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1 /*
2  * Copyright (C) 2015 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "RecordingCanvas.h"
18 
19 #include "DeferredLayerUpdater.h"
20 #include "RecordedOp.h"
21 #include "RenderNode.h"
22 #include "VectorDrawable.h"
23 
24 namespace android {
25 namespace uirenderer {
26 
RecordingCanvas(size_t width,size_t height)27 RecordingCanvas::RecordingCanvas(size_t width, size_t height)
28         : mState(*this)
29         , mResourceCache(ResourceCache::getInstance()) {
30     resetRecording(width, height);
31 }
32 
~RecordingCanvas()33 RecordingCanvas::~RecordingCanvas() {
34     LOG_ALWAYS_FATAL_IF(mDisplayList,
35             "Destroyed a RecordingCanvas during a record!");
36 }
37 
resetRecording(int width,int height)38 void RecordingCanvas::resetRecording(int width, int height) {
39     LOG_ALWAYS_FATAL_IF(mDisplayList,
40             "prepareDirty called a second time during a recording!");
41     mDisplayList = new DisplayList();
42 
43     mState.initializeRecordingSaveStack(width, height);
44 
45     mDeferredBarrierType = DeferredBarrierType::InOrder;
46     mState.setDirtyClip(false);
47 }
48 
finishRecording()49 DisplayList* RecordingCanvas::finishRecording() {
50     restoreToCount(1);
51     mPaintMap.clear();
52     mRegionMap.clear();
53     mPathMap.clear();
54     DisplayList* displayList = mDisplayList;
55     mDisplayList = nullptr;
56     mSkiaCanvasProxy.reset(nullptr);
57     return displayList;
58 }
59 
insertReorderBarrier(bool enableReorder)60 void RecordingCanvas::insertReorderBarrier(bool enableReorder) {
61     if (enableReorder) {
62         mDeferredBarrierType = DeferredBarrierType::OutOfOrder;
63         mDeferredBarrierClip = getRecordedClip();
64     } else {
65         mDeferredBarrierType = DeferredBarrierType::InOrder;
66         mDeferredBarrierClip = nullptr;
67     }
68 }
69 
asSkCanvas()70 SkCanvas* RecordingCanvas::asSkCanvas() {
71     LOG_ALWAYS_FATAL_IF(!mDisplayList,
72             "attempting to get an SkCanvas when we are not recording!");
73     if (!mSkiaCanvasProxy) {
74         mSkiaCanvasProxy.reset(new SkiaCanvasProxy(this));
75     }
76 
77     // SkCanvas instances default to identity transform, but should inherit
78     // the state of this Canvas; if this code was in the SkiaCanvasProxy
79     // constructor, we couldn't cache mSkiaCanvasProxy.
80     SkMatrix parentTransform;
81     getMatrix(&parentTransform);
82     mSkiaCanvasProxy.get()->setMatrix(parentTransform);
83 
84     return mSkiaCanvasProxy.get();
85 }
86 
87 // ----------------------------------------------------------------------------
88 // CanvasStateClient implementation
89 // ----------------------------------------------------------------------------
90 
onViewportInitialized()91 void RecordingCanvas::onViewportInitialized() {
92 }
93 
onSnapshotRestored(const Snapshot & removed,const Snapshot & restored)94 void RecordingCanvas::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {
95     if (removed.flags & Snapshot::kFlagIsFboLayer) {
96         addOp(alloc().create_trivial<EndLayerOp>());
97     } else if (removed.flags & Snapshot::kFlagIsLayer) {
98         addOp(alloc().create_trivial<EndUnclippedLayerOp>());
99     }
100 }
101 
102 // ----------------------------------------------------------------------------
103 // android/graphics/Canvas state operations
104 // ----------------------------------------------------------------------------
105 // Save (layer)
save(SaveFlags::Flags flags)106 int RecordingCanvas::save(SaveFlags::Flags flags) {
107     return mState.save((int) flags);
108 }
109 
restore()110 void RecordingCanvas::RecordingCanvas::restore() {
111     mState.restore();
112 }
113 
restoreToCount(int saveCount)114 void RecordingCanvas::restoreToCount(int saveCount) {
115     mState.restoreToCount(saveCount);
116 }
117 
saveLayer(float left,float top,float right,float bottom,const SkPaint * paint,SaveFlags::Flags flags)118 int RecordingCanvas::saveLayer(float left, float top, float right, float bottom,
119         const SkPaint* paint, SaveFlags::Flags flags) {
120     // force matrix/clip isolation for layer
121     flags |= SaveFlags::MatrixClip;
122     bool clippedLayer = flags & SaveFlags::ClipToLayer;
123 
124     const Snapshot& previous = *mState.currentSnapshot();
125 
126     // initialize the snapshot as though it almost represents an FBO layer so deferred draw
127     // operations will be able to store and restore the current clip and transform info, and
128     // quick rejection will be correct (for display lists)
129 
130     const Rect unmappedBounds(left, top, right, bottom);
131 
132     // determine clipped bounds relative to previous viewport.
