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Searched defs:ambientShadowAlpha (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/libs/hwui/
DBakedOpRenderer.h53 uint8_t ambientShadowAlpha; member
DOpenGLRenderer.cpp98 void OpenGLRenderer::initLight(float lightRadius, uint8_t ambientShadowAlpha, in initLight()
DBakedOpDispatcher.cpp708 uint8_t ambientShadowAlpha = renderer.getLightInfo().ambientShadowAlpha; in renderShadow() local
/frameworks/base/libs/hwui/renderthread/
DRenderProxy.cpp184 float lightRadius, uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) { in CREATE_BRIDGE6()
191 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) { in setup()
DCanvasContext.cpp160 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) { in setup()
/frameworks/base/core/java/android/view/
DThreadedRenderer.java988 float lightRadius, int ambientShadowAlpha, int spotShadowAlpha); in nSetup()
/frameworks/base/core/jni/
Dandroid_view_ThreadedRenderer.cpp487 … jint width, jint height, jfloat lightRadius, jint ambientShadowAlpha, jint spotShadowAlpha) { in android_view_ThreadedRenderer_setup()