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1 /*
2  * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3  * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice including the dates of first publication and
13  * either this permission notice or a reference to
14  * http://oss.sgi.com/projects/FreeB/
15  * shall be included in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20  * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23  * SOFTWARE.
24  *
25  * Except as contained in this notice, the name of Silicon Graphics, Inc.
26  * shall not be used in advertising or otherwise to promote the sale, use or
27  * other dealings in this Software without prior written authorization from
28  * Silicon Graphics, Inc.
29  */
30 
31 /**
32  * \file glxclient.h
33  * Direct rendering support added by Precision Insight, Inc.
34  *
35  * \author Kevin E. Martin <kevin@precisioninsight.com>
36  */
37 
38 #ifndef _GLX_client_h_
39 #define _GLX_client_h_
40 #include <X11/Xproto.h>
41 #include <X11/Xlibint.h>
42 #include <X11/Xfuncproto.h>
43 #include <X11/extensions/extutil.h>
44 #define GLX_GLXEXT_PROTOTYPES
45 #include <GL/glx.h>
46 #include <GL/glxext.h>
47 #include <string.h>
48 #include <stdlib.h>
49 #include <stdio.h>
50 #ifdef WIN32
51 #include <stdint.h>
52 #endif
53 #include "GL/glxproto.h"
54 #include "glxconfig.h"
55 #include "glxhash.h"
56 #if defined( HAVE_PTHREAD )
57 # include <pthread.h>
58 #endif
59 
60 #include "glxextensions.h"
61 
62 #define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0]))
63 
64 #define GLX_MAJOR_VERSION 1       /* current version numbers */
65 #define GLX_MINOR_VERSION 4
66 
67 #define __GLX_MAX_TEXTURE_UNITS 32
68 
69 struct glx_display;
70 struct glx_context;
71 
72 /************************************************************************/
73 
74 #ifdef GLX_DIRECT_RENDERING
75 
76 extern void DRI_glXUseXFont(struct glx_context *ctx,
77 			    Font font, int first, int count, int listbase);
78 
79 #endif
80 
81 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
82 
83 /**
84  * Display dependent methods.  This structure is initialized during the
85  * \c driCreateDisplay call.
86  */
87 typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
88 typedef struct __GLXDRIscreenRec __GLXDRIscreen;
89 typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
90 
91 struct __GLXDRIdisplayRec
92 {
93     /**
94      * Method to destroy the private DRI display data.
95      */
96    void (*destroyDisplay) (__GLXDRIdisplay * display);
97 
98    struct glx_screen *(*createScreen)(int screen, struct glx_display * priv);
99 };
100 
101 struct __GLXDRIscreenRec {
102 
103    void (*destroyScreen)(struct glx_screen *psc);
104 
105    struct glx_context *(*createContext)(struct glx_screen *psc,
106 					struct glx_config *config,
107 					struct glx_context *shareList,
108 					int renderType);
109 
110    __GLXDRIdrawable *(*createDrawable)(struct glx_screen *psc,
111 				       XID drawable,
112 				       GLXDrawable glxDrawable,
113 				       struct glx_config *config);
114 
115    int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc,
116 			  int64_t divisor, int64_t remainder);
117    void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
118 			 int x, int y, int width, int height);
119    int (*getDrawableMSC)(struct glx_screen *psc, __GLXDRIdrawable *pdraw,
120 			 int64_t *ust, int64_t *msc, int64_t *sbc);
121    int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc,
122 		     int64_t divisor, int64_t remainder, int64_t *ust,
123 		     int64_t *msc, int64_t *sbc);
124    int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
125 		     int64_t *msc, int64_t *sbc);
126    int (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval);
127    int (*getSwapInterval)(__GLXDRIdrawable *pdraw);
128 };
129 
130 struct __GLXDRIdrawableRec
131 {
132    void (*destroyDrawable) (__GLXDRIdrawable * drawable);
133 
134    XID xDrawable;
135    XID drawable;
136    struct glx_screen *psc;
137    GLenum textureTarget;
138    GLenum textureFormat;        /* EXT_texture_from_pixmap support */
139    unsigned long eventMask;
140    int refcount;
141 };
142 
143 /*
144 ** Function to create and DRI display data and initialize the display
145 ** dependent methods.
