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1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrPathRendering_DEFINED
9 #define GrPathRendering_DEFINED
10 
11 #include "SkPath.h"
12 #include "GrGpu.h"
13 #include "GrPathRange.h"
14 #include "GrPipeline.h"
15 
16 class SkDescriptor;
17 class SkTypeface;
18 class GrPath;
19 class GrStencilSettings;
20 class GrStrokeInfo;
21 
22 /**
23  * Abstract class wrapping HW path rendering API.
24  *
25  * The subclasses of this class use the possible HW API to render paths (as opposed to path
26  * rendering implemented in Skia on top of a "3d" HW API).
27  * The subclasses hold the global state needed to render paths, including shadow of the global HW
28  * API state. Similar to GrGpu.
29  *
30  * It is expected that the lifetimes of GrGpuXX and GrXXPathRendering are the same. The call context
31  * interface (eg.  * the concrete instance of GrGpu subclass) should be provided to the instance
32  * during construction.
33  */
34 class GrPathRendering {
35 public:
~GrPathRendering()36     virtual ~GrPathRendering() { }
37 
38     typedef GrPathRange::PathIndexType PathIndexType;
39 
40     enum PathTransformType {
41         kNone_PathTransformType,        //!< []
42         kTranslateX_PathTransformType,  //!< [kMTransX]
43         kTranslateY_PathTransformType,  //!< [kMTransY]
44         kTranslate_PathTransformType,   //!< [kMTransX, kMTransY]
45         kAffine_PathTransformType,      //!< [kMScaleX, kMSkewX, kMTransX, kMSkewY, kMScaleY, kMTransY]
46 
47         kLast_PathTransformType = kAffine_PathTransformType
48     };
49 
PathTransformSize(PathTransformType type)50     static inline int PathTransformSize(PathTransformType type) {
51         switch (type) {
52             case kNone_PathTransformType:
53                 return 0;
54             case kTranslateX_PathTransformType:
55             case kTranslateY_PathTransformType:
56                 return 1;
57             case kTranslate_PathTransformType:
58                 return 2;
59             case kAffine_PathTransformType:
60                 return 6;
61 
62             default:
63                 SkFAIL("Unknown path transform type");
64                 return 0;
65         }
66     }
67 
68     // No native support for inverse at this time
69     enum FillType {
70         /** Specifies that "inside" is computed by a non-zero sum of signed
71             edge crossings
72         */
73         kWinding_FillType,
74         /** Specifies that "inside" is computed by an odd number of edge
75             crossings
76         */
77         kEvenOdd_FillType,
78     };
79 
80     /**
81      * Creates a new gpu path, based on the specified path and stroke and returns it.
82      * The caller owns a ref on the returned path which must be balanced by a call to unref.
83      *
84      * @param skPath the path geometry.
85      * @param stroke the path stroke.
86      * @return a new path.
87      */
88     virtual GrPath* createPath(const SkPath&, const GrStrokeInfo&) = 0;
89 
90     /**
91      * Creates a range of gpu paths with a common stroke. The caller owns a ref on the
92      * returned path range which must be balanced by a call to unref.
93      *
94      * @param PathGenerator class that generates SkPath objects for each path in the range.
95      * @param GrStrokeInfo   the common stroke applied to each path in the range.
96      * @return a new path range.
97      */
98     virtual GrPathRange* createPathRange(GrPathRange::PathGenerator*, const GrStrokeInfo&) = 0;
99 
100     /**
101      * Creates a range of glyph paths, indexed by glyph id. The glyphs will have an
102      * inverted y-direction in order to match the raw font path data. The caller owns
103      * a ref on the returned path range which must be balanced by a call to unref.
104      *
105      * @param SkTypeface   Typeface that defines the glyphs.
106      *                     If null, the default typeface will be used.
107      *
108      * @param SkDescriptor Additional font configuration that specifies the font's size,
109      *                     stroke, and other flags. This will generally come from an
110      *                     SkGlyphCache.
111      *
112      *                     It is recommended to leave this value null when possible, in
113      *                     which case the glyphs will be loaded directly from the font's
114      *                     raw path data and sized at SkPaint::kCanonicalTextSizeForPaths.