133     Rect visibleBounds = unmappedBounds;
134     previous.transform->mapRect(visibleBounds);
135 
136     if (CC_UNLIKELY(!clippedLayer
137             && previous.transform->rectToRect()
138             && visibleBounds.contains(previous.getRenderTargetClip()))) {
139         // unlikely case where an unclipped savelayer is recorded with a clip it can use,
140         // as none of its unaffected/unclipped area is visible
141         clippedLayer = true;
142         flags |= SaveFlags::ClipToLayer;
143     }
144 
145     visibleBounds.doIntersect(previous.getRenderTargetClip());
146     visibleBounds.snapToPixelBoundaries();
147     visibleBounds.doIntersect(Rect(previous.getViewportWidth(), previous.getViewportHeight()));
148 
149     // Map visible bounds back to layer space, and intersect with parameter bounds
150     Rect layerBounds = visibleBounds;
151     Matrix4 inverse;
152     inverse.loadInverse(*previous.transform);
153     inverse.mapRect(layerBounds);
154     layerBounds.doIntersect(unmappedBounds);
155 
156     int saveValue = mState.save((int) flags);
157     Snapshot& snapshot = *mState.writableSnapshot();
158 
159     // layerBounds is in original bounds space, but clipped by current recording clip
160     if (layerBounds.isEmpty() || unmappedBounds.isEmpty()) {
161         // Don't bother recording layer, since it's been rejected
162         if (CC_LIKELY(clippedLayer)) {
163             snapshot.resetClip(0, 0, 0, 0);
164         }
165         return saveValue;
166     }
167 
168     if (CC_LIKELY(clippedLayer)) {
169         auto previousClip = getRecordedClip(); // note: done before new snapshot's clip has changed
170 
171         snapshot.flags |= Snapshot::kFlagIsLayer | Snapshot::kFlagIsFboLayer;
172         snapshot.initializeViewport(unmappedBounds.getWidth(), unmappedBounds.getHeight());
173         snapshot.transform->loadTranslate(-unmappedBounds.left, -unmappedBounds.top, 0.0f);
174 
175         Rect clip = layerBounds;
176         clip.translate(-unmappedBounds.left, -unmappedBounds.top);
177         snapshot.resetClip(clip.left, clip.top, clip.right, clip.bottom);
178         snapshot.roundRectClipState = nullptr;
179 
180         addOp(alloc().create_trivial<BeginLayerOp>(
181                 unmappedBounds,
182                 *previous.transform, // transform to *draw* with
183                 previousClip, // clip to *draw* with
184                 refPaint(paint)));
185     } else {
186         snapshot.flags |= Snapshot::kFlagIsLayer;
187 
188         addOp(alloc().create_trivial<BeginUnclippedLayerOp>(
189                 unmappedBounds,
190                 *mState.currentSnapshot()->transform,
191                 getRecordedClip(),
192                 refPaint(paint)));
193     }
194 
195     return saveValue;
196 }
197 
198 // Matrix
rotate(float degrees)199 void RecordingCanvas::rotate(float degrees) {
200     if (degrees == 0) return;
201 
202     mState.rotate(degrees);
203 }
204 
scale(float sx,float sy)205 void RecordingCanvas::scale(float sx, float sy) {
206     if (sx == 1 && sy == 1) return;
207 
208     mState.scale(sx, sy);
209 }
210 
skew(float sx,float sy)211 void RecordingCanvas::skew(float sx, float sy) {
212     mState.skew(sx, sy);
213 }
214 
translate(float dx,float dy)215 void RecordingCanvas::translate(float dx, float dy) {
216     if (dx == 0 && dy == 0) return;
217 
218     mState.translate(dx, dy, 0);
219 }
220 
221 // Clip
getClipBounds(SkRect * outRect) const222 bool RecordingCanvas::getClipBounds(SkRect* outRect) const {
223     *outRect = mState.getLocalClipBounds().toSkRect();
224     return !(outRect->isEmpty());
225 }
