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1 /**************************************************************************
2  *
3  * Copyright 2010 Christian König
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #include <assert.h>
29 
30 #include "pipe/p_context.h"
31 #include "pipe/p_screen.h"
32 
33 #include "util/u_draw.h"
34 #include "util/u_sampler.h"
35 #include "util/u_memory.h"
36 
37 #include "tgsi/tgsi_ureg.h"
38 
39 #include "vl_defines.h"
40 #include "vl_types.h"
41 #include "vl_vertex_buffers.h"
42 #include "vl_idct.h"
43 
44 enum VS_OUTPUT
45 {
46    VS_O_VPOS = 0,
47    VS_O_L_ADDR0 = 0,
48    VS_O_L_ADDR1,
49    VS_O_R_ADDR0,
50    VS_O_R_ADDR1
51 };
52 
53 /**
54  * The DCT matrix stored as hex representation of floats. Equal to the following equation:
55  * for (i = 0; i < 8; ++i)
56  *    for (j = 0; j < 8; ++j)
57  *       if (i == 0) const_matrix[i][j] = 1.0f / sqrtf(8.0f);
58  *       else const_matrix[i][j] = sqrtf(2.0f / 8.0f) * cosf((2 * j + 1) * i * M_PI / (2.0f * 8.0f));
59  */
60 static const uint32_t const_matrix[8][8] = {
61    { 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3 },
62    { 0x3efb14be, 0x3ed4db31, 0x3e8e39da, 0x3dc7c5c4, 0xbdc7c5c2, 0xbe8e39d9, 0xbed4db32, 0xbefb14bf },
63    { 0x3eec835f, 0x3e43ef15, 0xbe43ef14, 0xbeec835e, 0xbeec835f, 0xbe43ef1a, 0x3e43ef1b, 0x3eec835f },
64    { 0x3ed4db31, 0xbdc7c5c2, 0xbefb14bf, 0xbe8e39dd, 0x3e8e39d7, 0x3efb14bf, 0x3dc7c5d0, 0xbed4db34 },
65    { 0x3eb504f3, 0xbeb504f3, 0xbeb504f4, 0x3eb504f1, 0x3eb504f3, 0xbeb504f0, 0xbeb504ef, 0x3eb504f4 },
66    { 0x3e8e39da, 0xbefb14bf, 0x3dc7c5c8, 0x3ed4db32, 0xbed4db34, 0xbdc7c5bb, 0x3efb14bf, 0xbe8e39d7 },
67    { 0x3e43ef15, 0xbeec835f, 0x3eec835f, 0xbe43ef07, 0xbe43ef23, 0x3eec8361, 0xbeec835c, 0x3e43ef25 },
68    { 0x3dc7c5c4, 0xbe8e39dd, 0x3ed4db32, 0xbefb14c0, 0x3efb14be, 0xbed4db31, 0x3e8e39ce, 0xbdc7c596 },
69 };
70 
71 static void
calc_addr(struct ureg_program * shader,struct ureg_dst addr[2],struct ureg_src tc,struct ureg_src start,bool right_side,bool transposed,float size)72 calc_addr(struct ureg_program *shader, struct ureg_dst addr[2],
73           struct ureg_src tc, struct ureg_src start, bool right_side,
74           bool transposed, float size)
75 {
76    unsigned wm_start = (right_side == transposed) ? TGSI_WRITEMASK_X : TGSI_WRITEMASK_Y;
77    unsigned sw_start = right_side ? TGSI_SWIZZLE_Y : TGSI_SWIZZLE_X;
78 
79    unsigned wm_tc = (right_side == transposed) ? TGSI_WRITEMASK_Y : TGSI_WRITEMASK_X;
80    unsigned sw_tc = right_side ? TGSI_SWIZZLE_X : TGSI_SWIZZLE_Y;
81 
82    /*
83     * addr[0..1].(start) = right_side ? start.x : tc.x
84     * addr[0..1].(tc) = right_side ? tc.y : start.y
85     * addr[0..1].z = tc.z
86     * addr[1].(start) += 1.0f / scale
87     */
88    ureg_MOV(shader, ureg_writemask(addr[0], wm_start), ureg_scalar(start, sw_start));
89    ureg_MOV(shader, ureg_writemask(addr[0], wm_tc), ureg_scalar(tc, sw_tc));
90 
91    ureg_ADD(shader, ureg_writemask(addr[1], wm_start), ureg_scalar(start, sw_start), ureg_imm1f(shader, 1.0f / size));
92    ureg_MOV(shader, ureg_writemask(addr[1], wm_tc), ureg_scalar(tc, sw_tc));
93 }
94 
95 static void
