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Searched defs:light (Results 1 – 25 of 29) sorted by relevance

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/external/vulkan-validation-layers/libs/glm/detail/
Ddummy.cpp46 struct light
48 glm::vec4 ambient; // Acli
49 glm::vec4 diffuse; // Dcli
50 glm::vec4 specular; // Scli
52 glm::vec4 halfVector; // Derived: Hi
53 glm::vec3 spotDirection; // Sdli
54 float spotExponent; // Srli
57 float spotCosCutoff; // Derived: cos(Crli)
59 float constantAttenuation; // K0
60 float linearAttenuation; // K1
/external/skia/src/effects/
DSkEmbossMaskFilter.cpp16 SkMaskFilter* SkEmbossMaskFilter::Create(SkScalar blurSigma, const Light& light) { in Create()
48 SkEmbossMaskFilter::Light light; in CreateEmboss() local
68 SkEmbossMaskFilter::SkEmbossMaskFilter(SkScalar blurSigma, const Light& light) in SkEmbossMaskFilter()
108 Light light = fLight; in filterMask() local
128 Light light; in CreateProc() local
DSkLightingImageFilter.cpp81 SkPMColor light(const SkPoint3& normal, const SkPoint3& surfaceTolight, in light() function in __anon3f5f43a10111::DiffuseLightingType
103 SkPMColor light(const SkPoint3& normal, const SkPoint3& surfaceTolight, in light() function in __anon3f5f43a10111::SpecularLightingType
211 const SkImageFilterLight* light, in lightBitmap()
303 const SkImageFilterLight* light, in lightBitmap()
350 SkLightingImageFilterInternal(SkImageFilterLight* light, in SkLightingImageFilterInternal()
540 const SkImageFilterLight* light() const { return fLight; } in light() function in __anon3f5f43a10111::GrLightingEffect
567 const SkImageFilterLight* light, in Create()
604 const SkImageFilterLight* light, in Create()
1096 SkLightingImageFilter::SkLightingImageFilter(SkImageFilterLight* light, SkScalar surfaceScale, in SkLightingImageFilter()
1109 SkAutoTUnref<SkImageFilterLight> light(new SkDistantLight(direction, lightColor)); in CreateDistantLitDiffuse() local
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DSkEmbossMask.cpp81 void SkEmbossMask::Emboss(SkMask* mask, const SkEmbossMaskFilter::Light& light) { in Emboss()
/external/mesa3d/src/mesa/main/
Dlight.c104 struct gl_light *light; in _mesa_light() local
200 _mesa_Lightf( GLenum light, GLenum pname, GLfloat param ) in _mesa_Lightf()
210 _mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params ) in _mesa_Lightfv()
282 _mesa_Lighti( GLenum light, GLenum pname, GLint param ) in _mesa_Lighti()
292 _mesa_Lightiv( GLenum light, GLenum pname, const GLint *params ) in _mesa_Lightiv()
334 _mesa_GetLightfv( GLenum light, GLenum pname, GLfloat *params ) in _mesa_GetLightfv()
384 _mesa_GetLightiv( GLenum light, GLenum pname, GLint *params ) in _mesa_GetLightiv()
634 struct gl_light *light, *list = &ctx->Light.EnabledList; in _mesa_update_material() local
887 struct gl_light *light; in _mesa_update_lighting() local
949 struct gl_light *light; in compute_light_positions() local
Des1_conversion.c234 _es_GetLightxv(GLenum light, GLenum pname, GLfixed *params) in _es_GetLightxv()
500 _es_Lightx(GLenum light, GLenum pname, GLfixed param) in _es_Lightx()
506 _es_Lightxv(GLenum light, GLenum pname, const GLfixed *params) in _es_Lightxv()
Dffvertex_prog.c188 struct gl_light *light = &ctx->Light.Light[i]; in make_state_key() local
928 static struct ureg get_lightprod( struct tnl_program *p, GLuint light, in get_lightprod()
Dattrib.c1055 const struct gl_light_attrib *light; in _mesa_PopAttrib() local
/external/skia/src/core/
DSkLightingShader.h34 void add(const SkLight& light) { in add()
52 const SkLight& light(int index) const { in light() function
DSkLightingShader.cpp528 const SkLight& light = lightShader.fLights->light(l); in shadeSpan() local
633 const SkLight& light = fLights->light(l); in flatten() local
/external/mesa3d/src/mesa/tnl/
Dt_vb_lighttmp.h91 struct gl_light *light; in TAG() local
269 struct gl_light *light; in TAG() local
423 const struct gl_light *light = ctx->Light.EnabledList.next; in TAG() local
534 const struct gl_light *light; in TAG() local
Dt_rasterpos.c123 const struct gl_light *light; in shade_rastpos() local
/external/skia/include/effects/
DSkLightingImageFilter.h50 const SkImageFilterLight* light() const { return fLight.get(); } in light() function
/external/clang/test/Index/
Dprint-bitwidth.c10 unsigned light : 1; member
/external/dng_sdk/source/
Ddng_camera_profile.h345 void SetCalibrationIlluminant1 (uint32 light) in SetCalibrationIlluminant1()
356 void SetCalibrationIlluminant2 (uint32 light) in SetCalibrationIlluminant2()
Ddng_camera_profile.cpp82 real64 dng_camera_profile::IlluminantToTemperature (uint32 light) in IlluminantToTemperature()
/external/replicaisland/src/com/replica/replicaisland/
DGLErrorLogger.java359 public void glLightf(int light, int pname, float param) { in glLightf()
364 public void glLightfv(int light, int pname, FloatBuffer params) { in glLightfv()
369 public void glLightfv(int light, int pname, float[] params, int offset) { in glLightfv()
374 public void glLightx(int light, int pname, int param) { in glLightx()
379 public void glLightxv(int light, int pname, IntBuffer params) { in glLightxv()
384 public void glLightxv(int light, int pname, int[] params, int offset) { in glLightxv()
842 public void glGetLightfv(int light, int pname, FloatBuffer params) { in glGetLightfv()
847 public void glGetLightfv(int light, int pname, float[] params, in glGetLightfv()
854 public void glGetLightxv(int light, int pname, IntBuffer params) { in glGetLightxv()
859 public void glGetLightxv(int light, int pname, int[] params, int offset) { in glGetLightxv()
/external/icu/icu4j/demos/src/com/ibm/icu/dev/demo/holiday/
DHolidayBorderPanel.java375 Color light = getBackground().brighter().brighter().brighter(); in paint() local
/external/skia/samplecode/
DSampleAll.cpp377 SkEmbossMaskFilter::Light light; in drawPicture() local
DSampleFilterFuzz.cpp484 SkEmbossMaskFilter::Light light; in make_mask_filter() local
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
Dd3d11gears.cpp59 float4 light; member
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_state.c257 nouveau_light(struct gl_context *ctx, GLenum light, GLenum pname, const GLfloat *params) in nouveau_light()
/external/skia/tests/
DBlurTest.cpp546 SkEmbossMaskFilter::Light light = { in DEF_TEST() local
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_state.c916 static void radeonLightfv( struct gl_context *ctx, GLenum light, in radeonLightfv()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_state.c1138 static void r200Lightfv( struct gl_context *ctx, GLenum light, in r200Lightfv()

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