quickRejectRect(float left,float top,float right,float bottom) const226 bool RecordingCanvas::quickRejectRect(float left, float top, float right, float bottom) const {
227     return mState.quickRejectConservative(left, top, right, bottom);
228 }
quickRejectPath(const SkPath & path) const229 bool RecordingCanvas::quickRejectPath(const SkPath& path) const {
230     SkRect bounds = path.getBounds();
231     return mState.quickRejectConservative(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom);
232 }
clipRect(float left,float top,float right,float bottom,SkRegion::Op op)233 bool RecordingCanvas::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
234     return mState.clipRect(left, top, right, bottom, op);
235 }
clipPath(const SkPath * path,SkRegion::Op op)236 bool RecordingCanvas::clipPath(const SkPath* path, SkRegion::Op op) {
237     return mState.clipPath(path, op);
238 }
clipRegion(const SkRegion * region,SkRegion::Op op)239 bool RecordingCanvas::clipRegion(const SkRegion* region, SkRegion::Op op) {
240     return mState.clipRegion(region, op);
241 }
242 
243 // ----------------------------------------------------------------------------
244 // android/graphics/Canvas draw operations
245 // ----------------------------------------------------------------------------
drawColor(int color,SkXfermode::Mode mode)246 void RecordingCanvas::drawColor(int color, SkXfermode::Mode mode) {
247     addOp(alloc().create_trivial<ColorOp>(
248             getRecordedClip(),
249             color,
250             mode));
251 }
252 
drawPaint(const SkPaint & paint)253 void RecordingCanvas::drawPaint(const SkPaint& paint) {
254     SkRect bounds;
255     if (getClipBounds(&bounds)) {
256         drawRect(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, paint);
257     }
258 }
259 
calcBoundsOfPoints(const float * points,int floatCount)260 static Rect calcBoundsOfPoints(const float* points, int floatCount) {
261     Rect unmappedBounds(points[0], points[1], points[0], points[1]);
262     for (int i = 2; i < floatCount; i += 2) {
263         unmappedBounds.expandToCover(points[i], points[i + 1]);
264     }
265     return unmappedBounds;
266 }
267 
268 // Geometry
drawPoints(const float * points,int floatCount,const SkPaint & paint)269 void RecordingCanvas::drawPoints(const float* points, int floatCount, const SkPaint& paint) {
270     if (floatCount < 2) return;
271     floatCount &= ~0x1; // round down to nearest two
272 
273     addOp(alloc().create_trivial<PointsOp>(
274             calcBoundsOfPoints(points, floatCount),
275             *mState.currentSnapshot()->transform,
276             getRecordedClip(),
277             refPaint(&paint), refBuffer<float>(points, floatCount), floatCount));
278 }
279 
drawLines(const float * points,int floatCount,const SkPaint & paint)280 void RecordingCanvas::drawLines(const float* points, int floatCount, const SkPaint& paint) {
281     if (floatCount < 4) return;
282     floatCount &= ~0x3; // round down to nearest four
283 
284     addOp(alloc().create_trivial<LinesOp>(
285             calcBoundsOfPoints(points, floatCount),
286             *mState.currentSnapshot()->transform,
287             getRecordedClip(),
288             refPaint(&paint), refBuffer<float>(points, floatCount), floatCount));
289 }
290 
drawRect(float left,float top,float right,float bottom,const SkPaint & paint)291 void RecordingCanvas::drawRect(float left, float top, float right, float bottom, const SkPaint& paint) {
292     addOp(alloc().create_trivial<RectOp>(
293             Rect(left, top, right, bottom),
294             *(mState.currentSnapshot()->transform),
295             getRecordedClip(),
