D | SkBitmapProcState_procs.h | 87 #define FILTER_PROC(x, y, a, b, c, d, dst) NAME_WRAP(Filter_32_opaque)(x, y, a, b, c, d, dst) macro 98 #define FILTER_PROC(x, y, a, b, c, d, dst) NAME_WRAP(Filter_32_alpha)(x, y, a, b, c, d, dst, alph… macro 112 #define FILTER_PROC(x, y, a, b, c, d, dst) \ macro 127 #define FILTER_PROC(x, y, a, b, c, d, dst) \ macro 145 #define FILTER_PROC(x, y, a, b, c, d, dst) NAME_WRAP(Filter_32_opaque)(x, y, a, b, c, d, dst) macro 158 #define FILTER_PROC(x, y, a, b, c, d, dst) NAME_WRAP(Filter_32_alpha)(x, y, a, b, c, d, dst, alph… macro 174 #define FILTER_PROC(x, y, a, b, c, d, dst) *(dst) = Filter_4444_D32(x, y, a, b, c, d) macro 185 #define FILTER_PROC(x, y, a, b, c, d, dst) \ macro 203 #define FILTER_PROC(x, y, a, b, c, d, dst) \ macro 220 #define FILTER_PROC(x, y, a, b, c, d, dst) \ macro [all …]
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