1 /**
2 * \file enable.c
3 * Enable/disable/query GL capabilities.
4 */
5
6 /*
7 * Mesa 3-D graphics library
8 *
9 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
10 *
11 * Permission is hereby granted, free of charge, to any person obtaining a
12 * copy of this software and associated documentation files (the "Software"),
13 * to deal in the Software without restriction, including without limitation
14 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15 * and/or sell copies of the Software, and to permit persons to whom the
16 * Software is furnished to do so, subject to the following conditions:
17 *
18 * The above copyright notice and this permission notice shall be included
19 * in all copies or substantial portions of the Software.
20 *
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
24 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
25 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
26 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 */
28
29
30 #include "glheader.h"
31 #include "clip.h"
32 #include "context.h"
33 #include "enable.h"
34 #include "light.h"
35 #include "simple_list.h"
36 #include "mfeatures.h"
37 #include "mtypes.h"
38 #include "enums.h"
39 #include "api_arrayelt.h"
40 #include "texstate.h"
41 #include "drivers/common/meta.h"
42
43
44
45 #define CHECK_EXTENSION(EXTNAME, CAP) \
46 if (!ctx->Extensions.EXTNAME) { \
47 goto invalid_enum_error; \
48 }
49
50
51 /**
52 * Helper to enable/disable client-side state.
53 */
54 static void
client_state(struct gl_context * ctx,GLenum cap,GLboolean state)55 client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
56 {
57 struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
58 GLbitfield64 flag;
59 GLboolean *var;
60
61 switch (cap) {
62 case GL_VERTEX_ARRAY:
63 var = &arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled;
64 flag = VERT_BIT_POS;
65 break;
66 case GL_NORMAL_ARRAY:
67 var = &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
68 flag = VERT_BIT_NORMAL;
69 break;
70 case GL_COLOR_ARRAY:
71 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
72 flag = VERT_BIT_COLOR0;
73 break;
74 case GL_INDEX_ARRAY:
75 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled;
76 flag = VERT_BIT_COLOR_INDEX;
77 break;
78 case GL_TEXTURE_COORD_ARRAY:
79 var = &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled;
80 flag = VERT_BIT_TEX(ctx->Array.ActiveTexture);
81 break;
82 case GL_EDGE_FLAG_ARRAY:
83 var = &arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
84 flag = VERT_BIT_EDGEFLAG;
85 break;
86 case GL_FOG_COORDINATE_ARRAY_EXT:
87 var = &arrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled;
88 flag = VERT_BIT_FOG;
89 break;
90 case GL_SECONDARY_COLOR_ARRAY_EXT:
91 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled;
92 flag = VERT_BIT_COLOR1;
93 break;
94
95 #if FEATURE_point_size_array
96 case GL_POINT_SIZE_ARRAY_OES:
97 var = &arrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
98 flag = VERT_BIT_POINT_SIZE;
99 break;
100 #endif
101
102 #if FEATURE_NV_vertex_program
103 case GL_VERTEX_ATTRIB_ARRAY0_NV:
104 case GL_VERTEX_ATTRIB_ARRAY1_NV:
105 case GL_VERTEX_ATTRIB_ARRAY2_NV:
106 case GL_VERTEX_ATTRIB_ARRAY3_NV:
107 case GL_VERTEX_ATTRIB_ARRAY4_NV:
108 case GL_VERTEX_ATTRIB_ARRAY5_NV:
109 case GL_VERTEX_ATTRIB_ARRAY6_NV:
110 case GL_VERTEX_ATTRIB_ARRAY7_NV:
111 case GL_VERTEX_ATTRIB_ARRAY8_NV:
112 case GL_VERTEX_ATTRIB_ARRAY9_NV:
113 case GL_VERTEX_ATTRIB_ARRAY10_NV:
114 case GL_VERTEX_ATTRIB_ARRAY11_NV:
115 case GL_VERTEX_ATTRIB_ARRAY12_NV:
116 case GL_VERTEX_ATTRIB_ARRAY13_NV:
117 case GL_VERTEX_ATTRIB_ARRAY14_NV:
118 case GL_VERTEX_ATTRIB_ARRAY15_NV:
119 CHECK_EXTENSION(NV_vertex_program, cap);
120 {
121 GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV;
122 ASSERT(VERT_ATTRIB_GENERIC(n) < Elements(arrayObj->VertexAttrib));
123 var = &arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(n)].Enabled;
124 flag = VERT_BIT_GENERIC(n);
125 }
126 break;
127 #endif /* FEATURE_NV_vertex_program */
128
129 /* GL_NV_primitive_restart */
130 case GL_PRIMITIVE_RESTART_NV:
131 if (!ctx->Extensions.NV_primitive_restart) {
132 goto invalid_enum_error;
133 }
134 var = &ctx->Array.PrimitiveRestart;
135 flag = 0;
136 break;
137
138 default:
139 goto invalid_enum_error;
140 }
141
142 if (*var == state)
143 return;
144
145 FLUSH_VERTICES(ctx, _NEW_ARRAY);
146
147 _ae_invalidate_state(ctx, _NEW_ARRAY);
148
149 *var = state;
150
151 if (state)
152 arrayObj->_Enabled |= flag;
153 else
154 arrayObj->_Enabled &= ~flag;
155
156 arrayObj->NewArrays |= flag;
157
158 if (ctx->Driver.Enable) {
159 ctx->Driver.Enable( ctx, cap, state );
160 }
161
162 return;
163
164 invalid_enum_error:
165 _mesa_error(ctx, GL_INVALID_ENUM, "gl%sClientState(%s)",
166 state ? "Enable" : "Disable", _mesa_lookup_enum_by_nr(cap));
167 }
168
169
170 /**
171 * Enable GL capability.