296             refPaint(&paint)));
297 }
298 
drawSimpleRects(const float * rects,int vertexCount,const SkPaint * paint)299 void RecordingCanvas::drawSimpleRects(const float* rects, int vertexCount, const SkPaint* paint) {
300     if (rects == nullptr) return;
301 
302     Vertex* rectData = (Vertex*) mDisplayList->allocator.create_trivial_array<Vertex>(vertexCount);
303     Vertex* vertex = rectData;
304 
305     float left = FLT_MAX;
306     float top = FLT_MAX;
307     float right = FLT_MIN;
308     float bottom = FLT_MIN;
309     for (int index = 0; index < vertexCount; index += 4) {
310         float l = rects[index + 0];
311         float t = rects[index + 1];
312         float r = rects[index + 2];
313         float b = rects[index + 3];
314 
315         Vertex::set(vertex++, l, t);
316         Vertex::set(vertex++, r, t);
317         Vertex::set(vertex++, l, b);
318         Vertex::set(vertex++, r, b);
319 
320         left = std::min(left, l);
321         top = std::min(top, t);
322         right = std::max(right, r);
323         bottom = std::max(bottom, b);
324     }
325     addOp(alloc().create_trivial<SimpleRectsOp>(
326             Rect(left, top, right, bottom),
327             *(mState.currentSnapshot()->transform),
328             getRecordedClip(),
329             refPaint(paint), rectData, vertexCount));
330 }
331 
drawRegion(const SkRegion & region,const SkPaint & paint)332 void RecordingCanvas::drawRegion(const SkRegion& region, const SkPaint& paint) {
333     if (paint.getStyle() == SkPaint::kFill_Style
334             && (!paint.isAntiAlias() || mState.currentTransform()->isSimple())) {
335         int count = 0;
336         Vector<float> rects;
337         SkRegion::Iterator it(region);
338         while (!it.done()) {
339             const SkIRect& r = it.rect();
340             rects.push(r.fLeft);
341             rects.push(r.fTop);
342             rects.push(r.fRight);
343             rects.push(r.fBottom);
344             count += 4;
345             it.next();
346         }
347         drawSimpleRects(rects.array(), count, &paint);
348     } else {
349         SkRegion::Iterator it(region);
350         while (!it.done()) {
351             const SkIRect& r = it.rect();
352             drawRect(r.fLeft, r.fTop, r.fRight, r.fBottom, paint);
353             it.next();
354         }
355     }
356 }
drawRoundRect(float left,float top,float right,float bottom,float rx,float ry,const SkPaint & paint)357 void RecordingCanvas::drawRoundRect(float left, float top, float right, float bottom,
358             float rx, float ry, const SkPaint& paint) {
359     if (CC_LIKELY(MathUtils::isPositive(rx) || MathUtils::isPositive(ry))) {
360         addOp(alloc().create_trivial<RoundRectOp>(
361                 Rect(left, top, right, bottom),
362                 *(mState.currentSnapshot()->transform),
363                 getRecordedClip(),
364                 refPaint(&paint), rx, ry));
365     } else {
366         drawRect(left, top, right, bottom, paint);
367     }
368 }
369 
drawRoundRect(CanvasPropertyPrimitive * left,CanvasPropertyPrimitive * top,CanvasPropertyPrimitive * right,CanvasPropertyPrimitive * bottom,CanvasPropertyPrimitive * rx,CanvasPropertyPrimitive * ry,CanvasPropertyPaint * paint)370 void RecordingCanvas::drawRoundRect(
371         CanvasPropertyPrimitive* left, CanvasPropertyPrimitive* top,
372         CanvasPropertyPrimitive* right, CanvasPropertyPrimitive* bottom,
373         CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry,
374         CanvasPropertyPaint* paint) {
375     mDisplayList->ref(left);
376     mDisplayList->ref(top);
377     mDisplayList->ref(right);
378     mDisplayList->ref(bottom);
