/external/deqp/modules/gles31/functional/ |
D | es31fTextureGatherTests.cpp | 508 …ure2DView& texture, const tcu::Sampler& sampler, const Vec2& coord, int componentNdx, const IVec2 … in gatherOffsets() 514 …ArrayView& texture, const tcu::Sampler& sampler, const Vec3& coord, int componentNdx, const IVec2 … in gatherOffsets() 520 …eCubeView& texture, const tcu::Sampler& sampler, const Vec3& coord, int componentNdx, const IVec2 … in gatherOffsets() 549 int componentNdx, in isGatherOffsetsResultValid() 578 int componentNdx, in verifyGatherOffsets() 791 …int componentNdx; // If negative, implicit component index 0 is used (i.e. the parameter is not g… member 1459 const int componentNdx = de::max(0, gatherArgs.componentNdx); in verify() local 1506 const int componentNdx = de::max(0, gatherArgs.componentNdx); in verify() local 1551 const int componentNdx = componentCaseNdx - 1; in generateBasic2DCaseIterations() local
|
D | es31fPrimitiveBoundingBoxTests.cpp | 1968 …erAccess& access, const tcu::IVec4& area, int& messageLimitCounter, int componentNdx, const tcu::I… in checkAreaNumLines() 2055 …fferAccess& access, const tcu::IVec2& begin, const tcu::IVec2& end, int componentNdx, int& message… in checkLineWidths() 2804 const int componentNdx = (refPoint.even) ? (1) : (2); // analyze either green or blue channel in verifyNarrowPointPattern() local 2869 const int componentNdx = (refPoint.even) ? (1) : (2); in verifyWidePoint() local 2927 …Point& refPoint, const tcu::IVec4& bbox, ResultPointType pointType, int componentNdx, int& logFloo… in verifyWidePointAt() 4200 for (int componentNdx = 0; componentNdx < 4; ++componentNdx) in renderTo() local
|
D | es31fSeparateShaderTests.cpp | 468 for (int componentNdx = 0; componentNdx < NUM_COMPONENTS; ++componentNdx) in genVtxShaderSrc() local
|
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineVertexInputTests.cpp | 1158 void writeVertexInputValueSint (deUint8* destPtr, VkFormat format, int componentNdx, deInt32 value) in writeVertexInputValueSint() 1182 void writeVertexInputValueUint (deUint8* destPtr, VkFormat format, int componentNdx, deUint32 value) in writeVertexInputValueUint() 1206 void writeVertexInputValueSfloat (deUint8* destPtr, VkFormat format, int componentNdx, float value) in writeVertexInputValueSfloat() 1238 for (int componentNdx = 0; componentNdx < componentCount; componentNdx++) in writeVertexInputValue() local
|
/external/deqp/framework/common/ |
D | tcuTexLookupVerifier.cpp | 2330 int componentNdx, in isGatherOffsetsResultValid() 2371 int componentNdx, in isGatherOffsetsResultValid() 2382 int componentNdx, in isGatherOffsetsResultValid() 2393 int componentNdx, in isGatherOffsetsResultValid() 2405 int componentNdx, in is2DArrayGatherOffsetsResultValid() 2422 int componentNdx, in isGatherOffsetsResultValid() 2433 int componentNdx, in isGatherOffsetsResultValid() 2444 int componentNdx, in isGatherOffsetsResultValid() 2456 int componentNdx, in isGatherResultValid() 2513 int componentNdx, in isCubeGatherResultValid() [all …]
|
D | tcuTexture.hpp | 587 …ure2DView::gatherOffsets (const Sampler& sampler, float s, float t, int componentNdx, const IVec2 … in gatherOffsets() 735 inline Vec4 Texture2D::gatherOffsets (const Sampler& sampler, float s, float t, int componentNdx, c… in gatherOffsets() 1004 …::gatherOffsets (const Sampler& sampler, float s, float t, float r, int componentNdx, const IVec2 … in gatherOffsets()
|
D | tcuTexture.cpp | 2321 …erAccess& src, const Sampler& sampler, float s, float t, int depth, int componentNdx, const IVec2 … in fetchGatherArray2DOffsets() 2351 …erAccess& src, const Sampler& sampler, float s, float t, int depth, int componentNdx, const IVec2 … in gatherArray2DOffsets() 3478 …::gatherOffsets (const Sampler& sampler, float s, float t, float r, int componentNdx, const IVec2 … in gatherOffsets()
|
/external/deqp/modules/gles3/functional/ |
D | es3fVertexArrayObjectTests.cpp | 349 for (int componentNdx = 0; componentNdx < buffer.componentCount; componentNdx++) in createRandomBufferData() local 925 for (int componentNdx = 0; componentNdx < buffer.componentCount; componentNdx++) in createRandomBufferData() local
|
/external/deqp/modules/glshared/ |
D | glsVertexArrayTests.cpp | 1407 for (int componentNdx = 0; componentNdx < componentCount; componentNdx++) in generateArray() local 1746 for (int componentNdx = 0; componentNdx < componentCount; componentNdx++) in createPerQuads() local
|
D | glsDrawTest.cpp | 1674 for (int componentNdx = 0; componentNdx < componentCount; componentNdx++) in createBasicArray() local 1686 for (int componentNdx = 0; componentNdx < componentCount; componentNdx++) in createBasicArray() local 1689 for (int componentNdx = 0; componentNdx < componentCount; componentNdx++) in createBasicArray() local
|