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Searched defs:fboLayer (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
DOpenGLRenderer.cpp486 void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) { in calculateLayerBoundsAndClip()
520 bool fboLayer, int alpha) { in updateSnapshotIgnoreForLayer()
611 const bool fboLayer = flags & SaveFlags::ClipToLayer; in createLayer() local
725 const bool fboLayer = removed.flags & Snapshot::kFlagIsFboLayer; in composeLayer() local