increment_addr(struct ureg_program * shader,struct ureg_dst daddr[2],struct ureg_src saddr[2],bool right_side,bool transposed,int pos,float size)96 increment_addr(struct ureg_program *shader, struct ureg_dst daddr[2],
97                struct ureg_src saddr[2], bool right_side, bool transposed,
98                int pos, float size)
99 {
100    unsigned wm_start = (right_side == transposed) ? TGSI_WRITEMASK_X : TGSI_WRITEMASK_Y;
101    unsigned wm_tc = (right_side == transposed) ? TGSI_WRITEMASK_Y : TGSI_WRITEMASK_X;
102 
103    /*
104     * daddr[0..1].(start) = saddr[0..1].(start)
105     * daddr[0..1].(tc) = saddr[0..1].(tc)
106     */
107 
108    ureg_MOV(shader, ureg_writemask(daddr[0], wm_start), saddr[0]);
109    ureg_ADD(shader, ureg_writemask(daddr[0], wm_tc), saddr[0], ureg_imm1f(shader, pos / size));
110    ureg_MOV(shader, ureg_writemask(daddr[1], wm_start), saddr[1]);
111    ureg_ADD(shader, ureg_writemask(daddr[1], wm_tc), saddr[1], ureg_imm1f(shader, pos / size));
112 }
113 
114 static void
fetch_four(struct ureg_program * shader,struct ureg_dst m[2],struct ureg_src addr[2],struct ureg_src sampler,bool resource3d)115 fetch_four(struct ureg_program *shader, struct ureg_dst m[2], struct ureg_src addr[2],
116            struct ureg_src sampler, bool resource3d)
117 {
118    ureg_TEX(shader, m[0], resource3d ? TGSI_TEXTURE_3D : TGSI_TEXTURE_2D, addr[0], sampler);
119    ureg_TEX(shader, m[1], resource3d ? TGSI_TEXTURE_3D : TGSI_TEXTURE_2D, addr[1], sampler);
120 }
121 
122 static void
matrix_mul(struct ureg_program * shader,struct ureg_dst dst,struct ureg_dst l[2],struct ureg_dst r[2])123 matrix_mul(struct ureg_program *shader, struct ureg_dst dst, struct ureg_dst l[2], struct ureg_dst r[2])
124 {
125    struct ureg_dst tmp;
126 
127    tmp = ureg_DECL_temporary(shader);
128 
129    /*
130     * tmp.xy = dot4(m[0][0..1], m[1][0..1])
131     * dst = tmp.x + tmp.y
132     */
133    ureg_DP4(shader, ureg_writemask(tmp, TGSI_WRITEMASK_X), ureg_src(l[0]), ureg_src(r[0]));
134    ureg_DP4(shader, ureg_writemask(tmp, TGSI_WRITEMASK_Y), ureg_src(l[1]), ureg_src(r[1]));
135    ureg_ADD(shader, dst,
136       ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_X),
137       ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_Y));
138 
139    ureg_release_temporary(shader, tmp);
140 }
141 
142 static void *
create_mismatch_vert_shader(struct vl_idct * idct)143 create_mismatch_vert_shader(struct vl_idct *idct)
144 {
145    struct ureg_program *shader;
146    struct ureg_src vpos;
147    struct ureg_src scale;
148    struct ureg_dst t_tex;
149    struct ureg_dst o_vpos, o_addr[2];
150 
151    shader = ureg_create(TGSI_PROCESSOR_VERTEX);
152    if (!shader)
153       return NULL;
154 
155    vpos = ureg_DECL_vs_input(shader, VS_I_VPOS);
156 
157    t_tex = ureg_DECL_temporary(shader);
158 
159    o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS);
160 
161    o_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0);
162    o_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1);
163 
164    /*
165     * scale = (VL_BLOCK_WIDTH, VL_BLOCK_HEIGHT) / (dst.width, dst.height)
166     *
167     * t_vpos = vpos + 7 / VL_BLOCK_WIDTH
168     * o_vpos.xy = t_vpos * scale
169     *
170     * o_addr = calc_addr(...)
