/* * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "webrtc/modules/video_processing/content_analysis.h" #include #include namespace webrtc { int32_t VPMContentAnalysis::TemporalDiffMetric_SSE2() { uint32_t num_pixels = 0; // counter for # of pixels const uint8_t* imgBufO = orig_frame_ + border_ * width_ + border_; const uint8_t* imgBufP = prev_frame_ + border_ * width_ + border_; const int32_t width_end = ((width_ - 2 * border_) & -16) + border_; __m128i sad_64 = _mm_setzero_si128(); __m128i sum_64 = _mm_setzero_si128(); __m128i sqsum_64 = _mm_setzero_si128(); const __m128i z = _mm_setzero_si128(); for (uint16_t i = 0; i < (height_ - 2 * border_); i += skip_num_) { __m128i sqsum_32 = _mm_setzero_si128(); const uint8_t* lineO = imgBufO; const uint8_t* lineP = imgBufP; // Work on 16 pixels at a time. For HD content with a width of 1920 // this loop will run ~67 times (depending on border). Maximum for // abs(o-p) and sum(o) will be 255. _mm_sad_epu8 produces 2 64 bit // results which are then accumulated. There is no chance of // rollover for these two accumulators. // o*o will have a maximum of 255*255 = 65025. This will roll over // a 16 bit accumulator as 67*65025 > 65535, but will fit in a // 32 bit accumulator. for (uint16_t j = 0; j < width_end - border_; j += 16) { const __m128i o = _mm_loadu_si128((__m128i*)(lineO)); const __m128i p = _mm_loadu_si128((__m128i*)(lineP)); lineO += 16; lineP += 16; // Abs pixel difference between frames. sad_64 = _mm_add_epi64(sad_64, _mm_sad_epu8(o, p)); // sum of all pixels in frame sum_64 = _mm_add_epi64(sum_64, _mm_sad_epu8(o, z)); // Squared sum of all pixels in frame. const __m128i olo = _mm_unpacklo_epi8(o, z); const __m128i ohi = _mm_unpackhi_epi8(o, z); const __m128i sqsum_32_lo = _mm_madd_epi16(olo, olo); const __m128i sqsum_32_hi = _mm_madd_epi16(ohi, ohi); sqsum_32 = _mm_add_epi32(sqsum_32, sqsum_32_lo); sqsum_32 = _mm_add_epi32(sqsum_32, sqsum_32_hi); } // Add to 64 bit running sum as to not roll over. sqsum_64 = _mm_add_epi64(sqsum_64, _mm_add_epi64(_mm_unpackhi_epi32(sqsum_32, z), _mm_unpacklo_epi32(sqsum_32, z))); imgBufO += width_ * skip_num_; imgBufP += width_ * skip_num_; num_pixels += (width_end - border_); } __m128i sad_final_128; __m128i sum_final_128; __m128i sqsum_final_128; // Bring sums out of vector registers and into integer register // domain, summing them along the way. _mm_store_si128(&sad_final_128, sad_64); _mm_store_si128(&sum_final_128, sum_64); _mm_store_si128(&sqsum_final_128, sqsum_64); uint64_t* sad_final_64 = reinterpret_cast(&sad_final_128); uint64_t* sum_final_64 = reinterpret_cast(&sum_final_128); uint64_t* sqsum_final_64 = reinterpret_cast(&sqsum_final_128); const uint32_t pixelSum = sum_final_64[0] + sum_final_64[1]; const uint64_t pixelSqSum = sqsum_final_64[0] + sqsum_final_64[1]; const uint32_t tempDiffSum = sad_final_64[0] + sad_final_64[1]; // Default. motion_magnitude_ = 0.0f; if (tempDiffSum == 0) return VPM_OK; // Normalize over all pixels. const