146 */
147 extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy);
148 extern __GLXDRIdisplay *driCreateDisplay(Display * dpy);
149 extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy);
150 extern void dri2InvalidateBuffers(Display *dpy, XID drawable);
151 extern unsigned dri2GetSwapEventType(Display *dpy, XID drawable);
152 
153 
154 /*
155 ** Functions to obtain driver configuration information from a direct
156 ** rendering client application
157 */
158 extern const char *glXGetScreenDriver(Display * dpy, int scrNum);
159 
160 extern const char *glXGetDriverConfig(const char *driverName);
161 
162 #endif
163 
164 /************************************************************************/
165 
166 #define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
167 
168 typedef struct __GLXpixelStoreModeRec
169 {
170    GLboolean swapEndian;
171    GLboolean lsbFirst;
172    GLuint rowLength;
173    GLuint imageHeight;
174    GLuint imageDepth;
175    GLuint skipRows;
176    GLuint skipPixels;
177    GLuint skipImages;
178    GLuint alignment;
179 } __GLXpixelStoreMode;
180 
181 
182 typedef struct __GLXattributeRec
183 {
184    GLuint mask;
185 
186     /**
187      * Pixel storage state.  Most of the pixel store mode state is kept
188      * here and used by the client code to manage the packing and
189      * unpacking of data sent to/received from the server.
190      */
191    __GLXpixelStoreMode storePack, storeUnpack;
192 
193     /**
194      * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
195      * disabled?
196      */
197    GLboolean NoDrawArraysProtocol;
198 
199     /**
200      * Vertex Array storage state.  The vertex array component
201      * state is stored here and is used to manage the packing of
202      * DrawArrays data sent to the server.
203      */
204    struct array_state_vector *array_state;
205 } __GLXattribute;
206 
207 typedef struct __GLXattributeMachineRec
208 {
209    __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
210    __GLXattribute **stackPointer;
211 } __GLXattributeMachine;
212 
213 struct glx_context_vtable {
214    void (*destroy)(struct glx_context *ctx);
215    int (*bind)(struct glx_context *context, struct glx_context *old,
216 	       GLXDrawable draw, GLXDrawable read);
217    void (*unbind)(struct glx_context *context, struct glx_context *new_ctx);
218    void (*wait_gl)(struct glx_context *ctx);
219    void (*wait_x)(struct glx_context *ctx);
220    void (*use_x_font)(struct glx_context *ctx,
221 		      Font font, int first, int count, int listBase);
222    void (*bind_tex_image)(Display * dpy,
223 			  GLXDrawable drawable,
224 			  int buffer, const int *attrib_list);
225    void (*release_tex_image)(Display * dpy, GLXDrawable drawable, int buffer);
226    void * (*get_proc_address)(const char *symbol);
227 };
228 
229 /**
230  * GLX state that needs to be kept on the client.  One of these records
231  * exist for each context that has been made current by this client.
232  */
233 struct glx_context
234 {
235     /**
236      * \name Drawing command buffer.
237      *
238      * Drawing commands are packed into this buffer before being sent as a
239      * single GLX protocol request.  The buffer is sent when it overflows or
240      * is flushed by \c __glXFlushRenderBuffer.  \c pc is the next location
241      * in the buffer to be filled.  \c limit is described above in the buffer
242      * slop discussion.
243      *
244      * Commands that require large amounts of data to be transfered will
245      * also use this buffer to hold a header that describes the large
246      * command.
247      *
248      * These must be the first 6 fields since they are static initialized
249      * in the dummy context in glxext.c
250      */
251    /*@{ */
252    GLubyte *buf;
253    GLubyte *pc;
254    GLubyte *limit;
255    GLubyte *bufEnd;
256    GLint bufSize;
257    /*@} */
258 
259    const struct glx_context_vtable *vtable;
260 
261     /**
262      * The XID of this rendering context.  When the context is created a
263      * new XID is allocated.  This is set to None when the context is
264      * destroyed but is still current to some thread. In this case the
265      * context will be freed on next MakeCurrent.
266      */
267    XID xid;
268 
269     /**
270      * The XID of the \c shareList context.
271      */
272    XID share_xid;
273 
274     /**
275      * Screen number.
