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Searched defs:shader (Results 1 – 25 of 309) sorted by relevance

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/external/mesa3d/src/gallium/state_trackers/vega/
Dshader.c44 struct shader { struct
60 struct pipe_shader_state fs_state; argument
64 struct shader * shader_create(struct vg_context *ctx) in shader_create() argument
66 struct shader *shader = 0; in shader_create() local
74 void shader_destroy(struct shader *shader) in shader_destroy()
79 void shader_set_color_transform(struct shader *shader, VGboolean set) in shader_set_color_transform()
84 void shader_set_masking(struct shader *shader, VGboolean set) in shader_set_masking()
89 VGboolean shader_is_masking(struct shader *shader) in shader_is_masking()
94 void shader_set_paint(struct shader *shader, struct vg_paint *paint) in shader_set_paint()
99 struct vg_paint * shader_paint(struct shader *shader) in shader_paint()
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Dshaders_cache.c122 struct pipe_shader_state *shader) in combine_shaders()
254 struct pipe_shader_state *shader) in create_shader()
435 struct vg_shader *shader = (struct vg_shader *)MALLOC( in shader_create_from_text() local
455 void vg_shader_destroy(struct vg_context *ctx, struct vg_shader *shader) in vg_shader_destroy()
/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_gs.c164 draw_geometry_fetch_outputs(struct draw_geometry_shader *shader, in draw_geometry_fetch_outputs()
210 static void draw_fetch_gs_input(struct draw_geometry_shader *shader, in draw_fetch_gs_input()
269 static void gs_flush(struct draw_geometry_shader *shader, in gs_flush()
299 static void gs_point(struct draw_geometry_shader *shader, in gs_point()
312 static void gs_line(struct draw_geometry_shader *shader, in gs_line()
326 static void gs_line_adj(struct draw_geometry_shader *shader, in gs_line_adj()
342 static void gs_tri(struct draw_geometry_shader *shader, in gs_tri()
357 static void gs_tri_adj(struct draw_geometry_shader *shader, in gs_tri_adj()
390 int draw_geometry_shader_run(struct draw_geometry_shader *shader, in draw_geometry_shader_run()
474 void draw_geometry_shader_delete(struct draw_geometry_shader *shader) in draw_geometry_shader_delete()
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Ddraw_vs_llvm.c42 vs_llvm_prepare(struct draw_vertex_shader *shader, in vs_llvm_prepare()
49 vs_llvm_run_linear( struct draw_vertex_shader *shader, in vs_llvm_run_linear()
67 struct llvm_vertex_shader *shader = llvm_vertex_shader(dvs); in vs_llvm_delete() local
/external/deqp/modules/gles31/functional/
Des31fNegativeStateApiTests.cpp276 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); in get_shaderiv() local
304 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); in get_shader_info_log() local
355 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); in get_shader_source() local
381 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); in get_programiv() local
406 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); in get_program_info_log() local
495 GLuint shader; in get_uniformfv() local
539 GLuint shader; in get_nuniformfv() local
587 GLuint shader; in get_uniformiv() local
629 GLuint shader; in get_nuniformiv() local
677 GLuint shader; in get_uniformuiv() local
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Des31fProgramInterfaceDefinitionUtil.cpp139 bool shaderContainsIOBlocks (const ProgramInterfaceDefinition::Shader* shader) in shaderContainsIOBlocks()
219 static std::string getShaderExtensionDeclarations (const ProgramInterfaceDefinition::Shader* shader) in getShaderExtensionDeclarations()
742 …Path (std::vector<VariablePathComponent>& typePath, const ProgramInterfaceDefinition::Shader* shad… in traverseShaderVariablePath()
804 const ProgramInterfaceDefinition::Shader* shader = program->getShaders()[shaderNdx]; in traverseProgramVariablePath() local
842 static int getNumShaderBlocks (const ProgramInterfaceDefinition::Shader* shader, glu::Storage stora… in getNumShaderBlocks()
862 static int getNumAtomicCounterBuffers (const ProgramInterfaceDefinition::Shader* shader) in getNumAtomicCounterBuffers()
903 static int accumulateShader (const ProgramInterfaceDefinition::Shader* shader, in accumulateShader()
993 static int getNumTypeInstances (const ProgramInterfaceDefinition::Shader* shader, glu::Storage stor… in getNumTypeInstances()
998 static int getNumTypeInstances (const ProgramInterfaceDefinition::Shader* shader, glu::Storage stor… in getNumTypeInstances()