171     *
172     */
173 
174    scale = ureg_imm2f(shader,
175       (float)VL_BLOCK_WIDTH / idct->buffer_width,
176       (float)VL_BLOCK_HEIGHT / idct->buffer_height);
177 
178    ureg_MAD(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), vpos, scale, scale);
179    ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), ureg_imm1f(shader, 1.0f));
180 
181    ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), vpos, scale);
182    calc_addr(shader, o_addr, ureg_src(t_tex), ureg_src(t_tex), false, false, idct->buffer_width / 4);
183 
184    ureg_release_temporary(shader, t_tex);
185 
186    ureg_END(shader);
187 
188    return ureg_create_shader_and_destroy(shader, idct->pipe);
189 }
190 
191 static void *
create_mismatch_frag_shader(struct vl_idct * idct)192 create_mismatch_frag_shader(struct vl_idct *idct)
193 {
194    struct ureg_program *shader;
195 
196    struct ureg_src addr[2];
197 
198    struct ureg_dst m[8][2];
199    struct ureg_dst fragment;
200 
201    unsigned i;
202 
203    shader = ureg_create(TGSI_PROCESSOR_FRAGMENT);
204    if (!shader)
205       return NULL;
206 
207    addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0, TGSI_INTERPOLATE_LINEAR);
208    addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1, TGSI_INTERPOLATE_LINEAR);
209 
210    fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0);
211 
212    for (i = 0; i < 8; ++i) {
213       m[i][0] = ureg_DECL_temporary(shader);
214       m[i][1] = ureg_DECL_temporary(shader);
215    }
216 
217    for (i = 0; i < 8; ++i) {
218       increment_addr(shader, m[i], addr, false, false, i, idct->buffer_height);
219    }
220 
221    for (i = 0; i < 8; ++i) {
222       struct ureg_src s_addr[2];
223       s_addr[0] = ureg_src(m[i][0]);
224       s_addr[1] = ureg_src(m[i][1]);
225       fetch_four(shader, m[i], s_addr, ureg_DECL_sampler(shader, 0), false);
226    }
227 
228    for (i = 1; i < 8; ++i) {
229       ureg_ADD(shader, m[0][0], ureg_src(m[0][0]), ureg_src(m[i][0]));
230       ureg_ADD(shader, m[0][1], ureg_src(m[0][1]), ureg_src(m[i][1]));
231    }
232 
233    ureg_ADD(shader, m[0][0], ureg_src(m[0][0]), ureg_src(m[0][1]));
234    ureg_DP4(shader, m[0][0], ureg_abs(ureg_src(m[0][0])), ureg_imm1f(shader, 1 << 14));
235 
236    ureg_MUL(shader, ureg_writemask(m[0][0], TGSI_WRITEMASK_W), ureg_abs(ureg_src(m[7][1])), ureg_imm1f(shader, 1 << 14));
237    ureg_FRC(shader, m[0][0], ureg_src(m[0][0]));
238    ureg_SGT(shader, m[0][0], ureg_imm1f(shader, 0.5f), ureg_abs(ureg_src(m[0][0])));
239 
240    ureg_CMP(shader, ureg_writemask(m[0][0], TGSI_WRITEMASK_W), ureg_negate(ureg_src(m[0][0])),
241             ureg_imm1f(shader, 1.0f / (1 << 15)), ureg_imm1f(shader, -1.0f / (1 << 15)));
242    ureg_MUL(shader, ureg_writemask(m[0][0], TGSI_WRITEMASK_W), ureg_src(m[0][0]),
243             ureg_scalar(ureg_src(m[0][0]), TGSI_SWIZZLE_X));
244 
245    ureg_MOV(shader, ureg_writemask(fragment, TGSI_WRITEMASK_XYZ), ureg_src(m[7][1]));
246    ureg_ADD(shader, ureg_writemask(fragment, TGSI_WRITEMASK_W), ureg_src(m[0][0]), ureg_src(m[7][1]));
247 
248    for (i = 0; i < 8; ++i) {
249       ureg_release_temporary(shader, m[i][0]);
250       ureg_release_temporary(shader, m[i][1]);
251    }
252 
253    ureg_END(shader);
254 
255    return ureg_create_shader_and_destroy(shader, idct->pipe);
256 }
257 
258 static void *
create_stage1_vert_shader(struct vl_idct * idct)259 create_stage1_vert_shader(struct vl_idct *idct)
260 {
261    struct ureg_program *shader;
262    struct ureg_src vrect, vpos;
263    struct ureg_src scale;
264    struct ureg_dst t_tex, t_start;
265    struct ureg_dst o_vpos, o_l_addr[2], o_r_addr[2];
266 
267    shader = ureg_create(TGSI_PROCESSOR_VERTEX);
268    if (!shader)
269       return NULL;
270 
271    vrect = ureg_DECL_vs_input(shader, VS_I_RECT);
272    vpos = ureg_DECL_vs_input(shader, VS_I_VPOS);
273 
274    t_tex = ureg_DECL_temporary(shader);
275    t_start = ureg_DECL_temporary(shader);
276 
277    o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS);
278 
279    o_l_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0);
280    o_l_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1);
281 
282    o_r_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR0);
283    o_r_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR1);
284 
285    /*
286     * scale = (VL_BLOCK_WIDTH, VL_BLOCK_HEIGHT) / (dst.width, dst.height)
287     *
288     * t_vpos = vpos + vrect
289     * o_vpos.xy = t_vpos * scale
290     * o_vpos.zw = vpos
291     *
292     * o_l_addr = calc_addr(...)
293     * o_r_addr = calc_addr(...)
