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Searched defs:vbo_save_vertex_list (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/vbo/
Dvbo_save.h64 struct vbo_save_vertex_list { struct
65 GLubyte attrsz[VBO_ATTRIB_MAX];
66 GLenum attrtype[VBO_ATTRIB_MAX];
67 GLuint vertex_size;
73 GLfloat *current_data;
74 GLuint current_size;
76 GLuint buffer_offset;
77 GLuint count; /**< vertex count */
78 GLuint wrap_count; /* number of copied vertices at start */
79 GLboolean dangling_attr_ref; /* current attr implicitly referenced
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