1003 static int accumulateShaderStorage (const ProgramInterfaceDefinition::Shader* shader, glu::Storage … in accumulateShaderStorage()
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Des31fNegativeShaderApiTests.cpp111 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); in shader_source() local
284 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); in detach_shader() local
325 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); in link_program() local
373 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); in use_program() local
427 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); in delete_program() local
447 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); in validate_program() local
542 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); in program_parameteri() local
839 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); in get_attrib_location() local
875 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); in get_uniform_location() local
907 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); in bind_attrib_location() local
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/external/mesa3d/src/gallium/auxiliary/vl/
Dvl_idct.c72 calc_addr(struct ureg_program *shader, struct ureg_dst addr[2], in calc_addr()
96 increment_addr(struct ureg_program *shader, struct ureg_dst daddr[2], in increment_addr()
115 fetch_four(struct ureg_program *shader, struct ureg_dst m[2], struct ureg_src addr[2], in fetch_four()
123 matrix_mul(struct ureg_program *shader, struct ureg_dst dst, struct ureg_dst l[2], struct ureg_dst … in matrix_mul()
145 struct ureg_program *shader; in create_mismatch_vert_shader() local
194 struct ureg_program *shader; in create_mismatch_frag_shader() local
261 struct ureg_program *shader; in create_stage1_vert_shader() local
323 struct ureg_program *shader; in create_stage1_frag_shader() local
395 vl_idct_stage2_vert_shader(struct vl_idct *idct, struct ureg_program *shader, in vl_idct_stage2_vert_shader()
433 vl_idct_stage2_frag_shader(struct vl_idct *idct, struct ureg_program *shader, in vl_idct_stage2_frag_shader()
Dvl_mc.c53 calc_position(struct vl_mc *r, struct ureg_program *shader, struct ureg_src block_scale) in calc_position()
82 calc_line(struct ureg_program *shader) in calc_line()
104 struct ureg_program *shader; in create_ref_vert_shader() local
162 struct ureg_program *shader; in create_ref_frag_shader() local
227 struct ureg_program *shader; in create_ycbcr_vert_shader() local
313 struct ureg_program *shader; in create_ycbcr_frag_shader() local
/external/mesa3d/src/mesa/main/
Dshaderapi.c200 struct gl_shader *shader = _mesa_lookup_shader(ctx, name); in is_shader() local
209 attach_shader(struct gl_context *ctx, GLuint program, GLuint shader) in attach_shader()
323 delete_shader(struct gl_context *ctx, GLuint shader) in delete_shader()
341 detach_shader(struct gl_context *ctx, GLuint program, GLuint shader) in detach_shader()
614 struct gl_shader *shader = in get_shaderiv() local
659 get_shader_info_log(struct gl_context *ctx, GLuint shader, GLsizei bufSize, in get_shader_info_log()
675 get_shader_source(struct gl_context *ctx, GLuint shader, GLsizei maxLength, in get_shader_source()
692 shader_source(struct gl_context *ctx, GLuint shader, const GLchar *source) in shader_source()
1010 _mesa_AttachObjectARB(GLhandleARB program, GLhandleARB shader) in _mesa_AttachObjectARB()
1018 _mesa_AttachShader(GLuint program, GLuint shader) in _mesa_AttachShader()
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/external/mesa3d/src/gallium/drivers/svga/
Dsvga_state_constants.c50 svga_shader_type(unsigned shader) in svga_shader_type()
66 emit_const(struct svga_context *svga, unsigned shader, unsigned i, in emit_const()
108 unsigned shader, in emit_const_range()
213 emit_consts(struct svga_context *svga, unsigned shader) in emit_consts()
Dsvga_pipe_fs.c79 svga_bind_fs_state(struct pipe_context *pipe, void *shader) in svga_bind_fs_state()
89 void svga_delete_fs_state(struct pipe_context *pipe, void *shader) in svga_delete_fs_state()
Dsvga_pipe_vs.c137 static void svga_bind_vs_state(struct pipe_context *pipe, void *shader) in svga_bind_vs_state()
147 static void svga_delete_vs_state(struct pipe_context *pipe, void *shader) in svga_delete_vs_state()
/external/mesa3d/src/glsl/glcpp/
Dpp.c75 in_directive(const char *shader, const char *ptr) in in_directive()
99 remove_line_continuations(glcpp_parser_t *ctx, const char *shader) in remove_line_continuations()