276      */
277    GLint screen;
278    struct glx_screen *psc;
279 
280     /**
281      * \c GL_TRUE if the context was created with ImportContext, which
282      * means the server-side context was created by another X client.
283      */
284    GLboolean imported;
285 
286     /**
287      * The context tag returned by MakeCurrent when this context is made
288      * current. This tag is used to identify the context that a thread has
289      * current so that proper server context management can be done.  It is
290      * used for all context specific commands (i.e., \c Render, \c RenderLarge,
291      * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
292      * context)).
293      */
294    GLXContextTag currentContextTag;
295 
296     /**
297      * \name Rendering mode
298      *
299      * The rendering mode is kept on the client as well as the server.
300      * When \c glRenderMode is called, the buffer associated with the
301      * previous rendering mode (feedback or select) is filled.
302      */
303    /*@{ */
304    GLenum renderMode;
305    GLfloat *feedbackBuf;
306    GLuint *selectBuf;
307    /*@} */
308 
309     /**
310      * Fill newImage with the unpacked form of \c oldImage getting it
311      * ready for transport to the server.
312      */
313    void (*fillImage) (struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
314                       GLenum, const GLvoid *, GLubyte *, GLubyte *);
315 
316     /**
317      * Client side attribs.
318      */
319    __GLXattributeMachine attributes;
320 
321     /**
322      * Client side error code.  This is set when client side gl API
323      * routines need to set an error because of a bad enumerant or
324      * running out of memory, etc.
325      */
326    GLenum error;
327 
328     /**
329      * Whether this context does direct rendering.
330      */
331    Bool isDirect;
332 
333 #if defined(GLX_DIRECT_RENDERING) && defined(GLX_USE_APPLEGL)
334    void *driContext;
335 #endif
336 
337     /**
338      * \c dpy of current display for this context.  Will be \c NULL if not
339      * current to any display, or if this is the "dummy context".
340      */
341    Display *currentDpy;
342 
343     /**
344      * The current drawable for this context.  Will be None if this
345      * context is not current to any drawable.  currentReadable is below.
346      */
347    GLXDrawable currentDrawable;
348 
349     /**
350      * \name GL Constant Strings
351      *
352      * Constant strings that describe the server implementation
353      * These pertain to GL attributes, not to be confused with
354      * GLX versioning attributes.
355      */
356    /*@{ */
357    GLubyte *vendor;
358    GLubyte *renderer;
359    GLubyte *version;
360    GLubyte *extensions;
361    /*@} */
362 
363     /**
364      * Maximum small render command size.  This is the smaller of 64k and
365      * the size of the above buffer.
366      */
367    GLint maxSmallRenderCommandSize;
368 
369     /**
370      * Major opcode for the extension.  Copied here so a lookup isn't
371      * needed.
372      */
373    GLint majorOpcode;
374 
375     /**
376      * Pointer to the config used to create this context.
377      */
378    struct glx_config *config;
379 
380     /**
381      * The current read-drawable for this context.  Will be None if this
382      * context is not current to any drawable.
383      *
384      * \since Internal API version 20030606.
385      */
386    GLXDrawable currentReadable;
387 
388    /**
389     * Pointer to client-state data that is private to libGL.  This is only
390     * used for indirect rendering contexts.
391     *
392     * No internal API version change was made for this change.  Client-side
393     * drivers should NEVER use this data or even care that it exists.
394     */
395    void *client_state_private;
396 
397    /**
398     * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
399     */
400    int renderType;
401 
402    /**
403     * \name Raw server GL version
404     *
405     * True core GL version supported by the server.  This is the raw value
406     * returned by the server, and it may not reflect what is actually
407     * supported (or reported) by the client-side library.
408     */
409    /*@{ */
410    int server_major;        /**< Major version number. */
411    int server_minor;        /**< Minor version number. */
412    /*@} */
413 
414    /**
415     * Number of threads we're currently current in.
416     */
417    unsigned long thread_refcount;
418 
419    char gl_extension_bits[__GL_EXT_BYTES];
420 };
421 
422 extern Bool
423 glx_context_init(struct glx_context *gc,
424 		 struct glx_screen *psc, struct glx_config *fbconfig);
425 
426 #define __glXSetError(gc,code)  \
427    if (!(gc)->error) {          \
428       (gc)->error = code;       \
429    }
430 
431 extern void __glFreeAttributeState(struct glx_context *);
432 
433 /************************************************************************/
434 
435 /**
436  * The size of the largest drawing command known to the implementation
437  * that will use the GLXRender GLX command.  In this case it is
438  * \c glPolygonStipple.
