/external/deqp/modules/egl/ |
D | teglMakeCurrentPerfTests.cpp | 436 for (int sampleNdx = 0; sampleNdx < (int)m_samples.size(); sampleNdx++) in logResults() local 456 for (int sampleNdx = 0; sampleNdx < (int)m_samples.size(); sampleNdx++) in logResults() local 467 for (int sampleNdx = 0; sampleNdx < (int)m_samples.size(); sampleNdx++) in logResults() local 474 for (int sampleNdx = 0; sampleNdx < (int)m_samples.size(); sampleNdx++) in logResults() local 484 for (int sampleNdx = 0; sampleNdx < (int)m_samples.size(); sampleNdx++) in logResults() local
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/external/deqp/framework/referencerenderer/ |
D | rrRasterizer.hpp | 43 inline deUint64 getCoverageBit (int numSamples, int x, int y, int sampleNdx) in getCoverageBit() 61 inline deUint64 setCoverageValue (deUint64 mask, int numSamples, int x, int y, int sampleNdx, bool … in setCoverageValue() 68 inline bool getCoverageValue (deUint64 mask, int numSamples, int x, int y, int sampleNdx) in getCoverageValue()
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D | rrShadingContext.hpp | 158 …eadFragmentDepth (const FragmentShadingContext& context, int packetNdx, int fragNdx, int sampleNdx) in readFragmentDepth() 165 …h (const FragmentShadingContext& context, int packetNdx, int fragNdx, int sampleNdx, float depthVa… in writeFragmentDepth()
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D | rrRasterizer.cpp | 755 for (int sampleNdx = 0; sampleNdx < NumSamples; sampleNdx++) in rasterizeMultiSample() local 769 for (int sampleNdx = 0; sampleNdx < NumSamples; sampleNdx++) in rasterizeMultiSample() local 791 for (int sampleNdx = 0; sampleNdx < NumSamples; sampleNdx++) in rasterizeMultiSample() local
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D | rrRenderer.cpp | 1148 for (int sampleNdx = 0; sampleNdx < numRasterizedPackets * 4 * numSamples; ++sampleNdx) in rasterizePrimitive() local 1157 for (int sampleNdx = 0; sampleNdx < numRasterizedPackets * 4 * numSamples; ++sampleNdx) in rasterizePrimitive() local 1210 for (int sampleNdx = 0; sampleNdx < numRasterizedPackets * 4 * numSamples; ++sampleNdx) in rasterizePrimitive() local 1275 for (int sampleNdx = 0; sampleNdx < numRasterizedPackets * 4 * numSamples; ++sampleNdx) in rasterizePrimitive() local
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/external/deqp/modules/gles31/functional/ |
D | es31fSampleVariableTests.cpp | 568 for (int sampleNdx = 0; sampleNdx < (int)resultBuffers.size(); ++sampleNdx) in verifySampleBuffers() local 574 for (int sampleNdx = 0; sampleNdx < (int)resultBuffers.size(); ++sampleNdx) in verifySampleBuffers() local 717 for (int sampleNdx = 0; sampleNdx < (int)resultBuffers.size(); ++sampleNdx) in verifySampleBuffers() local 727 for (int sampleNdx = 0; sampleNdx < (int)resultBuffers.size(); ++sampleNdx) in verifySampleBuffers() local 759 for (int sampleNdx = 0; sampleNdx < (int)resultBuffers.size(); ++sampleNdx) in verifySampleBuffers() local 828 for (int sampleNdx = 0; sampleNdx < (int)resultBuffers.size(); ++sampleNdx) in verifySampleBuffers() local 1524 for (int sampleNdx = 0; sampleNdx < (int)resultBuffers.size(); ++sampleNdx) in verifySampleBuffers() local 1533 for (int sampleNdx = 0; sampleNdx < (int)resultBuffers.size(); ++sampleNdx) in verifySampleBuffers() local 1579 for (int sampleNdx = 0; sampleNdx < (int)resultBuffers.size(); ++sampleNdx) in verifySampleBuffers() local 1787 for (int sampleNdx = 0; sampleNdx < (int)sampleCoverage.size(); ++sampleNdx) in postTest() local
