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Searched defs:proj (Results 1 – 17 of 17) sorted by relevance

/external/vulkan-validation-layers/libs/glm/gtx/
Dprojection.inl13 GLM_FUNC_QUALIFIER vecType proj function
/external/eigen/test/
Dgeo_homogeneous.cpp73 Transform<Scalar, Size, Projective> proj; in homogeneous() local
/external/mesa3d/src/mesa/tnl/
Dt_vb_vertex.c45 GLvector4f proj; member
/external/vulkan-validation-layers/libs/glm/gtc/
Dmatrix_transform.inl340 detail::tmat4x4<T, P> const & proj,
361 detail::tmat4x4<T, P> const & proj,
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/
Dd3d11spikysphere.cpp184 D3DXMATRIX proj; in draw() local
/external/opencv3/modules/viz/src/
Dtypes.cpp120 cv::viz::Camera::Camera(const Matx44d &proj, const Size &window_size) in Camera()
/external/opencv3/modules/cudalegacy/src/cuda/
Dcalib3d.cu114 const float* transl, const float* proj, PtrStepSz<float2> dst, in call()
/external/clang/test/CodeGen/
D2008-03-24-BitField-And-Alloca.c53 unsigned int proj : 1; member
/external/opencv3/modules/calib3d/test/
Dtest_undistort.cpp273 vector<double> proj(test_mat[INPUT][4].cols * test_mat[INPUT][4].rows); in prepare_test_case() local
387 double* proj = new double[test_mat[INPUT][4].cols * test_mat[INPUT][4].rows]; in prepare_to_validation() local
/external/opencv3/modules/calib3d/src/
Dhomography_decomp.cpp145 Matx11d proj = n.t() * motion.R.t() * t; in passesSameSideOfPlaneConstraint() local
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
Dd3d11gears.cpp394 float4x4 proj; in draw() local
/external/deqp/modules/gles2/functional/
Des2fShaderTextureFunctionTests.cpp327 …float proj = isProj ? 1.0f/m_lookupSpec.minCoord[m_lookupSpec.function == FUNCTION_TEXTUREPR… in initTexture() local
/external/opencv3/modules/videoio/src/
Dcap_openni.cpp1183 std::vector<XnPoint3D> proj(cols*rows); in retrievePointCloudMap() local
/external/opencv/cvaux/src/
Dcveigenobjects.cpp1721 IplImage* proj ) in cvEigenProjection()
/external/mesa3d/src/gallium/state_trackers/vega/
Drenderer.c1339 struct matrix *proj = &renderer->projection; in renderer_validate() local
/external/mesa3d/src/gallium/drivers/nv50/codegen/
Dnv50_ir_from_tgsi.cpp1508 Value *proj = fetchSrc(0, 3); in loadProjTexCoords() local
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp573 …float proj = isProj ? 1.0f/m_lookupSpec.minCoord[m_lookupSpec.function == FUNCTION_TEXTUREPR… in initTexture() local