439  */
440 #define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
441 
442 /**
443  * To keep the implementation fast, the code uses a "limit" pointer
444  * to determine when the drawing command buffer is too full to hold
445  * another fixed size command.  This constant defines the amount of
446  * space that must always be available in the drawing command buffer
447  * at all times for the implementation to work.  It is important that
448  * the number be just large enough, but not so large as to reduce the
449  * efficacy of the buffer.  The "+32" is just to keep the code working
450  * in case somebody counts wrong.
451  */
452 #define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
453 
454 /**
455  * This implementation uses a smaller threshold for switching
456  * to the RenderLarge protocol than the protcol requires so that
457  * large copies don't occur.
458  */
459 #define __GLX_RENDER_CMD_SIZE_LIMIT 4096
460 
461 /**
462  * One of these records exists per screen of the display.  It contains
463  * a pointer to the config data for that screen (if the screen supports GL).
464  */
465 struct glx_screen_vtable {
466    struct glx_context *(*create_context)(struct glx_screen *psc,
467 					 struct glx_config *config,
468 					 struct glx_context *shareList,
469 					 int renderType);
470 
471    struct glx_context *(*create_context_attribs)(struct glx_screen *psc,
472 						 struct glx_config *config,
473 						 struct glx_context *shareList,
474 						 unsigned num_attrib,
475 						 const uint32_t *attribs,
476 						 unsigned *error);
477 
478 };
479 
480 struct glx_screen
481 {
482    const struct glx_screen_vtable *vtable;
483 
484     /**
485      * GLX extension string reported by the X-server.
486      */
487    const char *serverGLXexts;
488 
489     /**
490      * GLX extension string to be reported to applications.  This is the
491      * set of extensions that the application can actually use.
492      */
493    char *effectiveGLXexts;
494 
495    struct glx_display *display;
496 
497    Display *dpy;
498    int scr;
499 
500 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
501     /**
502      * Per screen direct rendering interface functions and data.
503      */
504    __GLXDRIscreen *driScreen;
505 #endif
506 
507     /**
508      * Linked list of glx visuals and  fbconfigs for this screen.
509      */
510    struct glx_config *visuals, *configs;
511 
512     /**
513      * Per-screen dynamic GLX extension tracking.  The \c direct_support
514      * field only contains enough bits for 64 extensions.  Should libGL
515      * ever need to track more than 64 GLX extensions, we can safely grow
516      * this field.  The \c struct glx_screen structure is not used outside
517      * libGL.
518      */
519    /*@{ */
520    unsigned char direct_support[8];
521    GLboolean ext_list_first_time;
522    /*@} */
523 
524 };
525 
526 /**
527  * Per display private data.  One of these records exists for each display
528  * that is using the OpenGL (GLX) extension.
529  */
530 struct glx_display
531 {
532    /* The extension protocol codes */
533    XExtCodes *codes;
534    struct glx_display *next;
535 
536     /**
537      * Back pointer to the display
538      */
539    Display *dpy;
540 
541     /**
542      * The \c majorOpcode is common to all connections to the same server.
543      * It is also copied into the context structure.
544      */
545    int majorOpcode;
546 
547     /**
548      * \name Server Version
549      *
550      * Major and minor version returned by the server during initialization.
551      */
552    /*@{ */
553    int majorVersion, minorVersion;
554    /*@} */
555 
556     /**
557      * \name Storage for the servers GLX vendor and versions strings.
558      *
559      * These are the same for all screens on this display. These fields will
560      * be filled in on demand.
561      */
562    /*@{ */
563    const char *serverGLXvendor;
564    const char *serverGLXversion;
565    /*@} */
566 
567     /**
568      * Configurations of visuals for all screens on this display.
569      * Also, per screen data which now includes the server \c GLX_EXTENSION
570      * string.
571      */
572    struct glx_screen **screens;
573 
574    __glxHashTable *glXDrawHash;
575 
576 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
577    __glxHashTable *drawHash;
578 
579     /**
580      * Per display direct rendering interface functions and data.
