/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef AAPT_LINKER_LINKERS_H #define AAPT_LINKER_LINKERS_H #include "Resource.h" #include "process/IResourceTableConsumer.h" #include "xml/XmlDom.h" #include namespace aapt { class ResourceTable; class ResourceEntry; struct ConfigDescription; /** * Defines the location in which a value exists. This determines visibility of other * package's private symbols. */ struct CallSite { ResourceNameRef resource; }; /** * Determines whether a versioned resource should be created. If a versioned resource already * exists, it takes precedence. */ bool shouldGenerateVersionedResource(const ResourceEntry* entry, const ConfigDescription& config, const int sdkVersionToGenerate); struct AutoVersioner : public IResourceTableConsumer { bool consume(IAaptContext* context, ResourceTable* table) override; }; struct XmlAutoVersioner : public IXmlResourceConsumer { bool consume(IAaptContext* context, xml::XmlResource* resource) override; }; /** * If any attribute resource values are defined as public, this consumer will move all private * attribute resource values to a private ^private-attr type, avoiding backwards compatibility * issues with new apps running on old platforms. * * The Android platform ignores resource attributes it doesn't recognize, so an app developer can * use new attributes in their layout XML files without worrying about versioning. This assumption * actually breaks on older platforms. OEMs may add private attributes that are used internally. * AAPT originally assigned all private attributes IDs immediately proceeding the public attributes' * IDs. * * This means that on a newer Android platform, an ID previously assigned to a private attribute * may end up assigned to a public attribute. * * App developers assume using the newer attribute is safe on older platforms because it will * be ignored. Instead, the platform thinks the new attribute is an older, private attribute and * will interpret it as such. This leads to unintended styling and exceptions thrown due to * unexpected types. * * By moving the private attributes to a completely different type, this ID conflict will never * occur. */ struct PrivateAttributeMover : public IResourceTableConsumer { bool consume(IAaptContext* context, ResourceTable* table) override; }; /** * Resolves attributes in the XmlResource and compiles string values to resource values. * Once an XmlResource is processed by this linker, it is ready to be flattened. */ class XmlReferenceLinker : public IXmlResourceConsumer { private: std::set mSdkLevelsFound; public: bool consume(IAaptContext* context, xml::XmlResource* resource) override; /** * Once the XmlResource has been consumed, this returns the various SDK levels in which * framework attributes used within the XML document were defined. */ inline const std::set& getSdkLevels() const { return mSdkLevelsFound; } }; } // namespace aapt #endif /* AAPT_LINKER_LINKERS_H */