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1 // Copyright 2010 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_VM_STATE_H_
6 #define V8_VM_STATE_H_
7 
8 #include "src/allocation.h"
9 #include "src/isolate.h"
10 
11 namespace v8 {
12 namespace internal {
13 
14 // Logging and profiling.  A StateTag represents a possible state of
15 // the VM. The logger maintains a stack of these. Creating a VMState
16 // object enters a state by pushing on the stack, and destroying a
17 // VMState object leaves a state by popping the current state from the
18 // stack.
19 template <StateTag Tag>
20 class VMState BASE_EMBEDDED {
21  public:
22   explicit inline VMState(Isolate* isolate);
23   inline ~VMState();
24 
25  private:
26   Isolate* isolate_;
27   StateTag previous_tag_;
28 };
29 
30 
31 class ExternalCallbackScope BASE_EMBEDDED {
32  public:
33   inline ExternalCallbackScope(Isolate* isolate, Address callback);
34   inline ~ExternalCallbackScope();
callback()35   Address callback() { return callback_; }
callback_entrypoint_address()36   Address* callback_entrypoint_address() {
37     if (callback_ == nullptr) return nullptr;
38 #if USES_FUNCTION_DESCRIPTORS
39     return FUNCTION_ENTRYPOINT_ADDRESS(callback_);
40 #else
41     return &callback_;
42 #endif
43   }
previous()44   ExternalCallbackScope* previous() { return previous_scope_; }
45   inline Address scope_address();
46 
47  private:
48   Isolate* isolate_;
49   Address callback_;
50   ExternalCallbackScope* previous_scope_;
51 #ifdef USE_SIMULATOR
52   Address scope_address_;
53 #endif
54 };
55 
56 }  // namespace internal
57 }  // namespace v8
58 
59 
60 #endif  // V8_VM_STATE_H_
61