379     mDisplayList->ref(rx);
380     mDisplayList->ref(ry);
381     mDisplayList->ref(paint);
382     refBitmapsInShader(paint->value.getShader());
383     addOp(alloc().create_trivial<RoundRectPropsOp>(
384             *(mState.currentSnapshot()->transform),
385             getRecordedClip(),
386             &paint->value,
387             &left->value, &top->value, &right->value, &bottom->value,
388             &rx->value, &ry->value));
389 }
390 
drawCircle(float x,float y,float radius,const SkPaint & paint)391 void RecordingCanvas::drawCircle(float x, float y, float radius, const SkPaint& paint) {
392     // TODO: move to Canvas.h
393     if (radius <= 0) return;
394     drawOval(x - radius, y - radius, x + radius, y + radius, paint);
395 }
396 
drawCircle(CanvasPropertyPrimitive * x,CanvasPropertyPrimitive * y,CanvasPropertyPrimitive * radius,CanvasPropertyPaint * paint)397 void RecordingCanvas::drawCircle(
398         CanvasPropertyPrimitive* x, CanvasPropertyPrimitive* y,
399         CanvasPropertyPrimitive* radius, CanvasPropertyPaint* paint) {
400     mDisplayList->ref(x);
401     mDisplayList->ref(y);
402     mDisplayList->ref(radius);
403     mDisplayList->ref(paint);
404     refBitmapsInShader(paint->value.getShader());
405     addOp(alloc().create_trivial<CirclePropsOp>(
406             *(mState.currentSnapshot()->transform),
407             getRecordedClip(),
408             &paint->value,
409             &x->value, &y->value, &radius->value));
410 }
411 
drawOval(float left,float top,float right,float bottom,const SkPaint & paint)412 void RecordingCanvas::drawOval(float left, float top, float right, float bottom, const SkPaint& paint) {
413     addOp(alloc().create_trivial<OvalOp>(
414             Rect(left, top, right, bottom),
415             *(mState.currentSnapshot()->transform),
416             getRecordedClip(),
417             refPaint(&paint)));
418 }
419 
drawArc(float left,float top,float right,float bottom,float startAngle,float sweepAngle,bool useCenter,const SkPaint & paint)420 void RecordingCanvas::drawArc(float left, float top, float right, float bottom,
421         float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) {
422     if (fabs(sweepAngle) >= 360.0f) {
423         drawOval(left, top, right, bottom, paint);
424     } else {
425         addOp(alloc().create_trivial<ArcOp>(
426                 Rect(left, top, right, bottom),
427                 *(mState.currentSnapshot()->transform),
428                 getRecordedClip(),
429                 refPaint(&paint),
430                 startAngle, sweepAngle, useCenter));
431     }
432 }
433 
drawPath(const SkPath & path,const SkPaint & paint)434 void RecordingCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
435     addOp(alloc().create_trivial<PathOp>(
436             Rect(path.getBounds()),
437             *(mState.currentSnapshot()->transform),
438             getRecordedClip(),
439             refPaint(&paint), refPath(&path)));
440 }
441 
drawVectorDrawable(VectorDrawableRoot * tree)442 void RecordingCanvas::drawVectorDrawable(VectorDrawableRoot* tree) {
443     mDisplayList->pushStagingFunctors.push_back(tree->getFunctor());
444     mDisplayList->ref(tree);
445     addOp(alloc().create_trivial<VectorDrawableOp>(
446             tree,
447             Rect(tree->stagingProperties()->getBounds()),
448             *(mState.currentSnapshot()->transform),
449             getRecordedClip()));
450 }
451 
452 // Bitmap-based
drawBitmap(const SkBitmap & bitmap,float left,float top,const SkPaint * paint)453 void RecordingCanvas::drawBitmap(const SkBitmap& bitmap, float left, float top, const SkPaint* paint) {
