/frameworks/base/libs/hwui/renderstate/ |
D | TextureState.cpp | 101 void TextureState::bindTexture(GLuint texture) { in bindTexture() 108 void TextureState::bindTexture(GLenum target, GLuint texture) { in bindTexture() 119 void TextureState::deleteTexture(GLuint texture) { in deleteTexture() 144 void TextureState::unbindTexture(GLuint texture) { in unbindTexture()
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D | RenderState.cpp | 303 const Glop::Fill::TextureData& texture = fill.texture; in render() local 346 Texture* texture = (fill.skiaShaderData.skiaShaderType & kBitmap_SkiaShaderType) ? in render() local
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/frameworks/base/libs/hwui/ |
D | PathCache.cpp | 215 void PathCache::operator()(PathDescription& entry, PathTexture*& texture) { in operator ()() 223 void PathCache::removeTexture(PathTexture* texture) { in removeTexture() 285 PathTexture* texture = new PathTexture(Caches::getInstance(), in addTexture() local 293 PathTexture* texture, bool addToCache) { in generateTexture() 315 void PathCache::generateTexture(SkBitmap& bitmap, Texture* texture) { in generateTexture() 337 PathTexture* texture = t->texture; in onProcess() local 386 PathTexture* texture = mCache.get(entry); in get() local 427 PathTexture* texture = mCache.get(entry); in precache() local 469 PathTexture* texture = get(entry); in getRoundRect() local 491 PathTexture* texture = get(entry); in getCircle() local [all …]
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D | TextureCache.cpp | 69 void TextureCache::operator()(uint32_t&, Texture*& texture) { in operator ()() 119 Texture* texture = mCache.get(bitmap->pixelRef()->getStableID()); in getCachedTexture() local 163 Texture* texture = getCachedTexture(bitmap, AtlasUsageType::Use); in prefetchAndMarkInUse() local 171 Texture* texture = getCachedTexture(bitmap, atlasUsageType); in get() local
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D | Texture.h | 174 AutoTexture(Texture* texture) in AutoTexture() 179 delete texture; in ~AutoTexture() local 183 Texture* const texture; variable
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D | AssetAtlas.h | 73 delete texture; in ~Entry() local 87 Entry(SkPixelRef* pixelRef, Texture* texture, const UvMapper& mapper, in Entry()
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D | BakedOpDispatcher.cpp | 52 Texture* texture = entry ? entry->texture : renderer.caches().textureCache.get(bitmap); in onMergedBitmapOps() local 175 Texture* texture = entry ? entry->texture : renderer.caches().textureCache.get(firstOp.bitmap); in onMergedPatchOps() local 211 ShadowTexture* texture = renderer.caches().dropShadowCache.get( in renderTextShadow() local 375 float xOffset, float yOffset, PathTexture& texture, const SkPaint& paint) { in renderPathTexture() 404 PathTexture* texture = renderer.caches().pathCache.getArc( in onArcOp() local 427 Texture* texture = renderer.getTexture(op.bitmap); in onBitmapOp() local 460 Texture* texture = renderer.renderState().assetAtlas().getEntryTexture(op.bitmap->pixelRef()); in onBitmapMeshOp() local 519 Texture* texture = renderer.getTexture(op.bitmap); in onBitmapRectOp() local 573 PathTexture* texture = renderer.caches().pathCache.getOval( in onOvalOp() local 607 Texture* texture = entry ? entry->texture : renderer.caches().textureCache.get(op.bitmap); in onPatchOp() local [all …]
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D | GradientCache.cpp | 96 void GradientCache::operator()(GradientCacheEntry&, Texture*& texture) { in operator ()() 110 Texture* texture = mCache.get(gradient); in get() local 152 Texture* texture = new Texture(Caches::getInstance()); in addLinearGradient() local 223 const uint32_t width, const uint32_t height, Texture* texture) { in generateTexture()
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D | TextDropShadowCache.cpp | 127 void TextDropShadowCache::operator()(ShadowText&, ShadowTexture*& texture) { in operator ()() 151 ShadowTexture* texture = mCache.get(entry); in get() local
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D | GpuMemoryTracker.cpp | 125 const Texture* texture = static_cast<Texture*>(obj); in onFrameCompleted() local 133 for (auto& texture : freeList) { in onFrameCompleted() local
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D | GlopBuilder.cpp | 324 GlopBuilder& GlopBuilder::setFillTexturePaint(Texture& texture, in setFillTexturePaint() 390 GlopBuilder& GlopBuilder::setFillPathTexturePaint(PathTexture& texture, in setFillPathTexturePaint() 407 GlopBuilder& GlopBuilder::setFillShadowTexturePaint(ShadowTexture& texture, int shadowColor, in setFillShadowTexturePaint() 451 GlopBuilder& GlopBuilder::setFillLayer(Texture& texture, const SkColorFilter* colorFilter, in setFillLayer() 480 GlopBuilder& GlopBuilder::setFillExternalTexture(Texture& texture, Matrix4& textureTransform) { in setFillExternalTexture()