294     *
295     */
296 
297    scale = ureg_imm2f(shader,
298       (float)VL_BLOCK_WIDTH / idct->buffer_width,
299       (float)VL_BLOCK_HEIGHT / idct->buffer_height);
300 
301    ureg_ADD(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), vpos, vrect);
302    ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), ureg_src(t_tex), scale);
303 
304    ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), ureg_src(t_tex));
305    ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), ureg_imm1f(shader, 1.0f));
306 
307    ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), vpos, scale);
308 
309    calc_addr(shader, o_l_addr, ureg_src(t_tex), ureg_src(t_start), false, false, idct->buffer_width / 4);
310    calc_addr(shader, o_r_addr, vrect, ureg_imm1f(shader, 0.0f), true, true, VL_BLOCK_WIDTH / 4);
311 
312    ureg_release_temporary(shader, t_tex);
313    ureg_release_temporary(shader, t_start);
314 
315    ureg_END(shader);
316 
317    return ureg_create_shader_and_destroy(shader, idct->pipe);
318 }
319 
320 static void *
create_stage1_frag_shader(struct vl_idct * idct)321 create_stage1_frag_shader(struct vl_idct *idct)
322 {
323    struct ureg_program *shader;
324 
325    struct ureg_src l_addr[2], r_addr[2];
326 
327    struct ureg_dst l[4][2], r[2];
328    struct ureg_dst *fragment;
329 
330    int i, j;
331 
332    shader = ureg_create(TGSI_PROCESSOR_FRAGMENT);
333    if (!shader)
334       return NULL;
335 
336    fragment = MALLOC(idct->nr_of_render_targets * sizeof(struct ureg_dst));
337 
338    l_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0, TGSI_INTERPOLATE_LINEAR);
339    l_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1, TGSI_INTERPOLATE_LINEAR);
340 
341    r_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR0, TGSI_INTERPOLATE_LINEAR);
342    r_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR1, TGSI_INTERPOLATE_LINEAR);
343 
344    for (i = 0; i < idct->nr_of_render_targets; ++i)
345        fragment[i] = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, i);
346 
347    for (i = 0; i < 4; ++i) {
348       l[i][0] = ureg_DECL_temporary(shader);
349       l[i][1] = ureg_DECL_temporary(shader);
350    }
351 
352    r[0] = ureg_DECL_temporary(shader);
353    r[1] = ureg_DECL_temporary(shader);
354 
355    for (i = 0; i < 4; ++i) {
356       increment_addr(shader, l[i], l_addr, false, false, i - 2, idct->buffer_height);
357    }
358 
359    for (i = 0; i < 4; ++i) {
360       struct ureg_src s_addr[2];
361       s_addr[0] = ureg_src(l[i][0]);
362       s_addr[1] = ureg_src(l[i][1]);
363       fetch_four(shader, l[i], s_addr, ureg_DECL_sampler(shader, 0), false);
364    }
365 
366    for (i = 0; i < idct->nr_of_render_targets; ++i) {
367       struct ureg_src s_addr[2];
368 
369       increment_addr(shader, r, r_addr, true, true, i - (signed)idct->nr_of_render_targets / 2, VL_BLOCK_HEIGHT);
370 
371       s_addr[0] = ureg_src(r[0]);
372       s_addr[1] = ureg_src(r[1]);
373       fetch_four(shader, r, s_addr, ureg_DECL_sampler(shader, 1), false);
374 
375       for (j = 0; j < 4; ++j) {
376          matrix_mul(shader, ureg_writemask(fragment[i], TGSI_WRITEMASK_X << j), l[j], r);
377       }
378    }
379 
380    for (i = 0; i < 4; ++i) {
381       ureg_release_temporary(shader, l[i][0]);
382       ureg_release_temporary(shader, l[i][1]);
383    }
384    ureg_release_temporary(shader, r[0]);
385    ureg_release_temporary(shader, r[1]);
386 
387    ureg_END(shader);
388 
389    FREE(fragment);
390 
391    return ureg_create_shader_and_destroy(shader, idct->pipe);
392 }
393 
394 void
vl_idct_stage2_vert_shader(struct vl_idct * idct,struct ureg_program * shader,unsigned first_output,struct ureg_dst tex)395 vl_idct_stage2_vert_shader(struct vl_idct *idct, struct ureg_program *shader,
396                            unsigned first_output, struct ureg_dst tex)
397 {
398    struct ureg_src vrect, vpos;
399    struct ureg_src scale;
400    struct ureg_dst t_start;
401    struct ureg_dst o_l_addr[2], o_r_addr[2];
402 
403    vrect = ureg_DECL_vs_input(shader, VS_I_RECT);
404    vpos = ureg_DECL_vs_input(shader, VS_I_VPOS);
405 
406    t_start = ureg_DECL_temporary(shader);
407 
408    --first_output;
409 
