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Searched defs:renderState (Results 1 – 21 of 21) sorted by relevance

/frameworks/base/libs/hwui/tests/unit/
DLeakCheckTests.cpp42 RenderState& renderState = renderThread.renderState(); in RENDERTHREAD_TEST() local
59 RenderState& renderState = renderThread.renderState(); in RENDERTHREAD_TEST() local
DGlopBuilderTests.cpp97 static std::unique_ptr<Glop> blackUnitQuadGlop(RenderState& renderState) { in blackUnitQuadGlop()
119 RenderState& renderState = renderThread.renderState(); in RENDERTHREAD_TEST() local
DBakedOpDispatcherTests.cpp38 …ValidatingBakedOpRenderer(RenderState& renderState, std::function<void(const Glop& glop)> validato… in ValidatingBakedOpRenderer()
/frameworks/base/libs/hwui/
DLayerRenderer.cpp38 LayerRenderer::LayerRenderer(RenderState& renderState, Layer* layer) in LayerRenderer()
187 Layer* LayerRenderer::createRenderLayer(RenderState& renderState, uint32_t width, uint32_t height) { in createRenderLayer()
273 Layer* LayerRenderer::createTextureLayer(RenderState& renderState) { in createTextureLayer()
329 void LayerRenderer::flushLayer(RenderState& renderState, Layer* layer) { in flushLayer()
354 bool LayerRenderer::copyLayer(RenderState& renderState, Layer* layer, SkBitmap* bitmap) { in copyLayer()
DBakedOpRenderer.h57 BakedOpRenderer(Caches& caches, RenderState& renderState, bool opaque, in BakedOpRenderer()
66 RenderState& renderState() { return mRenderState; } in renderState() function
DReadback.cpp40 RenderState& renderState = renderThread.renderState(); in copySurfaceInto() local
DLayerCache.cpp91 Layer* LayerCache::get(RenderState& renderState, const uint32_t width, const uint32_t height) { in get()
DCaches.cpp49 Caches::Caches(RenderState& renderState) in Caches()
DCaches.h65 static Caches& createInstance(RenderState& renderState) { in createInstance()
DPatchCache.cpp33 PatchCache::PatchCache(RenderState& renderState) in PatchCache()
DLayer.cpp38 Layer::Layer(Type layerType, RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight) in Layer()
DRenderNode.cpp275 static layer_t* createLayer(RenderState& renderState, uint32_t width, uint32_t height) { in createLayer()
285 RenderState& renderState = layer->renderState; in destroyLayer() local
327 RenderState& renderState = mLayer->renderState; in pushLayerUpdate() local
DOpenGLRenderer.h225 RenderState& renderState() { in renderState() function
DLayer.h350 RenderState& renderState; variable
DGlopBuilder.cpp61 GlopBuilder::GlopBuilder(RenderState& renderState, Caches& caches, Glop* outGlop) in GlopBuilder()
DOpenGLRenderer.cpp69 OpenGLRenderer::OpenGLRenderer(RenderState& renderState) in OpenGLRenderer()
/frameworks/base/libs/hwui/renderstate/
DOffscreenBufferPool.cpp36 OffscreenBuffer::OffscreenBuffer(RenderState& renderState, Caches& caches, in OffscreenBuffer()
140 OffscreenBuffer* OffscreenBufferPool::get(RenderState& renderState, in get()
164 RenderState& renderState = layer->renderState; in resize() local
DOffscreenBufferPool.h65 RenderState& renderState; variable
/frameworks/base/libs/hwui/tests/microbench/
DFrameBuilderBench.cpp78 RenderState& renderState = thread.renderState(); in BM_FrameBuilder_deferAndRender() local
136 RenderState& renderState = thread.renderState(); in BM_FrameBuilder_deferAndRender_scene() local
/frameworks/base/libs/hwui/renderthread/
DRenderThread.h91 RenderState& renderState() { return *mRenderState; } in renderState() function
/frameworks/base/libs/hwui/tests/common/
DTestUtils.cpp110 RenderState& renderState = renderthread::RenderThread::getInstance().renderState(); in run() local