454     save(SaveFlags::Matrix);
455     translate(left, top);
456     drawBitmap(&bitmap, paint);
457     restore();
458 }
459 
drawBitmap(const SkBitmap & bitmap,const SkMatrix & matrix,const SkPaint * paint)460 void RecordingCanvas::drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
461                             const SkPaint* paint) {
462     if (matrix.isIdentity()) {
463         drawBitmap(&bitmap, paint);
464     } else if (!(matrix.getType() & ~(SkMatrix::kScale_Mask | SkMatrix::kTranslate_Mask))
465             && MathUtils::isPositive(matrix.getScaleX())
466             && MathUtils::isPositive(matrix.getScaleY())) {
467         // SkMatrix::isScaleTranslate() not available in L
468         SkRect src;
469         SkRect dst;
470         bitmap.getBounds(&src);
471         matrix.mapRect(&dst, src);
472         drawBitmap(bitmap, src.fLeft, src.fTop, src.fRight, src.fBottom,
473                    dst.fLeft, dst.fTop, dst.fRight, dst.fBottom, paint);
474     } else {
475         save(SaveFlags::Matrix);
476         concat(matrix);
477         drawBitmap(&bitmap, paint);
478         restore();
479     }
480 }
481 
drawBitmap(const SkBitmap & bitmap,float srcLeft,float srcTop,float srcRight,float srcBottom,float dstLeft,float dstTop,float dstRight,float dstBottom,const SkPaint * paint)482 void RecordingCanvas::drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop,
483             float srcRight, float srcBottom, float dstLeft, float dstTop,
484             float dstRight, float dstBottom, const SkPaint* paint) {
485     if (srcLeft == 0 && srcTop == 0
486             && srcRight == bitmap.width()
487             && srcBottom == bitmap.height()
488             && (srcBottom - srcTop == dstBottom - dstTop)
489             && (srcRight - srcLeft == dstRight - dstLeft)) {
490         // transform simple rect to rect drawing case into position bitmap ops, since they merge
491         save(SaveFlags::Matrix);
492         translate(dstLeft, dstTop);
493         drawBitmap(&bitmap, paint);
494         restore();
495     } else {
496         addOp(alloc().create_trivial<BitmapRectOp>(
497                 Rect(dstLeft, dstTop, dstRight, dstBottom),
498                 *(mState.currentSnapshot()->transform),
499                 getRecordedClip(),
500                 refPaint(paint), refBitmap(bitmap),
501                 Rect(srcLeft, srcTop, srcRight, srcBottom)));
502     }
503 }
504 
drawBitmapMesh(const SkBitmap & bitmap,int meshWidth,int meshHeight,const float * vertices,const int * colors,const SkPaint * paint)505 void RecordingCanvas::drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
506             const float* vertices, const int* colors, const SkPaint* paint) {
507     int vertexCount = (meshWidth + 1) * (meshHeight + 1);
508     addOp(alloc().create_trivial<BitmapMeshOp>(
509             calcBoundsOfPoints(vertices, vertexCount * 2),
510             *(mState.currentSnapshot()->transform),
511             getRecordedClip(),
512             refPaint(paint), refBitmap(bitmap), meshWidth, meshHeight,
513             refBuffer<float>(vertices, vertexCount * 2), // 2 floats per vertex
514             refBuffer<int>(colors, vertexCount))); // 1 color per vertex
515 }
516 
drawNinePatch(const SkBitmap & bitmap,const android::Res_png_9patch & patch,float dstLeft,float dstTop,float dstRight,float dstBottom,const SkPaint * paint)517 void RecordingCanvas::drawNinePatch(const SkBitmap& bitmap, const android::Res_png_9patch& patch,
518             float dstLeft, float dstTop, float dstRight, float dstBottom,
519             const SkPaint* paint) {
520     addOp(alloc().create_trivial<PatchOp>(
