Searched defs:releaseFence (Results 1 – 14 of 14) sorted by relevance
149 int releaseFence, in handoutBufferLocked()233 sp<Fence> releaseFence; in returnAnyBufferLocked() local
147 sp<Fence> releaseFence = new Fence(buffer.release_fence); in returnBufferCheckedLocked() local
250 sp<Fence> releaseFence = new Fence(releaseFenceFd); in returnBufferCheckedLocked() local
221 sp<Fence> releaseFence = new Fence(buffer.release_fence); in returnBufferCheckedLocked() local
148 const sp<Fence>& releaseFence) { in releaseBuffer()
91 const sp<Fence>& releaseFence) { in releaseBuffer()
112 const sp<Fence>& releaseFence) { in releaseBuffer()317 sp<Fence> releaseFence = new Fence(); in onTransact() local
402 const sp<Fence>& releaseFence, EGLDisplay eglDisplay, in releaseBuffer()
55 sp<Fence> releaseFence; // release fence member
194 void Layer::onLayerDisplayed(const sp<Fence>& releaseFence) { in onLayerDisplayed()
1289 sp<Fence> releaseFence = Fence::NO_FENCE; in postFramebuffer() local
450 sp<Fence> releaseFence = new Fence(fenceFd); in Image_unlockIfLocked() local473 sp<Fence> releaseFence = Image_unlockIfLocked(env, image); in ImageReader_imageRelease() local
782 auto releaseFence = layer->getReleaseFence(); in getReleaseFences() local940 int32_t releaseFence) in setOutputBuffer()
807 const sp<Fence>& releaseFence) in setOutputBuffer()