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1 ///////////////////////////////////////////////////////////////////////////
2 //
3 // Copyright (c) 2006, Industrial Light & Magic, a division of Lucas
4 // Digital Ltd. LLC
5 //
6 // All rights reserved.
7 //
8 // Redistribution and use in source and binary forms, with or without
9 // modification, are permitted provided that the following conditions are
10 // met:
11 // *       Redistributions of source code must retain the above copyright
12 // notice, this list of conditions and the following disclaimer.
13 // *       Redistributions in binary form must reproduce the above
14 // copyright notice, this list of conditions and the following disclaimer
15 // in the documentation and/or other materials provided with the
16 // distribution.
17 // *       Neither the name of Industrial Light & Magic nor the names of
18 // its contributors may be used to endorse or promote products derived
19 // from this software without specific prior written permission.
20 //
21 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
22 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
23 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
24 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
25 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
26 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
27 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
28 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
29 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
30 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
31 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
32 //
33 ///////////////////////////////////////////////////////////////////////////
34 
35 
36 #ifndef INCLUDED_IMF_FRAMES_PER_SECOND_H
37 #define INCLUDED_IMF_FRAMES_PER_SECOND_H
38 
39 //-----------------------------------------------------------------------------
40 //
41 //	Convenience functions related to the framesPerSecond attribute
42 //
43 //	Functions that return the exact values for commonly used frame rates:
44 //
45 //	    name		frames per second
46 //
47 //	    fps_23_976()	23.976023...
48 //	    fps_24()		24.0		35mm film frames
49 //	    fps_25()		25.0		PAL video frames
50 //	    fps_29_97()		29.970029...	NTSC video frames
51 //	    fps_30()		30.0		60Hz HDTV frames
52 //	    fps_47_952()	47.952047...
53 //	    fps_48()		48.0
54 //	    fps_50()		50.0		PAL video fields
55 //	    fps_59_94()		59.940059...	NTSC video fields
56 //	    fps_60()		60.0		60Hz HDTV fields
57 //
58 //	Functions that try to convert inexact frame rates into exact ones:
59 //
60 //	    Given a frame rate, fps, that is close to one of the pre-defined
61 //	    frame rates fps_23_976(), fps_29_97(), fps_47_952() or fps_59_94(),
62 //	    guessExactFps(fps) returns the corresponding pre-defined frame
63 //	    rate.  If fps is not close to one of the pre-defined frame rates,
64 //	    then guessExactFps(fps) returns Rational(fps).
65 //
66 //-----------------------------------------------------------------------------
67 
68 #include <ImfRational.h>
69 
70 namespace Imf {
71 
fps_23_976()72 inline Rational	fps_23_976 ()	{return Rational (24000, 1001);}
fps_24()73 inline Rational	fps_24 ()	{return Rational (24, 1);}
fps_25()74 inline Rational	fps_25 ()	{return Rational (25, 1);}
fps_29_97()75 inline Rational	fps_29_97 ()	{return Rational (30000, 1001);}
fps_30()76 inline Rational	fps_30 ()	{return Rational (30, 1);}
fps_47_952()77 inline Rational	fps_47_952 ()	{return Rational (48000, 1001);}
fps_48()78 inline Rational	fps_48 ()	{return Rational (48, 1);}
fps_50()79 inline Rational	fps_50 ()	{return Rational (50, 1);}
fps_59_94()80 inline Rational	fps_59_94 ()	{return Rational (60000, 1001);}
fps_60()81 inline Rational	fps_60 ()	{return Rational (60, 1);}
82 
83 Rational	guessExactFps (double fps);
84 Rational	guessExactFps (const Rational &fps);
85 
86 } // namespace Imf
87 
88 #endif
89