Searched defs:fboLayer (Results 1 – 1 of 1) sorted by relevance
486 void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) { in calculateLayerBoundsAndClip()520 bool fboLayer, int alpha) { in updateSnapshotIgnoreForLayer()611 const bool fboLayer = flags & SaveFlags::ClipToLayer; in createLayer() local725 const bool fboLayer = removed.flags & Snapshot::kFlagIsFboLayer; in composeLayer() local