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1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrTessellator_DEFINED
9 #define GrTessellator_DEFINED
10 
11 #include "SkPath.h"
12 #include "GrResourceProvider.h"
13 
14 /**
15  * Provides utility functions for converting paths to a collection of triangles.
16  */
17 
18 #define TESSELLATOR_WIREFRAME 0
19 
20 namespace GrTessellator {
21 
22 struct WindingVertex {
23     SkPoint fPos;
24     int fWinding;
25 };
26 
27 // Triangulates a path to an array of vertices. Each triangle is represented as a set of three
28 // WindingVertex entries, each of which contains the position and winding count (which is the same
29 // for all three vertices of a triangle). The 'verts' out parameter is set to point to the resultant
30 // vertex array. CALLER IS RESPONSIBLE for deleting this buffer to avoid a memory leak!
31 int PathToVertices(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds,
32                    WindingVertex** verts);
33 
34 int PathToTriangles(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds,
35                     GrResourceProvider* resourceProvider,
36                     SkAutoTUnref<GrVertexBuffer>& vertexBuffer, bool canMapVB, bool* isLinear);
37 
38 }
39 
40 #endif
41