/external/llvm/test/MC/ARM/ |
D | comment.s | 21 far: label
|
/external/chromium-trace/catapult/tracing/third_party/gl-matrix/src/gl-matrix/ |
D | mat4.js | 1044 mat4.frustum = function (out, left, right, bottom, top, near, far) { argument 1077 mat4.perspective = function (out, fovy, aspect, near, far) { argument 1110 mat4.perspectiveFromFieldOfView = function (out, fov, near, far) { argument 1149 mat4.ortho = function (out, left, right, bottom, top, near, far) { argument
|
/external/autotest/client/deps/webgl_mpd/src/resources/ |
D | J3DIMath.js | 611 J3DIMatrix4.prototype.ortho = function(left, right, bottom, top, near, far) argument 638 J3DIMatrix4.prototype.frustum = function(left, right, bottom, top, near, far) argument
|
/external/mesa3d/src/gallium/tests/graw/ |
D | shader-leak.c | 53 float near, float far) in set_viewport()
|
D | tri-gs.c | 54 float near, float far) in set_viewport()
|
D | tri-instanced.c | 83 float near, float far) in set_viewport()
|
D | graw_util.h | 189 float near, float far) in graw_util_viewport()
|
D | quad-sample.c | 63 float near, float far) in set_viewport()
|
D | fs-test.c | 177 float near, float far) in set_viewport()
|
D | vs-test.c | 121 float near, float far) in set_viewport()
|
D | gs-test.c | 210 float near, float far) in set_viewport()
|
/external/opencv3/modules/viz/src/ |
D | types.cpp | 125 double far = near * (proj(2,2) - 1.0) / (proj(2,2) + 1.0); in Camera() local
|
/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | matrixop.c | 132 float near, float far) in Matrix4x4_Frustum()
|
/external/webrtc/webrtc/modules/audio_processing/utility/ |
D | delay_estimator.c | 438 BinaryDelayEstimatorFarend* far = self->farend; in WebRtc_AllocateHistoryBufferMemory() local
|
/external/kernel-headers/original/uapi/asm-arm64/asm/ |
D | kvm.h | 132 __u64 far; /* used for watchpoints */ member
|
/external/opencv3/modules/python/test/ |
D | transformations.py | 574 def clip_matrix(left, right, bottom, top, near, far, perspective=False): argument
|
/external/opencv3/3rdparty/openexr/Imath/ |
D | ImathFrustum.h | 735 #define far macro
|
/external/deqp/modules/gles2/functional/ |
D | es2fDepthStencilTests.cpp | 381 const float far = 1.0f; in translateCommand() local
|
D | es2fClippingTests.cpp | 1884 const float far = 30000.0f; in init() local
|
/external/deqp/modules/gles3/functional/ |
D | es3fDepthStencilTests.cpp | 381 const float far = 1.0f; in translateCommand() local
|
D | es3fClippingTests.cpp | 1888 const float far = 30000.0f; in init() local
|
/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextFuncs.inl | 1049 GLW_APICALL void GLW_APIENTRY glDepthRange (GLdouble near, GLdouble far)
|
/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 872 void CallLogWrapper::glDepthRange (glw::GLdouble near, glw::GLdouble far)
|
/external/deqp/framework/opengl/wrapper/ |
D | glwImpl.inl | 975 void glwDepthRange (GLdouble near, GLdouble far)
|