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Searched defs:deleteFlag (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/mesa/main/
Dshaderobj.c66 GLboolean deleteFlag = GL_FALSE; in _mesa_reference_shader() local
206 GLboolean deleteFlag = GL_FALSE; in _mesa_reference_shader_program() local
Drenderbuffer.c151 GLboolean deleteFlag = GL_FALSE; in _mesa_reference_renderbuffer_() local
Darrayobj.c138 GLboolean deleteFlag = GL_FALSE; in _mesa_reference_array_object_() local
Dframebuffer.c239 GLboolean deleteFlag = GL_FALSE; in _mesa_reference_framebuffer_() local
Dsamplerobj.c66 GLboolean deleteFlag = GL_FALSE; in _mesa_reference_sampler_object_() local
Dtexobj.c346 GLboolean deleteFlag = GL_FALSE; in _mesa_reference_texobj_() local
Dbufferobj.c292 GLboolean deleteFlag = GL_FALSE; in _mesa_reference_buffer_object_() local
/external/mesa3d/src/mesa/program/
Dprogram.c439 GLboolean deleteFlag; in _mesa_reference_program_() local
/external/sqlite/dist/
Dsqlite3.c17369 SQLITE_PRIVATE int sqlite3OsShmUnmap(sqlite3_file *id, int deleteFlag){ in sqlite3OsShmUnmap()
/external/sqlite/dist/orig/
Dsqlite3.c17369 SQLITE_PRIVATE int sqlite3OsShmUnmap(sqlite3_file *id, int deleteFlag){ in sqlite3OsShmUnmap()