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Searched defs:D (Results 1 – 7 of 7) sorted by relevance

/device/generic/goldfish/lights/
Dlights_qemu.c47 # define D(...) ALOGD(__VA_ARGS__) macro
49 # define D(...) do{}while(0) macro
/device/generic/goldfish/camera/
DConverters.h192 #define YUV2RO(C, D, E) clamp((298 * (C) + 409 * (E) + 128) >> 8) argument
193 #define YUV2GO(C, D, E) clamp((298 * (C) - 100 * (D) - 208 * (E) + 128) >> 8) argument
194 #define YUV2BO(C, D, E) clamp((298 * (C) + 516 * (D) + 128) >> 8) argument
/device/generic/goldfish/opengl/system/gralloc/
Dgralloc.cpp34 # define D(...) ALOGD(__VA_ARGS__) macro
36 # define D(...) ((void)0) macro
/device/generic/goldfish/gps/
Dgps_qemu.c45 # define D(...) ALOGD(__VA_ARGS__) macro
47 # define D(...) ((void)0) macro
/device/generic/goldfish/camera/fake-pipeline2/
DScene.cpp36 #define D (Scene::DOOR * Scene::NUM_CHANNELS) macro
/device/generic/goldfish/sensors/
Dsensors_qemu.c43 #define D(...) ((void)0) macro
/device/generic/goldfish/qemud/
Dqemud.c91 # define D(...) ALOGD(__VA_ARGS__) macro
93 # define D(...) ((void)0) macro