//===- DCE.cpp - Code to perform dead code elimination --------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements dead inst elimination and dead code elimination. // // Dead Inst Elimination performs a single pass over the function removing // instructions that are obviously dead. Dead Code Elimination is similar, but // it rechecks instructions that were used by removed instructions to see if // they are newly dead. // //===----------------------------------------------------------------------===// #include "llvm/Transforms/Scalar.h" #include "llvm/ADT/SetVector.h" #include "llvm/ADT/Statistic.h" #include "llvm/IR/InstIterator.h" #include "llvm/IR/Instruction.h" #include "llvm/Pass.h" #include "llvm/Analysis/TargetLibraryInfo.h" #include "llvm/Transforms/Utils/Local.h" using namespace llvm; #define DEBUG_TYPE "dce" STATISTIC(DIEEliminated, "Number of insts removed by DIE pass"); STATISTIC(DCEEliminated, "Number of insts removed"); namespace { //===--------------------------------------------------------------------===// // DeadInstElimination pass implementation // struct DeadInstElimination : public BasicBlockPass { static char ID; // Pass identification, replacement for typeid DeadInstElimination() : BasicBlockPass(ID) { initializeDeadInstEliminationPass(*PassRegistry::getPassRegistry()); } bool runOnBasicBlock(BasicBlock &BB) override { if (skipOptnoneFunction(BB)) return false; auto *TLIP = getAnalysisIfAvailable(); TargetLibraryInfo *TLI = TLIP ? &TLIP->getTLI() : nullptr; bool Changed = false; for (BasicBlock::iterator DI = BB.begin(); DI != BB.end(); ) { Instruction *Inst = &*DI++; if (isInstructionTriviallyDead(Inst, TLI)) { Inst->eraseFromParent(); Changed = true; ++DIEEliminated; } } return Changed; } void getAnalysisUsage(AnalysisUsage &AU) const override { AU.setPreservesCFG(); } }; } char DeadInstElimination::ID = 0; INITIALIZE_PASS(DeadInstElimination, "die", "Dead Instruction Elimination", false, false) Pass *llvm::createDeadInstEliminationPass() { return new DeadInstElimination(); } namespace { //===--------------------------------------------------------------------===// // DeadCodeElimination pass implementation // struct DCE : public FunctionPass { static char ID; // Pass identification, replacement for typeid DCE() : FunctionPass(ID) { initializeDCEPass(*PassRegistry::getPassRegistry()); } bool runOnFunction(Function &F) override; void getAnalysisUsage(AnalysisUsage &AU) const override { AU.setPreservesCFG(); } }; } char DCE::ID = 0; INITIALIZE_PASS(DCE, "dce", "Dead Code Elimination", false, false) static bool DCEInstruction(Instruction *I, SmallSetVector &WorkList, const TargetLibraryInfo *TLI) { if (isInstructionTriviallyDead(I, TLI)) { // Null out all of the instruction's operands to see if any operand becomes // dead as we go. for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) { Value *OpV = I->getOperand(i); I->setOperand(i, nullptr); if (!OpV->use_empty() || I == OpV) continue; // If the operand is an instruction that became dead as we nulled out the // operand, and if it is 'trivially' dead, delete it in a future loop // iteration. if (Instruction *OpI = dyn_cast(OpV)) if (isInstructionTriviallyDead(OpI, TLI)) WorkList.insert(OpI); } I->eraseFromParent(); ++DCEEliminated; return true; } return false; } bool DCE::runOnFunction(Function &F) { if (skipOptnoneFunction(F)) return false; auto *TLIP = getAnalysisIfAvailable(); TargetLibraryInfo *TLI = TLIP ? &TLIP->getTLI() : nullptr; bool MadeChange = false; SmallSetVector WorkList; // Iterate over the original function, only adding insts to the worklist // if they actually need to be revisited. This avoids having to pre-init // the worklist with the entire function's worth of instructions. for (inst_iterator FI = inst_begin(F), FE = inst_end(F); FI != FE;) { Instruction *I = &*FI; ++FI; // We're visiting this instruction now, so make sure it's not in the // worklist from an earlier visit. if (!WorkList.count(I)) MadeChange |= DCEInstruction(I, WorkList, TLI); } while (!WorkList.empty()) { Instruction *I = WorkList.pop_back_val(); MadeChange |= DCEInstruction(I, WorkList, TLI); } return MadeChange; } FunctionPass *llvm::createDeadCodeEliminationPass() { return new DCE(); }