Searched defs:isLinear (Results 1 – 9 of 9) sorted by relevance
71 bool isLinear(int startIndex, int endIndex) const { in isLinear() function
145 bool SkDQuad::isLinear(int startIndex, int endIndex) const { in isLinear() function in SkDQuad
214 bool SkDCubic::isLinear(int startIndex, int endIndex) const { in isLinear() function in SkDCubic
130 bool isLinear; in tessellate() local
23 function isLinear(f) { function
233 bool isLinear() const { return kLinear_SkColorProfileType == fProfileType; } in isLinear() function
539 Vertex** contours, SkChunkAlloc& alloc, bool *isLinear) { in path_to_contours()1331 int contourCnt, SkChunkAlloc& alloc, bool* isLinear) { in path_to_polys()1379 SkAutoTUnref<GrVertexBuffer>& vertexBuffer, bool canMapVB, bool* isLinear) { in PathToTriangles()1438 bool isLinear; in PathToVertices() local
601 const bool isLinear = isLinearI != 0; in init() local
1524 bool isLinear = isLinearI != 0; in init() local