410    o_l_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_L_ADDR0);
411    o_l_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_L_ADDR1);
412 
413    o_r_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_R_ADDR0);
414    o_r_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_R_ADDR1);
415 
416    scale = ureg_imm2f(shader,
417       (float)VL_BLOCK_WIDTH / idct->buffer_width,
418       (float)VL_BLOCK_HEIGHT / idct->buffer_height);
419 
420    ureg_MUL(shader, ureg_writemask(tex, TGSI_WRITEMASK_Z),
421       ureg_scalar(vrect, TGSI_SWIZZLE_X),
422       ureg_imm1f(shader, VL_BLOCK_WIDTH / idct->nr_of_render_targets));
423    ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), vpos, scale);
424 
425    calc_addr(shader, o_l_addr, vrect, ureg_imm1f(shader, 0.0f), false, false, VL_BLOCK_WIDTH / 4);
426    calc_addr(shader, o_r_addr, ureg_src(tex), ureg_src(t_start), true, false, idct->buffer_height / 4);
427 
428    ureg_MOV(shader, ureg_writemask(o_r_addr[0], TGSI_WRITEMASK_Z), ureg_src(tex));
429    ureg_MOV(shader, ureg_writemask(o_r_addr[1], TGSI_WRITEMASK_Z), ureg_src(tex));
430 }
431 
432 void
vl_idct_stage2_frag_shader(struct vl_idct * idct,struct ureg_program * shader,unsigned first_input,struct ureg_dst fragment)433 vl_idct_stage2_frag_shader(struct vl_idct *idct, struct ureg_program *shader,
434                            unsigned first_input, struct ureg_dst fragment)
435 {
436    struct ureg_src l_addr[2], r_addr[2];
437 
438    struct ureg_dst l[2], r[2];
439 
440    --first_input;
441 
442    l_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_L_ADDR0, TGSI_INTERPOLATE_LINEAR);
443    l_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_L_ADDR1, TGSI_INTERPOLATE_LINEAR);
444 
445    r_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_R_ADDR0, TGSI_INTERPOLATE_LINEAR);
446    r_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_R_ADDR1, TGSI_INTERPOLATE_LINEAR);
447 
448    l[0] = ureg_DECL_temporary(shader);
449    l[1] = ureg_DECL_temporary(shader);
450    r[0] = ureg_DECL_temporary(shader);
451    r[1] = ureg_DECL_temporary(shader);
452 
453    fetch_four(shader, l, l_addr, ureg_DECL_sampler(shader, 1), false);
454    fetch_four(shader, r, r_addr, ureg_DECL_sampler(shader, 0), true);
455 
456    matrix_mul(shader, fragment, l, r);
457 
458    ureg_release_temporary(shader, l[0]);
459    ureg_release_temporary(shader, l[1]);
460    ureg_release_temporary(shader, r[0]);
461    ureg_release_temporary(shader, r[1]);
462 }
463 
464 static bool
init_shaders(struct vl_idct * idct)465 init_shaders(struct vl_idct *idct)
466 {
467    idct->vs_mismatch = create_mismatch_vert_shader(idct);
468    if (!idct->vs_mismatch)
469       goto error_vs_mismatch;
470 
471    idct->fs_mismatch = create_mismatch_frag_shader(idct);
472    if (!idct->fs_mismatch)
473       goto error_fs_mismatch;
474 
475    idct->vs = create_stage1_vert_shader(idct);
476    if (!idct->vs)
477       goto error_vs;
478 
479    idct->fs = create_stage1_frag_shader(idct);
480    if (!idct->fs)
481       goto error_fs;
482 
483    return true;
484 
485 error_fs:
486    idct->pipe->delete_vs_state(idct->pipe, idct->vs);
487 
488 error_vs:
489    idct->pipe->delete_vs_state(idct->pipe, idct->vs_mismatch);
490 
491 error_fs_mismatch:
492    idct->pipe->delete_vs_state(idct->pipe, idct->fs);
493 
494 error_vs_mismatch:
495    return false;
496 }
497 
498 static void
cleanup_shaders(struct vl_idct * idct)499 cleanup_shaders(struct vl_idct *idct)
500 {
501    idct->pipe->delete_vs_state(idct->pipe, idct->vs_mismatch);
502    idct->pipe->delete_fs_state(idct->pipe, idct->fs_mismatch);
503    idct->pipe->delete_vs_state(idct->pipe, idct->vs);
504    idct->pipe->delete_fs_state(idct->pipe, idct->fs);
505 }
506 
507 static bool
init_state(struct vl_idct * idct)508 init_state(struct vl_idct *idct)
509 {
510    struct pipe_blend_state blend;
511    struct pipe_rasterizer_state rs_state;
512    struct pipe_sampler_state sampler;
513    unsigned i;
514 
515    assert(idct);
516 
517    memset(&rs_state, 0, sizeof(rs_state));
518    rs_state.point_size = 1;
519    rs_state.gl_rasterization_rules = true;
520    rs_state.depth_clip = 1;
