float inZ, float *outX, float *outY, float *outZ) { float x, y, z; // discard the one with the smallest absolute value if (fabsf(inX) <= fabsf(inY) && fabsf(inX) <= fabsf(inZ)) { x = 0.0f; y = inZ; z = -inY; } else if (fabsf(inY) <= fabsf(inZ)) { x = inZ; y = 0.0f; z = -inX; } else { x = inY; y = -inX; z = 0.0f; } float magSquared = x * x + y * y + z * z; float invMag = 1.0f / sqrtf(magSquared); *outX = x * invMag; *outY = y * invMag; *outZ = z * invMag; }