581      */
582    __GLXDRIdisplay *driswDisplay;
583    __GLXDRIdisplay *driDisplay;
584    __GLXDRIdisplay *dri2Display;
585 #endif
586 };
587 
588 struct glx_drawable {
589    XID xDrawable;
590    XID drawable;
591 
592    uint32_t lastEventSbc;
593    int64_t eventSbcWrap;
594 };
595 
596 extern int
597 glx_screen_init(struct glx_screen *psc,
598 		int screen, struct glx_display * priv);
599 extern void
600 glx_screen_cleanup(struct glx_screen *psc);
601 
602 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
603 extern __GLXDRIdrawable *
604 dri2GetGlxDrawableFromXDrawableId(Display *dpy, XID id);
605 #endif
606 
607 extern GLubyte *__glXFlushRenderBuffer(struct glx_context *, GLubyte *);
608 
609 extern void __glXSendLargeChunk(struct glx_context * gc, GLint requestNumber,
610                                 GLint totalRequests,
611                                 const GLvoid * data, GLint dataLen);
612 
613 extern void __glXSendLargeCommand(struct glx_context *, const GLvoid *, GLint,
614                                   const GLvoid *, GLint);
615 
616 /* Initialize the GLX extension for dpy */
617 extern struct glx_display *__glXInitialize(Display *);
618 
619 extern void __glXPreferEGL(int state);
620 
621 /************************************************************************/
622 
623 extern int __glXDebug;
624 
625 /* This is per-thread storage in an MT environment */
626 #if defined( HAVE_PTHREAD )
627 
628 extern void __glXSetCurrentContext(struct glx_context * c);
629 
630 # if defined( GLX_USE_TLS )
631 
632 extern __thread void *__glX_tls_Context
633    __attribute__ ((tls_model("initial-exec")));
634 
635 #  define __glXGetCurrentContext() __glX_tls_Context
636 
637 # else
638 
639 extern struct glx_context *__glXGetCurrentContext(void);
640 
641 # endif /* defined( GLX_USE_TLS ) */
642 
643 #else
644 
645 extern struct glx_context *__glXcurrentContext;
646 #define __glXGetCurrentContext() __glXcurrentContext
647 #define __glXSetCurrentContext(gc) __glXcurrentContext = gc
648 
649 #endif /* defined( HAVE_PTHREAD ) */
650 
651 extern void __glXSetCurrentContextNull(void);
652 
653 
654 /*
655 ** Global lock for all threads in this address space using the GLX
656 ** extension
657 */
658 #if defined( HAVE_PTHREAD )
659 extern pthread_mutex_t __glXmutex;
660 #define __glXLock()    pthread_mutex_lock(&__glXmutex)
661 #define __glXUnlock()  pthread_mutex_unlock(&__glXmutex)
662 #else
663 #define __glXLock()
664 #define __glXUnlock()
665 #endif
666 
667 /*
668 ** Setup for a command.  Initialize the extension for dpy if necessary.
669 */
670 extern CARD8 __glXSetupForCommand(Display * dpy);
671 
672 /************************************************************************/
673 
674 /*
675 ** Data conversion and packing support.
676 */
677 
678 extern const GLuint __glXDefaultPixelStore[9];
679 
680 /* Send an image to the server using RenderLarge. */
681 extern void __glXSendLargeImage(struct glx_context * gc, GLint compsize, GLint dim,
682                                 GLint width, GLint height, GLint depth,
683                                 GLenum format, GLenum type,
684                                 const GLvoid * src, GLubyte * pc,
685                                 GLubyte * modes);
686 
687 /* Return the size, in bytes, of some pixel data */
688 extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
689 
690 /* Return the number of elements per group of a specified format*/
691 extern GLint __glElementsPerGroup(GLenum format, GLenum type);
692 
693 /* Return the number of bytes per element, based on the element type (other
694 ** than GL_BITMAP).
695 */
696 extern GLint __glBytesPerElement(GLenum type);
697 
698 /*
699 ** Fill the transport buffer with the data from the users buffer,
700 ** applying some of the pixel store modes (unpack modes) to the data
701 ** first.  As a side effect of this call, the "modes" field is
702 ** updated to contain the modes needed by the server to decode the
703 ** sent data.