521    idct->rs_state = idct->pipe->create_rasterizer_state(idct->pipe, &rs_state);
522    if (!idct->rs_state)
523       goto error_rs_state;
524 
525    memset(&blend, 0, sizeof blend);
526 
527    blend.independent_blend_enable = 0;
528    blend.rt[0].blend_enable = 0;
529    blend.rt[0].rgb_func = PIPE_BLEND_ADD;
530    blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
531    blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
532    blend.rt[0].alpha_func = PIPE_BLEND_ADD;
533    blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
534    blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
535    blend.logicop_enable = 0;
536    blend.logicop_func = PIPE_LOGICOP_CLEAR;
537    /* Needed to allow color writes to FB, even if blending disabled */
538    blend.rt[0].colormask = PIPE_MASK_RGBA;
539    blend.dither = 0;
540    idct->blend = idct->pipe->create_blend_state(idct->pipe, &blend);
541    if (!idct->blend)
542       goto error_blend;
543 
544    for (i = 0; i < 2; ++i) {
545       memset(&sampler, 0, sizeof(sampler));
546       sampler.wrap_s = PIPE_TEX_WRAP_REPEAT;
547       sampler.wrap_t = PIPE_TEX_WRAP_REPEAT;
548       sampler.wrap_r = PIPE_TEX_WRAP_REPEAT;
549       sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
550       sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
551       sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
552       sampler.compare_mode = PIPE_TEX_COMPARE_NONE;
553       sampler.compare_func = PIPE_FUNC_ALWAYS;
554       sampler.normalized_coords = 1;
555       idct->samplers[i] = idct->pipe->create_sampler_state(idct->pipe, &sampler);
556       if (!idct->samplers[i])
557          goto error_samplers;
558    }
559 
560    return true;
561 
562 error_samplers:
563    for (i = 0; i < 2; ++i)
564       if (idct->samplers[i])
565          idct->pipe->delete_sampler_state(idct->pipe, idct->samplers[i]);
566 
567    idct->pipe->delete_rasterizer_state(idct->pipe, idct->rs_state);
568 
569 error_blend:
570    idct->pipe->delete_blend_state(idct->pipe, idct->blend);
571 
572 error_rs_state:
573    return false;
574 }
575 
576 static void
cleanup_state(struct vl_idct * idct)577 cleanup_state(struct vl_idct *idct)
578 {
579    unsigned i;
580 
581    for (i = 0; i < 2; ++i)
582       idct->pipe->delete_sampler_state(idct->pipe, idct->samplers[i]);
583 
584    idct->pipe->delete_rasterizer_state(idct->pipe, idct->rs_state);
585    idct->pipe->delete_blend_state(idct->pipe, idct->blend);
586 }
587 
588 static bool
init_source(struct vl_idct * idct,struct vl_idct_buffer * buffer)589 init_source(struct vl_idct *idct, struct vl_idct_buffer *buffer)
590 {
591    struct pipe_resource *tex;
592    struct pipe_surface surf_templ;
593 
594    assert(idct && buffer);
595 
596    tex = buffer->sampler_views.individual.source->texture;
597 
598    buffer->fb_state_mismatch.width = tex->width0;
599    buffer->fb_state_mismatch.height = tex->height0;
600    buffer->fb_state_mismatch.nr_cbufs = 1;
601 
602    memset(&surf_templ, 0, sizeof(surf_templ));
603    surf_templ.format = tex->format;
604    surf_templ.u.tex.first_layer = 0;
605    surf_templ.u.tex.last_layer = 0;
606    surf_templ.usage = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET;
607    buffer->fb_state_mismatch.cbufs[0] = idct->pipe->create_surface(idct->pipe, tex, &surf_templ);
608 
609    buffer->viewport_mismatch.scale[0] = tex->width0;
610    buffer->viewport_mismatch.scale[1] = tex->height0;
611    buffer->viewport_mismatch.scale[2] = 1;
612    buffer->viewport_mismatch.scale[3] = 1;
613 
614    return true;
615 }
616 
617 static void
cleanup_source(struct vl_idct_buffer * buffer)618 cleanup_source(struct vl_idct_buffer *buffer)
619 {
620    assert(buffer);
621 
622    pipe_surface_reference(&buffer->fb_state_mismatch.cbufs[0], NULL);
623 
624    pipe_sampler_view_reference(&buffer->sampler_views.individual.source, NULL);
625 }
626 
627 static bool
init_intermediate(struct vl_idct * idct,struct vl_idct_buffer * buffer)628 init_intermediate(struct vl_idct *idct, struct vl_idct_buffer *buffer)
629 {
630    struct pipe_resource *tex;
631    struct pipe_surface surf_templ;
632    unsigned i;
633 
634    assert(idct && buffer);
635 
