/frameworks/base/libs/hwui/tests/unit/ |
D | LeakCheckTests.cpp | 42 RenderState& renderState = renderThread.renderState(); in RENDERTHREAD_TEST() local 59 RenderState& renderState = renderThread.renderState(); in RENDERTHREAD_TEST() local
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D | GlopBuilderTests.cpp | 97 static std::unique_ptr<Glop> blackUnitQuadGlop(RenderState& renderState) { in blackUnitQuadGlop() 119 RenderState& renderState = renderThread.renderState(); in RENDERTHREAD_TEST() local
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D | BakedOpDispatcherTests.cpp | 38 …ValidatingBakedOpRenderer(RenderState& renderState, std::function<void(const Glop& glop)> validato… in ValidatingBakedOpRenderer()
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/frameworks/base/libs/hwui/ |
D | LayerRenderer.cpp | 38 LayerRenderer::LayerRenderer(RenderState& renderState, Layer* layer) in LayerRenderer() 187 Layer* LayerRenderer::createRenderLayer(RenderState& renderState, uint32_t width, uint32_t height) { in createRenderLayer() 273 Layer* LayerRenderer::createTextureLayer(RenderState& renderState) { in createTextureLayer() 329 void LayerRenderer::flushLayer(RenderState& renderState, Layer* layer) { in flushLayer() 354 bool LayerRenderer::copyLayer(RenderState& renderState, Layer* layer, SkBitmap* bitmap) { in copyLayer()
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D | BakedOpRenderer.h | 57 BakedOpRenderer(Caches& caches, RenderState& renderState, bool opaque, in BakedOpRenderer() 66 RenderState& renderState() { return mRenderState; } in renderState() function
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D | Readback.cpp | 40 RenderState& renderState = renderThread.renderState(); in copySurfaceInto() local
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D | LayerCache.cpp | 91 Layer* LayerCache::get(RenderState& renderState, const uint32_t width, const uint32_t height) { in get()
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D | Caches.cpp | 49 Caches::Caches(RenderState& renderState) in Caches()
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D | Caches.h | 65 static Caches& createInstance(RenderState& renderState) { in createInstance()
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D | PatchCache.cpp | 33 PatchCache::PatchCache(RenderState& renderState) in PatchCache()
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D | Layer.cpp | 38 Layer::Layer(Type layerType, RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight) in Layer()
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D | RenderNode.cpp | 275 static layer_t* createLayer(RenderState& renderState, uint32_t width, uint32_t height) { in createLayer() 285 RenderState& renderState = layer->renderState; in destroyLayer() local 327 RenderState& renderState = mLayer->renderState; in pushLayerUpdate() local
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D | OpenGLRenderer.h | 225 RenderState& renderState() { in renderState() function
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D | Layer.h | 350 RenderState& renderState; variable
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D | GlopBuilder.cpp | 61 GlopBuilder::GlopBuilder(RenderState& renderState, Caches& caches, Glop* outGlop) in GlopBuilder()
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D | OpenGLRenderer.cpp | 69 OpenGLRenderer::OpenGLRenderer(RenderState& renderState) in OpenGLRenderer()
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/frameworks/base/libs/hwui/renderstate/ |
D | OffscreenBufferPool.cpp | 36 OffscreenBuffer::OffscreenBuffer(RenderState& renderState, Caches& caches, in OffscreenBuffer() 140 OffscreenBuffer* OffscreenBufferPool::get(RenderState& renderState, in get() 164 RenderState& renderState = layer->renderState; in resize() local
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D | OffscreenBufferPool.h | 65 RenderState& renderState; variable
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/frameworks/base/libs/hwui/tests/microbench/ |
D | FrameBuilderBench.cpp | 78 RenderState& renderState = thread.renderState(); in BM_FrameBuilder_deferAndRender() local 136 RenderState& renderState = thread.renderState(); in BM_FrameBuilder_deferAndRender_scene() local
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/frameworks/base/libs/hwui/renderthread/ |
D | RenderThread.h | 91 RenderState& renderState() { return *mRenderState; } in renderState() function
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/frameworks/base/libs/hwui/tests/common/ |
D | TestUtils.cpp | 110 RenderState& renderState = renderthread::RenderThread::getInstance().renderState(); in run() local
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