172 * \param cap state to enable/disable.
173 *
174 * Get's the current context, assures that we're outside glBegin()/glEnd() and
175 * calls client_state().
176 */
177 void GLAPIENTRY
_mesa_EnableClientState(GLenum cap)178 _mesa_EnableClientState( GLenum cap )
179 {
180 GET_CURRENT_CONTEXT(ctx);
181 ASSERT_OUTSIDE_BEGIN_END(ctx);
182 client_state( ctx, cap, GL_TRUE );
183 }
184
185
186 /**
187 * Disable GL capability.
188 * \param cap state to enable/disable.
189 *
190 * Get's the current context, assures that we're outside glBegin()/glEnd() and
191 * calls client_state().
192 */
193 void GLAPIENTRY
_mesa_DisableClientState(GLenum cap)194 _mesa_DisableClientState( GLenum cap )
195 {
196 GET_CURRENT_CONTEXT(ctx);
197 ASSERT_OUTSIDE_BEGIN_END(ctx);
198 client_state( ctx, cap, GL_FALSE );
199 }
200
201
202 #undef CHECK_EXTENSION
203 #define CHECK_EXTENSION(EXTNAME, CAP) \
204 if (!ctx->Extensions.EXTNAME) { \
205 goto invalid_enum_error; \
206 }
207
208 #define CHECK_EXTENSION2(EXT1, EXT2, CAP) \
209 if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2) { \
210 goto invalid_enum_error; \
211 }
212
213 /**
214 * Return pointer to current texture unit for setting/getting coordinate
215 * state.
216 * Note that we'll set GL_INVALID_OPERATION and return NULL if the active
217 * texture unit is higher than the number of supported coordinate units.
218 */
219 static struct gl_texture_unit *
get_texcoord_unit(struct gl_context * ctx)220 get_texcoord_unit(struct gl_context *ctx)
221 {
222 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
223 _mesa_error(ctx, GL_INVALID_OPERATION, "glEnable/Disable(texcoord unit)");
224 return NULL;
225 }
226 else {
227 return &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
228 }
229 }
230
231
232 /**
233 * Helper function to enable or disable a texture target.
234 * \param bit one of the TEXTURE_x_BIT values
235 * \return GL_TRUE if state is changing or GL_FALSE if no change
236 */
237 static GLboolean
enable_texture(struct gl_context * ctx,GLboolean state,GLbitfield texBit)238 enable_texture(struct gl_context *ctx, GLboolean state, GLbitfield texBit)
239 {
240 struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
241 const GLbitfield newenabled = state
242 ? (texUnit->Enabled | texBit) : (texUnit->Enabled & ~texBit);
243
244 if (texUnit->Enabled == newenabled)
245 return GL_FALSE;
246
247 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
248 texUnit->Enabled = newenabled;
249 return GL_TRUE;
250 }
251
252
253 /**
254 * Helper function to enable or disable state.
255 *
256 * \param ctx GL context.
257 * \param cap the state to enable/disable
258 * \param state whether to enable or disable the specified capability.
259 *
260 * Updates the current context and flushes the vertices as needed. For
261 * capabilities associated with extensions it verifies that those extensions
262 * are effectivly present before updating. Notifies the driver via
263 * dd_function_table::Enable.
