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Searched defs:matrixHandle (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/core/jni/android/graphics/
DMatrix.cpp184 static void postSkew__FF(JNIEnv* env, jobject clazz, jlong matrixHandle, jfloat kx, jfloat ky) { in postSkew__FF()
189 static void postConcat(JNIEnv* env, jobject clazz, jlong matrixHandle, jlong otherHandle) { in postConcat()
195 …static jboolean setRectToRect(JNIEnv* env, jobject clazz, jlong matrixHandle, jobject src, jobject… in setRectToRect()
205 static jboolean setPolyToPoly(JNIEnv* env, jobject clazz, jlong matrixHandle, in setPolyToPoly()
228 static jboolean invert(JNIEnv* env, jobject clazz, jlong matrixHandle, jlong inverseHandle) { in invert()
234 static void mapPoints(JNIEnv* env, jobject clazz, jlong matrixHandle, in mapPoints()
256 …static jboolean mapRect__RectFRectF(JNIEnv* env, jobject clazz, jlong matrixHandle, jobjectArray d… in mapRect__RectFRectF()
265 static jfloat mapRadius(JNIEnv* env, jobject clazz, jlong matrixHandle, jfloat radius) { in mapRadius()
271 static void getValues(JNIEnv* env, jobject clazz, jlong matrixHandle, jfloatArray values) { in getValues()
284 static void setValues(JNIEnv* env, jobject clazz, jlong matrixHandle, jfloatArray values) { in setValues()
DPathMeasure.cpp113 jlong matrixHandle, jint flags) { in getMatrix()
DCamera.cpp91 static void Camera_getMatrix(JNIEnv* env, jobject obj, jlong matrixHandle) { in Camera_getMatrix()
DPath.cpp228 …ath__PathMatrix(JNIEnv* env, jobject clazz, jlong objHandle, jlong srcHandle, jlong matrixHandle) { in addPath__PathMatrix()
245 …transform__MatrixPath(JNIEnv* env, jobject clazz, jlong objHandle, jlong matrixHandle, jlong dstHa… in transform__MatrixPath()
252 static void transform__Matrix(JNIEnv* env, jobject clazz, jlong objHandle, jlong matrixHandle) { in transform__Matrix()
DShader.cpp50 static jlong Shader_setLocalMatrix(JNIEnv* env, jobject o, jlong shaderHandle, jlong matrixHandle) in Shader_setLocalMatrix()
/frameworks/base/core/jni/
Dandroid_graphics_Canvas.cpp129 static void getCTM(JNIEnv* env, jobject, jlong canvasHandle, jlong matrixHandle) { in getCTM()
134 static void setMatrix(JNIEnv* env, jobject, jlong canvasHandle, jlong matrixHandle) { in setMatrix()
139 static void concat(JNIEnv* env, jobject, jlong canvasHandle, jlong matrixHandle) { in concat()
409 jlong matrixHandle, jlong paintHandle) { in drawBitmapMatrix()