153 glcpp_preprocess(void *ralloc_ctx, const char **shader, char **info_log, in glcpp_preprocess()
/external/skia/src/core/
DSkModeColorFilter.cpp52 void SkModeColorFilter::filterSpan(const SkPMColor shader[], int count, SkPMColor result[]) const { in filterSpan() argument
61 void SkModeColorFilter::filterSpan4f(const SkPM4f shader[], int count, SkPM4f result[]) const { in filterSpan4f() argument
129 void filterSpan(const SkPMColor shader[], int count, SkPMColor result[]) const override { in filterSpan() argument
141 void filterSpan(const SkPMColor shader[], int count, SkPMColor result[]) const override { in filterSpan() argument
/external/skia/gm/
Dcolorfilterimagefilter.cpp77 if (SkShader* shader = sh_make_lineargradient0()) { in sk_gm_get_shaders() local
80 if (SkShader* shader = sh_make_lineargradient1()) { in sk_gm_get_shaders() local
83 if (SkShader* shader = sh_make_image()) { in sk_gm_get_shaders() local
209 SkShader* shader = shaders[y]; variable
/external/skia/src/effects/gradients/
DSkTwoPointConicalGradient_gpu.cpp42 static void set_matrix_edge_conical(const SkTwoPointConicalGradient& shader, in set_matrix_edge_conical()
66 const SkTwoPointConicalGradient& shader, in Create()
97 const SkTwoPointConicalGradient& shader, in Edge2PtConicalEffect()
210 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointConical(center1, radius1, in TestCreate() local
318 static ConicalType set_matrix_focal_conical(const SkTwoPointConicalGradient& shader, in set_matrix_focal_conical()
380 const SkTwoPointConicalGradient& shader, in Create()
409 const SkTwoPointConicalGradient& shader, in FocalOutside2PtConicalEffect()
491 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointConical(center1, radius1, in TestCreate() local
596 const SkTwoPointConicalGradient& shader, in Create()
625 const SkTwoPointConicalGradient& shader, in FocalInside2PtConicalEffect()
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DSkSweepGradient.cpp57 const SkSweepGradient& shader, const ContextRec& rec) in SweepGradientContext()
151 static GrFragmentProcessor* Create(GrContext* ctx, const SkSweepGradient& shader, in Create()
161 const SkSweepGradient& shader, in GrSweepGradient()
193 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateSweep(center.fX, center.fY, in TestCreate() local
/external/mesa3d/src/gallium/drivers/r300/
Dr300_fs.c89 struct r300_fragment_shader_code *shader) in find_output_registers()
228 struct r300_fragment_shader_code* shader) in r300_dummy_fragment_shader()
253 struct r300_fragment_shader_code *shader) in r300_emit_fs_code_to_buffer()
429 struct r300_fragment_shader_code* shader, in r300_translate_fragment_shader()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_fragshader.c128 const struct ati_fragment_shader *shader = ctx->ATIFragmentShader.Current; in r200UpdateFSArith() local
327 const struct ati_fragment_shader *shader = ctx->ATIFragmentShader.Current; in r200UpdateFSRouting() local
505 const struct ati_fragment_shader *shader = ctx->ATIFragmentShader.Current; in r200UpdateFSConstants() local
/external/mesa3d/src/gallium/auxiliary/rbug/
Drbug_shader.h54 rbug_shader_t shader; member
61 rbug_shader_t shader; member
69 rbug_shader_t shader; member
/external/mesa3d/src/glsl/
Dlower_ubo_reference.cpp46 lower_ubo_reference_visitor(struct gl_shader *shader) in lower_ubo_reference_visitor()
58 struct gl_shader *shader; member in __anon21c3a8670111::lower_ubo_reference_visitor
300 lower_ubo_reference(struct gl_shader *shader, exec_list *instructions) in lower_ubo_reference()
/external/mesa3d/src/gallium/docs/source/cso/
Dshader.rst1 .. _shader: target
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_fs.c218 struct lp_fragment_shader *shader, in generate_fs()
443 struct lp_fragment_shader *shader, in generate_fs_loop()
762 struct lp_fragment_shader *shader, in generate_fragment()
1218 struct lp_fragment_shader *shader, in generate_variant()
1307 struct lp_fragment_shader *shader; in llvmpipe_create_fs_state() local
1462 struct lp_fragment_shader *shader = fs; in llvmpipe_delete_fs_state() local
1494 uint shader, uint index, in llvmpipe_set_constant_buffer()
1565 struct lp_fragment_shader *shader, in make_variant_key()
1663 struct lp_fragment_shader *shader = lp->fs; in llvmpipe_update_fs() local
/external/skia/src/animator/
DSkDrawGradient.cpp131 SkShader* shader = SkGradientShader::CreateLinear((SkPoint*)points.begin(), in getShader() local
166 SkShader* shader = SkGradientShader::CreateRadial(center, in getShader() local

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