636    tex = buffer->sampler_views.individual.intermediate->texture;
637 
638    buffer->fb_state.width = tex->width0;
639    buffer->fb_state.height = tex->height0;
640    buffer->fb_state.nr_cbufs = idct->nr_of_render_targets;
641    for(i = 0; i < idct->nr_of_render_targets; ++i) {
642       memset(&surf_templ, 0, sizeof(surf_templ));
643       surf_templ.format = tex->format;
644       surf_templ.u.tex.first_layer = i;
645       surf_templ.u.tex.last_layer = i;
646       surf_templ.usage = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET;
647       buffer->fb_state.cbufs[i] = idct->pipe->create_surface(
648          idct->pipe, tex, &surf_templ);
649 
650       if (!buffer->fb_state.cbufs[i])
651          goto error_surfaces;
652    }
653 
654    buffer->viewport.scale[0] = tex->width0;
655    buffer->viewport.scale[1] = tex->height0;
656    buffer->viewport.scale[2] = 1;
657    buffer->viewport.scale[3] = 1;
658 
659    return true;
660 
661 error_surfaces:
662    for(i = 0; i < idct->nr_of_render_targets; ++i)
663       pipe_surface_reference(&buffer->fb_state.cbufs[i], NULL);
664 
665    return false;
666 }
667 
668 static void
cleanup_intermediate(struct vl_idct_buffer * buffer)669 cleanup_intermediate(struct vl_idct_buffer *buffer)
670 {
671    unsigned i;
672 
673    assert(buffer);
674 
675    for(i = 0; i < PIPE_MAX_COLOR_BUFS; ++i)
676       pipe_surface_reference(&buffer->fb_state.cbufs[i], NULL);
677 
678    pipe_sampler_view_reference(&buffer->sampler_views.individual.intermediate, NULL);
679 }
680 
681 struct pipe_sampler_view *
vl_idct_upload_matrix(struct pipe_context * pipe,float scale)682 vl_idct_upload_matrix(struct pipe_context *pipe, float scale)
683 {
684    struct pipe_resource tex_templ, *matrix;
685    struct pipe_sampler_view sv_templ, *sv;
686    struct pipe_transfer *buf_transfer;
687    unsigned i, j, pitch;
688    float *f;
689 
690    struct pipe_box rect =
691    {
692       0, 0, 0,
693       VL_BLOCK_WIDTH / 4,
694       VL_BLOCK_HEIGHT,
695       1
696    };
697 
698    assert(pipe);
699 
700    memset(&tex_templ, 0, sizeof(tex_templ));
701    tex_templ.target = PIPE_TEXTURE_2D;
702    tex_templ.format = PIPE_FORMAT_R32G32B32A32_FLOAT;
703    tex_templ.last_level = 0;
704    tex_templ.width0 = 2;
705    tex_templ.height0 = 8;
706    tex_templ.depth0 = 1;
707    tex_templ.array_size = 1;
708    tex_templ.usage = PIPE_USAGE_IMMUTABLE;
709    tex_templ.bind = PIPE_BIND_SAMPLER_VIEW;
710    tex_templ.flags = 0;
711 
712    matrix = pipe->screen->resource_create(pipe->screen, &tex_templ);
713    if (!matrix)
714       goto error_matrix;
715 
716    buf_transfer = pipe->get_transfer
717    (
718       pipe, matrix,
719       0, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE,
720       &rect
721    );
722    if (!buf_transfer)
723       goto error_transfer;
724 
725    pitch = buf_transfer->stride / sizeof(float);
726 
727    f = pipe->transfer_map(pipe, buf_transfer);
728    if (!f)
729       goto error_map;
730 
731    for(i = 0; i < VL_BLOCK_HEIGHT; ++i)
732       for(j = 0; j < VL_BLOCK_WIDTH; ++j)
733          // transpose and scale
734          f[i * pitch + j] = ((const float (*)[8])const_matrix)[j][i] * scale;
735 
736    pipe->transfer_unmap(pipe, buf_transfer);
737    pipe->transfer_destroy(pipe, buf_transfer);
738 
739    memset(&sv_templ, 0, sizeof(sv_templ));
740    u_sampler_view_default_template(&sv_templ, matrix, matrix->format);
741    sv = pipe->create_sampler_view(pipe, matrix, &sv_templ);
742    pipe_resource_reference(&matrix, NULL);
743    if (!sv)
744       goto error_map;
745 
746    return sv;
747 
748 error_map:
749    pipe->transfer_destroy(pipe, buf_transfer);
750 
751 error_transfer:
752    pipe_resource_reference(&matrix, NULL);
753 
754 error_matrix:
755    return NULL;
756 }
757 
vl_idct_init(struct vl_idct * idct,struct pipe_context * pipe,unsigned buffer_width,unsigned buffer_height,unsigned nr_of_render_targets,struct pipe_sampler_view * matrix,struct pipe_sampler_view * transpose)758 bool vl_idct_init(struct vl_idct *idct, struct pipe_context *pipe,
759                   unsigned buffer_width, unsigned buffer_height,
760                   unsigned nr_of_render_targets,