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D | FontRenderer.cpp | 59 void TextDrawFunctor::draw(CacheTexture& texture, bool linearFiltering) { in draw() 483 CacheTexture* texture = cacheTextures[i]; in issueDrawCommand() local 505 float x4, float y4, float u4, float v4, CacheTexture* texture) { in appendMeshQuadNoClip() 517 float x4, float y4, float u4, float v4, CacheTexture* texture) { in appendMeshQuad() 540 float x4, float y4, float u4, float v4, CacheTexture* texture) { in appendRotatedMeshQuad()
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | GLCanvas.java | 94 BasicTexture texture, int x, int y, int width, int height); in drawTexture() 100 public abstract void drawTexture(BasicTexture texture, RectF source, RectF target); in drawTexture() 103 public abstract void drawTexture(BasicTexture texture, float[] mTextureTransform, in drawTexture() 123 public abstract boolean unloadTexture(BasicTexture texture); in unloadTexture() 135 public abstract void beginRenderTarget(RawTexture texture); in beginRenderTarget() 147 public abstract void setTextureParameters(BasicTexture texture); in setTextureParameters() 156 public abstract void initializeTextureSize(BasicTexture texture, int format, int type); in initializeTextureSize() 164 public abstract void initializeTexture(BasicTexture texture, Bitmap bitmap); in initializeTexture() 177 public abstract void texSubImage2D(BasicTexture texture, int xOffset, int yOffset, in texSubImage2D()
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D | GLES20Canvas.java | 582 public void drawTexture(BasicTexture texture, int x, int y, int width, int height) { in drawTexture() 592 private static void copyTextureCoordinates(BasicTexture texture, RectF outRect) { in copyTextureCoordinates() 607 public void drawTexture(BasicTexture texture, RectF source, RectF target) { in drawTexture() 619 public void drawTexture(BasicTexture texture, float[] textureTransform, int x, int y, int w, in drawTexture() 628 private void drawTextureRect(BasicTexture texture, RectF source, RectF target) { in drawTextureRect() 643 private static void convertCoordinate(RectF source, RectF target, BasicTexture texture) { in convertCoordinate() 667 private void drawTextureRect(BasicTexture texture, float[] textureMatrix, RectF target) { in drawTextureRect() 686 private ShaderParameter[] prepareTexture(BasicTexture texture) { in prepareTexture() 700 private void prepareTexture(BasicTexture texture, int program, ShaderParameter[] params) { in prepareTexture() 716 public void drawMesh(BasicTexture texture, int x, int y, int xyBuffer, int uvBuffer, in drawMesh() [all …]
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
D | TransformUtils.java | 67 TextureSource texture = frame.lockTextureSource(); in generateMipMaps() local 73 TextureSource texture = frame.lockTextureSource(); in setTextureParameter() local
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/frameworks/base/libs/hwui/tests/unit/ |
D | GradientCacheTests.cpp | 33 Texture* texture = cache.get(colors, positions, 3); in RENDERTHREAD_TEST() local
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D | TextDropShadowCacheTests.cpp | 47 ShadowTexture* texture = cache.get(&paint, glyphs.data(), glyphs.size(), 10, positions.data()); in RENDERTHREAD_TEST() local
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | GLES20RenderEngine.cpp | 173 void GLES20RenderEngine::setupLayerTexturing(const Texture& texture) { 190 Texture texture(Texture::TEXTURE_2D, mProtectedTexName); local
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D | GLES20RenderEngine.h | 47 GLuint texture; member
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D | Description.cpp | 62 void Description::setTexture(const Texture& texture) { in setTexture()
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/frameworks/base/opengl/java/android/opengl/ |
D | ETC1Util.java | 65 int fallbackFormat, int fallbackType, ETC1Texture texture) { in loadTexture() 206 public static void writeTexture(ETC1Texture texture, OutputStream output) throws IOException { in writeTexture()
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | Alpha8BitmapActivity.java | 49 Bitmap texture = BitmapFactory.decodeResource(c.getResources(), R.drawable.spot_mask); in BitmapsView() local
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D | AdvancedBlendActivity.java | 63 Bitmap texture = BitmapFactory.decodeResource(c.getResources(), R.drawable.sunset1); in ShadersView() local
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D | MoreShadersActivity.java | 65 Bitmap texture = BitmapFactory.decodeResource(c.getResources(), R.drawable.sunset1); in ShadersView() local
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/frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/ |
D | ImageFlipRenderThread.java | 141 int texture = loadTexture(R.drawable.large_photo); in run() local 213 int texture = textures[0]; in loadTexture() local
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