115      *                     This will result in less memory usage and more efficient paths.
116      *
117      *                     If non-null, the glyph paths will match the font descriptor,
118      *                     including with the stroke information baked directly into
119      *                     the outlines.
120      *
121      * @param GrStrokeInfo Common stroke that the GPU will apply to every path. Note that
122      *                     if the glyph outlines contain baked-in strokes from the font
123      *                     descriptor, the GPU stroke will be applied on top of those
124      *                     outlines.
125      *
126      * @return a new path range populated with glyphs.
127      */
128     GrPathRange* createGlyphs(const SkTypeface*, const SkDescriptor*, const GrStrokeInfo&);
129 
130     /** None of these params are optional, pointers used just to avoid making copies. */
131     struct StencilPathArgs {
StencilPathArgsStencilPathArgs132         StencilPathArgs(bool useHWAA,
133                         GrRenderTarget* renderTarget,
134                         const SkMatrix* viewMatrix,
135                         const GrScissorState* scissor,
136                         const GrStencilSettings* stencil)
137             : fUseHWAA(useHWAA)
138             , fRenderTarget(renderTarget)
139             , fViewMatrix(viewMatrix)
140             , fScissor(scissor)
141             , fStencil(stencil) {
142         }
143         bool fUseHWAA;
144         GrRenderTarget* fRenderTarget;
145         const SkMatrix* fViewMatrix;
146         const GrScissorState* fScissor;
147         const GrStencilSettings* fStencil;
148     };
149 
stencilPath(const StencilPathArgs & args,const GrPath * path)150     void stencilPath(const StencilPathArgs& args, const GrPath* path) {
151         fGpu->handleDirtyContext();
152         this->onStencilPath(args, path);
153     }
154 
155     struct DrawPathArgs : public GrGpu::DrawArgs {
DrawPathArgsDrawPathArgs156         DrawPathArgs(const GrPrimitiveProcessor* primProc,
157                      const GrPipeline* pipeline,
158                      const GrProgramDesc* desc,
159                      const GrStencilSettings* stencil)
160             : DrawArgs(primProc, pipeline, desc)
161             , fStencil(stencil) {
162         }
163 
164         const GrStencilSettings* fStencil;
165     };
166 
drawPath(const DrawPathArgs & args,const GrPath * path)167     void drawPath(const DrawPathArgs& args, const GrPath* path) {
168         fGpu->handleDirtyContext();
169         if (GrXferBarrierType barrierType = args.fPipeline->xferBarrierType(*fGpu->caps())) {
170             fGpu->xferBarrier(args.fPipeline->getRenderTarget(), barrierType);
171         }
172         this->onDrawPath(args, path);
173     }
174 
drawPaths(const DrawPathArgs & args,const GrPathRange * pathRange,const void * indices,PathIndexType indexType,const float transformValues[],PathTransformType transformType,int count)175     void drawPaths(const DrawPathArgs& args, const GrPathRange* pathRange, const void* indices,
176                    PathIndexType indexType, const float transformValues[],
177                    PathTransformType transformType, int count) {
178         fGpu->handleDirtyContext();
179         if (GrXferBarrierType barrierType = args.fPipeline->xferBarrierType(*fGpu->caps())) {
180             fGpu->xferBarrier(args.fPipeline->getRenderTarget(), barrierType);
181         }
182 #ifdef SK_DEBUG
183         pathRange->assertPathsLoaded(indices, indexType, count);
184 #endif
185         this->onDrawPaths(args, pathRange, indices, indexType, transformValues, transformType,
186                           count);
187     }
188 
189 protected:
GrPathRendering(GrGpu * gpu)190     GrPathRendering(GrGpu* gpu)
191         : fGpu(gpu) {
192     }
193     virtual void onStencilPath(const StencilPathArgs&, const GrPath*) = 0;
194     virtual void onDrawPath(const DrawPathArgs&, const GrPath*) = 0;
195     virtual void onDrawPaths(const DrawPathArgs&, const GrPathRange*, const void*, PathIndexType,
196                              const float[], PathTransformType, int) = 0;
197 
198     GrGpu* fGpu;
199 private:
200     GrPathRendering& operator=(const GrPathRendering&);
201 };
202 
203 #endif
204