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D | es31fMultisampleShaderRenderCase.cpp | 624 for (int sampleNdx = 0; sampleNdx < m_numTargetSamples; ++sampleNdx) in drawOneIteration() local 649 for (int sampleNdx = 0; sampleNdx < m_numTargetSamples; ++sampleNdx) in drawOneIteration() local
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D | es31fTextureMultisampleTests.cpp | 269 for (int sampleNdx = 0; sampleNdx < m_samples; ++sampleNdx) in init() local 373 for (int sampleNdx = 0; sampleNdx < m_samples; ++sampleNdx) in genMultisampleTexture() local 439 bool SamplePosRasterizationTest::testMultisampleTexture (int sampleNdx) in testMultisampleTexture() 463 void SamplePosRasterizationTest::drawSample (tcu::Surface& dst, int sampleNdx) in drawSample() 2057 for (int sampleNdx = 0; sampleNdx < DE_LENGTH_OF_ARRAY(sampleCounts); ++sampleNdx) in init() local
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/external/deqp/executor/tools/ |
D | xeExtractSampleLists.cpp | 61 for (int sampleNdx = 0; sampleNdx < sampleList.samples.getNumItems(); sampleNdx++) in writeSampleList() local
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/external/deqp/modules/gles3/performance/ |
D | es3pBufferDataUploadTests.cpp | 913 for (int sampleNdx = beginNdx; sampleNdx < endNdx; sampleNdx += step) in fitLineToSamples() local 931 for (int sampleNdx = beginNdx; sampleNdx < endNdx; sampleNdx += step) in fitLineToSamples() local 1073 for (int sampleNdx = 0; sampleNdx < (int)samples.size(); ++sampleNdx) in bucketizeSamplesUniformly() local 1083 for (int sampleNdx = 0; sampleNdx < (int)samples.size(); ++sampleNdx) in bucketizeSamplesUniformly() local 1374 for (int sampleNdx = 0; sampleNdx < (int)samples.size(); ++sampleNdx) in logSampleList() local 1402 for (int sampleNdx = 0; sampleNdx < (int)samples.size(); ++sampleNdx) in logSampleList() local 1433 for (int sampleNdx = 0; sampleNdx < (int)samples.size(); ++sampleNdx) in logSampleList() local 1465 for (int sampleNdx = 0; sampleNdx < (int)samples.size(); ++sampleNdx) in logSampleList() local 1498 for (int sampleNdx = 0; sampleNdx < (int)samples.size(); ++sampleNdx) in logSampleList() local 1528 for (int sampleNdx = 0; sampleNdx < (int)samples.size(); ++sampleNdx) in logSampleList() local [all …]
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D | es3pDepthTests.cpp | 650 for (size_t sampleNdx = 0; sampleNdx < samples.size(); sampleNdx++) in logSamples() local 667 for (size_t sampleNdx = 0; sampleNdx < samples.size(); sampleNdx++) in logSamples() local
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/external/deqp/framework/common/ |
D | tcuBilinearImageCompare.cpp | 174 for (int sampleNdx = 0; sampleNdx < DE_LENGTH_OF_ARRAY(s_offsets); sampleNdx++) in comparePixelRGBA8() local
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/external/deqp/modules/gles3/functional/ |
D | es3fFlushFinishTests.cpp | 413 for (int sampleNdx = 0; sampleNdx < NUM_VERIFICATION_SAMPLES; sampleNdx++) in verifyCalibration() local
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/external/deqp/modules/internal/ |
D | ditFrameworkTests.cpp | 806 for (int sampleNdx = 0; sampleNdx < numSamples; sampleNdx++) in runCase() local
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 3245 const int sampleNdx = 0; // multisample read buffer case is already handled in blitFramebuffer() local 3266 const int sampleNdx = 0; // multisample read buffer case is already handled in blitFramebuffer() local
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