float tempDiffAvg = static_cast(tempDiffSum) / static_cast(num_pixels); const float pixelSumAvg = static_cast(pixelSum) / static_cast(num_pixels); const float pixelSqSumAvg = static_cast(pixelSqSum) / static_cast(num_pixels); float contrast = pixelSqSumAvg - (pixelSumAvg * pixelSumAvg); if (contrast > 0.0) { contrast = sqrt(contrast); motion_magnitude_ = tempDiffAvg / contrast; } return VPM_OK; } int32_t VPMContentAnalysis::ComputeSpatialMetrics_SSE2() { const uint8_t* imgBuf = orig_frame_ + border_ * width_; const int32_t width_end = ((width_ - 2 * border_) & -16) + border_; __m128i se_32 = _mm_setzero_si128(); __m128i sev_32 = _mm_setzero_si128(); __m128i seh_32 = _mm_setzero_si128(); __m128i msa_32 = _mm_setzero_si128(); const __m128i z = _mm_setzero_si128(); // Error is accumulated as a 32 bit value. Looking at HD content with a // height of 1080 lines, or about 67 macro blocks. If the 16 bit row // value is maxed out at 65529 for every row, 65529*1080 = 70777800, which // will not roll over a 32 bit accumulator. // skip_num_ is also used to reduce the number of rows for (int32_t i = 0; i < (height_ - 2 * border_); i += skip_num_) { __m128i se_16 = _mm_setzero_si128(); __m128i sev_16 = _mm_setzero_si128(); __m128i seh_16 = _mm_setzero_si128(); __m128i msa_16 = _mm_setzero_si128(); // Row error is accumulated as a 16 bit value. There are 8 // accumulators. Max value of a 16 bit number is 65529. Looking // at HD content, 1080p, has a width of 1920, 120 macro blocks. // A mb at a time is processed at a time. Absolute max error at // a point would be abs(0-255+255+255+255) which equals 1020. // 120*1020 = 122400. The probability of hitting this is quite low // on well behaved content. A specially crafted image could roll over. // border_ could also be adjusted to concentrate on just the center of // the images for an HD capture in order to reduce the possiblity of // rollover. const uint8_t* lineTop = imgBuf - width_ + border_; const uint8_t* lineCen = imgBuf + border_; const uint8_t* lineBot = imgBuf + width_ + border_; for (int32_t j = 0; j < width_end - border_; j += 16) { const __m128i t = _mm_loadu_si128((__m128i*)(lineTop)); const __m128i l = _mm_loadu_si128((__m128i*)(lineCen - 1)); const __m128i c = _mm_loadu_si128((__m128i*)(lineCen)); const __m128i r = _mm_loadu_si128((__m128i*)(lineCen + 1)); const __m128i b = _mm_loadu_si128((__m128i*)(lineBot)); lineTop += 16; lineCen += 16; lineBot += 16; // center pixel unpacked __m128i clo = _mm_unpacklo_epi8(c, z); __m128i chi = _mm_unpackhi_epi8(c, z); // left right pixels unpacked and added together const __m128i lrlo = _mm_add_epi16(_mm_unpacklo_epi8(l, z), _mm_unpacklo_epi8(r, z)); const __m128i lrhi = _mm_add_epi16(_mm_unpackhi_epi8(l, z), _mm_unpackhi_epi8(r, z)); // top & bottom pixels unpacked and added together const __m128i tblo = _mm_add_epi16(_mm_unpacklo_epi8(t, z), _mm_unpacklo_epi8(b, z)); const __m128i tbhi = _mm_add_epi16(_mm_unpackhi_epi8(t, z), _mm_unpackhi_epi8(b, z)); // running