521             Rect(dstLeft, dstTop, dstRight, dstBottom),
522             *(mState.currentSnapshot()->transform),
523             getRecordedClip(),
524             refPaint(paint), refBitmap(bitmap), refPatch(&patch)));
525 }
526 
527 // Text
drawGlyphs(const uint16_t * glyphs,const float * positions,int glyphCount,const SkPaint & paint,float x,float y,float boundsLeft,float boundsTop,float boundsRight,float boundsBottom,float totalAdvance)528 void RecordingCanvas::drawGlyphs(const uint16_t* glyphs, const float* positions, int glyphCount,
529             const SkPaint& paint, float x, float y, float boundsLeft, float boundsTop,
530             float boundsRight, float boundsBottom, float totalAdvance) {
531     if (!glyphs || !positions || glyphCount <= 0 || PaintUtils::paintWillNotDrawText(paint)) return;
532     glyphs = refBuffer<glyph_t>(glyphs, glyphCount);
533     positions = refBuffer<float>(positions, glyphCount * 2);
534 
535     // TODO: either must account for text shadow in bounds, or record separate ops for text shadows
536     addOp(alloc().create_trivial<TextOp>(
537             Rect(boundsLeft, boundsTop, boundsRight, boundsBottom),
538             *(mState.currentSnapshot()->transform),
539             getRecordedClip(),
540             refPaint(&paint), glyphs, positions, glyphCount, x, y));
541     drawTextDecorations(x, y, totalAdvance, paint);
542 }
543 
drawGlyphsOnPath(const uint16_t * glyphs,int glyphCount,const SkPath & path,float hOffset,float vOffset,const SkPaint & paint)544 void RecordingCanvas::drawGlyphsOnPath(const uint16_t* glyphs, int glyphCount, const SkPath& path,
545             float hOffset, float vOffset, const SkPaint& paint) {
546     if (!glyphs || glyphCount <= 0 || PaintUtils::paintWillNotDrawText(paint)) return;
547     glyphs = refBuffer<glyph_t>(glyphs, glyphCount);
548     addOp(alloc().create_trivial<TextOnPathOp>(
549             *(mState.currentSnapshot()->transform),
550             getRecordedClip(),
551             refPaint(&paint), glyphs, glyphCount, refPath(&path), hOffset, vOffset));
552 }
553 
drawBitmap(const SkBitmap * bitmap,const SkPaint * paint)554 void RecordingCanvas::drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) {
555     addOp(alloc().create_trivial<BitmapOp>(
556             Rect(bitmap->width(), bitmap->height()),
557             *(mState.currentSnapshot()->transform),
558             getRecordedClip(),
559             refPaint(paint), refBitmap(*bitmap)));
560 }
561 
drawRenderNode(RenderNode * renderNode)562 void RecordingCanvas::drawRenderNode(RenderNode* renderNode) {
563     auto&& stagingProps = renderNode->stagingProperties();
564     RenderNodeOp* op = alloc().create_trivial<RenderNodeOp>(
565             Rect(stagingProps.getWidth(), stagingProps.getHeight()),
566             *(mState.currentSnapshot()->transform),
567             getRecordedClip(),
568             renderNode);
569     int opIndex = addOp(op);
570     if (CC_LIKELY(opIndex >= 0)) {
571         int childIndex = mDisplayList->addChild(op);
572 
573         // update the chunk's child indices
574         DisplayList::Chunk& chunk = mDisplayList->chunks.back();
575         chunk.endChildIndex = childIndex + 1;
576 
577         if (renderNode->stagingProperties().isProjectionReceiver()) {
578             // use staging property, since recording on UI thread
579             mDisplayList->projectionReceiveIndex = opIndex;
580         }
581     }
582 }
583 
drawLayer(DeferredLayerUpdater * layerHandle)584 void RecordingCanvas::drawLayer(DeferredLayerUpdater* layerHandle) {
585     // We ref the DeferredLayerUpdater due to its thread-safe ref-counting semantics.