704 */
705 extern void __glFillImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
706                           GLenum, const GLvoid *, GLubyte *, GLubyte *);
707 
708 /* Copy map data with a stride into a packed buffer */
709 extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
710 extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
711 extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
712                           const GLfloat *, GLfloat *);
713 extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
714                           const GLdouble *, GLdouble *);
715 
716 /*
717 ** Empty an image out of the reply buffer into the clients memory applying
718 ** the pack modes to pack back into the clients requested format.
719 */
720 extern void __glEmptyImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
721                            GLenum, const GLubyte *, GLvoid *);
722 
723 
724 /*
725 ** Allocate and Initialize Vertex Array client state, and free.
726 */
727 extern void __glXInitVertexArrayState(struct glx_context *);
728 extern void __glXFreeVertexArrayState(struct glx_context *);
729 
730 /*
731 ** Inform the Server of the major and minor numbers and of the client
732 ** libraries extension string.
733 */
734 extern void __glXClientInfo(Display * dpy, int opcode);
735 
736 _X_HIDDEN void
737 __glX_send_client_info(struct glx_display *glx_dpy);
738 
739 /************************************************************************/
740 
741 /*
742 ** Declarations that should be in Xlib
743 */
744 #ifdef __GL_USE_OUR_PROTOTYPES
745 extern void _XFlush(Display *);
746 extern Status _XReply(Display *, xReply *, int, Bool);
747 extern void _XRead(Display *, void *, long);
748 extern void _XSend(Display *, const void *, long);
749 #endif
750 
751 
752 extern void __glXInitializeVisualConfigFromTags(struct glx_config * config,
753                                                 int count, const INT32 * bp,
754                                                 Bool tagged_only,
755                                                 Bool fbconfig_style_tags);
756 
757 extern char *__glXQueryServerString(Display * dpy, int opcode,
758                                     CARD32 screen, CARD32 name);
759 extern char *__glXGetString(Display * dpy, int opcode,
760                             CARD32 screen, CARD32 name);
761 
762 extern char *__glXstrdup(const char *str);
763 
764 
765 extern const char __glXGLClientVersion[];
766 extern const char __glXGLClientExtensions[];
767 
768 /* Get the unadjusted system time */
769 extern int __glXGetUST(int64_t * ust);
770 
771 extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
772                                     int32_t * numerator,
773                                     int32_t * denominator);
774 
775 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
776 extern GLboolean
777 __glxGetMscRate(__GLXDRIdrawable *glxDraw,
778 		int32_t * numerator, int32_t * denominator);
779 
780 /* So that dri2.c:DRI2WireToEvent() can access
781  * glx_info->codes->first_event */
782 XExtDisplayInfo *__glXFindDisplay (Display *dpy);
783 
784 extern void
785 GarbageCollectDRIDrawables(struct glx_screen *psc);
786 
787 extern __GLXDRIdrawable *
788 GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable);
789 #endif
790 
791 extern struct glx_screen *GetGLXScreenConfigs(Display * dpy, int scrn);
792 
793 #ifdef GLX_USE_APPLEGL
794 extern struct glx_screen *
795 applegl_create_screen(int screen, struct glx_display * priv);
796 
797 extern struct glx_context *
798 applegl_create_context(struct glx_screen *psc,
799 			struct glx_config *mode,
800 			struct glx_context *shareList, int renderType);
801 
802 extern int
803 applegl_create_display(struct glx_display *display);
804 #endif
805 
806 
807 extern struct glx_drawable *GetGLXDrawable(Display *dpy, GLXDrawable drawable);
808 extern int InitGLXDrawable(Display *dpy, struct glx_drawable *glxDraw,
809 			   XID xDrawable, GLXDrawable drawable);
810 extern void DestroyGLXDrawable(Display *dpy, GLXDrawable drawable);
811 
812 extern struct glx_context dummyContext;
813 
814 extern struct glx_screen *
815 indirect_create_screen(int screen, struct glx_display * priv);
816 extern struct glx_context *
817 indirect_create_context(struct glx_screen *psc,
818 			struct glx_config *mode,
819 			struct glx_context *shareList, int renderType);
820 
821 #endif /* !__GLX_client_h__ */
822