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1 /**************************************************************************
2  *
3  * Copyright 2009 VMware, Inc.  All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sub license, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the
14  * next paragraph) shall be included in all copies or substantial portions
15  * of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
20  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
21  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24  *
25  **************************************************************************/
26 
27 /* Authors:
28  *    Michel Dänzer
29  */
30 
31 
32 #include "pipe/p_context.h"
33 #include "pipe/p_state.h"
34 
35 
36 /**
37  * Clear the given buffers to the specified values.
38  * No masking, no scissor (clear entire buffer).
39  */
40 static INLINE void
util_clear(struct pipe_context * pipe,struct pipe_framebuffer_state * framebuffer,unsigned buffers,const union pipe_color_union * color,double depth,unsigned stencil)41 util_clear(struct pipe_context *pipe,
42            struct pipe_framebuffer_state *framebuffer, unsigned buffers,
43            const union pipe_color_union *color, double depth, unsigned stencil)
44 {
45    if (buffers & PIPE_CLEAR_COLOR) {
46       unsigned i;
47       for (i = 0; i < framebuffer->nr_cbufs; i++) {
48          struct pipe_surface *ps = framebuffer->cbufs[i];
49          pipe->clear_render_target(pipe, ps, color, 0, 0, ps->width, ps->height);
50       }
51    }
52 
53    if (buffers & PIPE_CLEAR_DEPTHSTENCIL) {
54       struct pipe_surface *ps = framebuffer->zsbuf;
55       pipe->clear_depth_stencil(pipe, ps, buffers & PIPE_CLEAR_DEPTHSTENCIL,
56                                 depth, stencil,
57                                 0, 0, ps->width, ps->height);
58    }
59 }
60