sum of all pixels msa_16 = _mm_add_epi16(msa_16, _mm_add_epi16(chi, clo)); clo = _mm_slli_epi16(clo, 1); chi = _mm_slli_epi16(chi, 1); const __m128i sevtlo = _mm_subs_epi16(clo, tblo); const __m128i sevthi = _mm_subs_epi16(chi, tbhi); const __m128i sehtlo = _mm_subs_epi16(clo, lrlo); const __m128i sehthi = _mm_subs_epi16(chi, lrhi); clo = _mm_slli_epi16(clo, 1); chi = _mm_slli_epi16(chi, 1); const __m128i setlo = _mm_subs_epi16(clo, _mm_add_epi16(lrlo, tblo)); const __m128i sethi = _mm_subs_epi16(chi, _mm_add_epi16(lrhi, tbhi)); // Add to 16 bit running sum se_16 = _mm_add_epi16(se_16, _mm_max_epi16(setlo, _mm_subs_epi16(z, setlo))); se_16 = _mm_add_epi16(se_16, _mm_max_epi16(sethi, _mm_subs_epi16(z, sethi))); sev_16 = _mm_add_epi16(sev_16, _mm_max_epi16(sevtlo, _mm_subs_epi16(z, sevtlo))); sev_16 = _mm_add_epi16(sev_16, _mm_max_epi16(sevthi, _mm_subs_epi16(z, sevthi))); seh_16 = _mm_add_epi16(seh_16, _mm_max_epi16(sehtlo, _mm_subs_epi16(z, sehtlo))); seh_16 = _mm_add_epi16(seh_16, _mm_max_epi16(sehthi, _mm_subs_epi16(z, sehthi))); } // Add to 32 bit running sum as to not roll over. se_32 = _mm_add_epi32(se_32, _mm_add_epi32(_mm_unpackhi_epi16(se_16, z), _mm_unpacklo_epi16(se_16, z))); sev_32 = _mm_add_epi32(sev_32, _mm_add_epi32(_mm_unpackhi_epi16(sev_16, z), _mm_unpacklo_epi16(sev_16, z))); seh_32 = _mm_add_epi32(seh_32, _mm_add_epi32(_mm_unpackhi_epi16(seh_16, z), _mm_unpacklo_epi16(seh_16, z))); msa_32 = _mm_add_epi32(msa_32, _mm_add_epi32(_mm_unpackhi_epi16(msa_16, z), _mm_unpacklo_epi16(msa_16, z))); imgBuf += width_ * skip_num_; } __m128i se_128; __m128i sev_128; __m128i seh_128; __m128i msa_128; // Bring sums out of vector registers and into integer register // domain, summing them along the way. _mm_store_si128(&se_128, _mm_add_epi64(_mm_unpackhi_epi32(se_32, z), _mm_unpacklo_epi32(se_32, z))); _mm_store_si128(&sev_128, _mm_add_epi64(_mm_unpackhi_epi32(sev_32, z), _mm_unpacklo_epi32(sev_32, z))); _mm_store_si128(&seh_128, _mm_add_epi64(_mm_unpackhi_epi32(seh_32, z), _mm_unpacklo_epi32(seh_32, z))); _mm_store_si128(&msa_128, _mm_add_epi64(_mm_unpackhi_epi32(msa_32, z), _mm_unpacklo_epi32(msa_32, z))); uint64_t* se_64 = reinterpret_cast(&se_128); uint64_t* sev_64 = reinterpret_cast(&sev_128); uint64_t* seh_64 = reinterpret_cast(&seh_128); uint64_t* msa_64 = reinterpret_cast(&msa_128); const uint32_t spatialErrSum = se_64[0] + se_64[1]; const uint32_t spatialErrVSum = sev_64[0] + sev_64[1]; const uint32_t spatialErrHSum = seh_64[0] + seh_64[1]; const uint32_t pixelMSA = msa_64[0] + msa_64[1]; // Normalize over all pixels. const float spatialErr = static_cast(spatialErrSum >> 2); const float spatialErrH = static_cast(spatialErrHSum >> 1); const float spatialErrV = static_cast(spatialErrVSum >> 1); const float norm = static_cast(pixelMSA); // 2X2: spatial_pred_err_ = spatialErr / norm; // 1X2: spatial_pred_err_h_ = spatialErrH / norm; // 2X1: spatial_pred_err_v_ = spatialErrV / norm; return VPM_OK; } } // namespace webrtc