761                   struct pipe_sampler_view *matrix,
762                   struct pipe_sampler_view *transpose)
763 {
764    assert(idct && pipe);
765    assert(matrix && transpose);
766 
767    idct->pipe = pipe;
768    idct->buffer_width = buffer_width;
769    idct->buffer_height = buffer_height;
770    idct->nr_of_render_targets = nr_of_render_targets;
771 
772    pipe_sampler_view_reference(&idct->matrix, matrix);
773    pipe_sampler_view_reference(&idct->transpose, transpose);
774 
775    if(!init_shaders(idct))
776       return false;
777 
778    if(!init_state(idct)) {
779       cleanup_shaders(idct);
780       return false;
781    }
782 
783    return true;
784 }
785 
786 void
vl_idct_cleanup(struct vl_idct * idct)787 vl_idct_cleanup(struct vl_idct *idct)
788 {
789    cleanup_shaders(idct);
790    cleanup_state(idct);
791 
792    pipe_sampler_view_reference(&idct->matrix, NULL);
793    pipe_sampler_view_reference(&idct->transpose, NULL);
794 }
795 
796 bool
vl_idct_init_buffer(struct vl_idct * idct,struct vl_idct_buffer * buffer,struct pipe_sampler_view * source,struct pipe_sampler_view * intermediate)797 vl_idct_init_buffer(struct vl_idct *idct, struct vl_idct_buffer *buffer,
798                     struct pipe_sampler_view *source,
799                     struct pipe_sampler_view *intermediate)
800 {
801    assert(buffer && idct);
802    assert(source && intermediate);
803 
804    memset(buffer, 0, sizeof(struct vl_idct_buffer));
805 
806    pipe_sampler_view_reference(&buffer->sampler_views.individual.matrix, idct->matrix);
807    pipe_sampler_view_reference(&buffer->sampler_views.individual.source, source);
808    pipe_sampler_view_reference(&buffer->sampler_views.individual.transpose, idct->transpose);
809    pipe_sampler_view_reference(&buffer->sampler_views.individual.intermediate, intermediate);
810 
811    if (!init_source(idct, buffer))
812       return false;
813 
814    if (!init_intermediate(idct, buffer))
815       return false;
816 
817    return true;
818 }
819 
820 void
vl_idct_cleanup_buffer(struct vl_idct_buffer * buffer)821 vl_idct_cleanup_buffer(struct vl_idct_buffer *buffer)
822 {
823    assert(buffer);
824 
825    cleanup_source(buffer);
826    cleanup_intermediate(buffer);
827 
828    pipe_sampler_view_reference(&buffer->sampler_views.individual.matrix, NULL);
829    pipe_sampler_view_reference(&buffer->sampler_views.individual.transpose, NULL);
830 }
831 
832 void
vl_idct_flush(struct vl_idct * idct,struct vl_idct_buffer * buffer,unsigned num_instances)833 vl_idct_flush(struct vl_idct *idct, struct vl_idct_buffer *buffer, unsigned num_instances)
834 {
835    assert(buffer);
836 
837    idct->pipe->bind_rasterizer_state(idct->pipe, idct->rs_state);
838    idct->pipe->bind_blend_state(idct->pipe, idct->blend);
839    idct->pipe->bind_fragment_sampler_states(idct->pipe, 2, idct->samplers);
840    idct->pipe->set_fragment_sampler_views(idct->pipe, 2, buffer->sampler_views.stage[0]);
841 
842    /* mismatch control */
843    idct->pipe->set_framebuffer_state(idct->pipe, &buffer->fb_state_mismatch);
844    idct->pipe->set_viewport_state(idct->pipe, &buffer->viewport_mismatch);
845    idct->pipe->bind_vs_state(idct->pipe, idct->vs_mismatch);
846    idct->pipe->bind_fs_state(idct->pipe, idct->fs_mismatch);
847    util_draw_arrays_instanced(idct->pipe, PIPE_PRIM_POINTS, 0, 1, 0, num_instances);
848 
849    /* first stage */
850    idct->pipe->set_framebuffer_state(idct->pipe, &buffer->fb_state);
851    idct->pipe->set_viewport_state(idct->pipe, &buffer->viewport);
852    idct->pipe->bind_vs_state(idct->pipe, idct->vs);
853    idct->pipe->bind_fs_state(idct->pipe, idct->fs);
854    util_draw_arrays_instanced(idct->pipe, PIPE_PRIM_QUADS, 0, 4, 0, num_instances);
855 }
856 
857 void
vl_idct_prepare_stage2(struct vl_idct * idct,struct vl_idct_buffer * buffer)858 vl_idct_prepare_stage2(struct vl_idct *idct, struct vl_idct_buffer *buffer)
859 {
860    assert(buffer);
861 
862    /* second stage */
863    idct->pipe->bind_rasterizer_state(idct->pipe, idct->rs_state);
864    idct->pipe->bind_fragment_sampler_states(idct->pipe, 2, idct->samplers);
865    idct->pipe->set_fragment_sampler_views(idct->pipe, 2, buffer->sampler_views.stage[1]);
866 }
867 
868