586     mDisplayList->ref(layerHandle);
587 
588     // Note that the backing layer has *not* yet been updated, so don't trust
589     // its width, height, transform, etc...!
590     addOp(alloc().create_trivial<TextureLayerOp>(
591             Rect(layerHandle->getWidth(), layerHandle->getHeight()),
592             *(mState.currentSnapshot()->transform),
593             getRecordedClip(),
594             layerHandle->backingLayer()));
595 }
596 
callDrawGLFunction(Functor * functor,GlFunctorLifecycleListener * listener)597 void RecordingCanvas::callDrawGLFunction(Functor* functor,
598         GlFunctorLifecycleListener* listener) {
599     mDisplayList->functors.push_back({functor, listener});
600     mDisplayList->ref(listener);
601     addOp(alloc().create_trivial<FunctorOp>(
602             *(mState.currentSnapshot()->transform),
603             getRecordedClip(),
604             functor));
605 }
606 
addOp(RecordedOp * op)607 size_t RecordingCanvas::addOp(RecordedOp* op) {
608     // skip op with empty clip
609     if (op->localClip && op->localClip->rect.isEmpty()) {
610         // NOTE: this rejection happens after op construction/content ref-ing, so content ref'd
611         // and held by renderthread isn't affected by clip rejection.
612         // Could rewind alloc here if desired, but callers would have to not touch op afterwards.
613         return -1;
614     }
615 
616     int insertIndex = mDisplayList->ops.size();
617     mDisplayList->ops.push_back(op);
618     if (mDeferredBarrierType != DeferredBarrierType::None) {
619         // op is first in new chunk
620         mDisplayList->chunks.emplace_back();
621         DisplayList::Chunk& newChunk = mDisplayList->chunks.back();
622         newChunk.beginOpIndex = insertIndex;
623         newChunk.endOpIndex = insertIndex + 1;
624         newChunk.reorderChildren = (mDeferredBarrierType == DeferredBarrierType::OutOfOrder);
625         newChunk.reorderClip = mDeferredBarrierClip;
626 
627         int nextChildIndex = mDisplayList->children.size();
628         newChunk.beginChildIndex = newChunk.endChildIndex = nextChildIndex;
629         mDeferredBarrierType = DeferredBarrierType::None;
630     } else {
631         // standard case - append to existing chunk
632         mDisplayList->chunks.back().endOpIndex = insertIndex + 1;
633     }
634     return insertIndex;
635 }
636 
refBitmapsInShader(const SkShader * shader)637 void RecordingCanvas::refBitmapsInShader(const SkShader* shader) {
638     if (!shader) return;
639 
640     // If this paint has an SkShader that has an SkBitmap add
641     // it to the bitmap pile
642     SkBitmap bitmap;
643     SkShader::TileMode xy[2];
644     if (shader->isABitmap(&bitmap, nullptr, xy)) {
645         refBitmap(bitmap);
646         return;
647     }
648     SkShader::ComposeRec rec;
649     if (shader->asACompose(&rec)) {
650         refBitmapsInShader(rec.fShaderA);
651         refBitmapsInShader(rec.fShaderB);
652         return;
653     }
654 }
655 
656 }; // namespace uirenderer
657 }; // namespace android
658