264 */
265 void
_mesa_set_enable(struct gl_context * ctx,GLenum cap,GLboolean state)266 _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
267 {
268 if (MESA_VERBOSE & VERBOSE_API)
269 _mesa_debug(ctx, "%s %s (newstate is %x)\n",
270 state ? "glEnable" : "glDisable",
271 _mesa_lookup_enum_by_nr(cap),
272 ctx->NewState);
273
274 switch (cap) {
275 case GL_ALPHA_TEST:
276 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
277 goto invalid_enum_error;
278 if (ctx->Color.AlphaEnabled == state)
279 return;
280 FLUSH_VERTICES(ctx, _NEW_COLOR);
281 ctx->Color.AlphaEnabled = state;
282 break;
283 case GL_AUTO_NORMAL:
284 if (ctx->API != API_OPENGL)
285 goto invalid_enum_error;
286 if (ctx->Eval.AutoNormal == state)
287 return;
288 FLUSH_VERTICES(ctx, _NEW_EVAL);
289 ctx->Eval.AutoNormal = state;
290 break;
291 case GL_BLEND:
292 {
293 GLbitfield newEnabled =
294 state * ((1 << ctx->Const.MaxDrawBuffers) - 1);
295 if (newEnabled != ctx->Color.BlendEnabled) {
296 FLUSH_VERTICES(ctx, _NEW_COLOR);
297 ctx->Color.BlendEnabled = newEnabled;
298 }
299 }
300 break;
301 #if FEATURE_userclip
302 case GL_CLIP_DISTANCE0:
303 case GL_CLIP_DISTANCE1:
304 case GL_CLIP_DISTANCE2:
305 case GL_CLIP_DISTANCE3:
306 case GL_CLIP_DISTANCE4:
307 case GL_CLIP_DISTANCE5:
308 case GL_CLIP_DISTANCE6:
309 case GL_CLIP_DISTANCE7:
310 {
311 const GLuint p = cap - GL_CLIP_DISTANCE0;
312
313 if (p >= ctx->Const.MaxClipPlanes)
314 goto invalid_enum_error;
315
316 if ((ctx->Transform.ClipPlanesEnabled & (1 << p))
317 == ((GLuint) state << p))
318 return;
319
320 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
321
322 if (state) {
323 ctx->Transform.ClipPlanesEnabled |= (1 << p);
324 _mesa_update_clip_plane(ctx, p);
325 }
326 else {
327 ctx->Transform.ClipPlanesEnabled &= ~(1 << p);
328 }
329 }
330 break;
331 #endif
332 case GL_COLOR_MATERIAL:
333 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
334 goto invalid_enum_error;
335 if (ctx->Light.ColorMaterialEnabled == state)
336 return;
337 FLUSH_VERTICES(ctx, _NEW_LIGHT);
338 FLUSH_CURRENT(ctx, 0);
339 ctx->Light.ColorMaterialEnabled = state;
340 if (state) {
341 _mesa_update_color_material( ctx,
342 ctx->Current.Attrib[VERT_ATTRIB_COLOR0] );
343 }
344 break;
345 case GL_CULL_FACE:
346 if (ctx->Polygon.CullFlag == state)
347 return;
348 FLUSH_VERTICES(ctx, _NEW_POLYGON);
349 ctx->Polygon.CullFlag = state;
350 break;
351 case GL_DEPTH_TEST:
352 if (ctx->Depth.Test == state)
353 return;
354 FLUSH_VERTICES(ctx, _NEW_DEPTH);
355 ctx->Depth.Test = state;
356 break;
357 case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
358 if (!_mesa_is_desktop_gl(ctx))
359 goto invalid_enum_error;
360 ctx->Debug.SyncOutput = state;
361 break;
362 case GL_DITHER:
363 if (ctx->Color.DitherFlag == state)
364 return;
365 FLUSH_VERTICES(ctx, _NEW_COLOR);
366 ctx->Color.DitherFlag = state;
367 break;
368 case GL_FOG:
369 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
370 goto invalid_enum_error;
371 if (ctx->Fog.Enabled == state)
372 return;
373 FLUSH_VERTICES(ctx, _NEW_FOG);
374 ctx->Fog.Enabled = state;
375 break;
376 case GL_LIGHT0:
377 case GL_LIGHT1:
378 case GL_LIGHT2:
379 case GL_LIGHT3:
380 case GL_LIGHT4:
381 case GL_LIGHT5:
382 case GL_LIGHT6:
383 case GL_LIGHT7:
384 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
385 goto invalid_enum_error;
386 if (ctx->Light.Light[cap-GL_LIGHT0].Enabled == state)
387 return;
388 FLUSH_VERTICES(ctx, _NEW_LIGHT);
389 ctx->Light.Light[cap-GL_LIGHT0].Enabled = state;
390 if (state) {
391 insert_at_tail(&ctx->Light.EnabledList,
392 &ctx->Light.Light[cap-GL_LIGHT0]);
393 }
394 else {
395 remove_from_list(&ctx->Light.Light[cap-GL_LIGHT0]);
396 }
397 break;
398 case GL_LIGHTING:
399 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
400 goto invalid_enum_error;
401 if (ctx->Light.Enabled == state)
402 return;
403 FLUSH_VERTICES(ctx, _NEW_LIGHT);
404 ctx->Light.Enabled = state;
405 if (ctx->Light.Enabled && ctx->Light.Model.TwoSide)
406 ctx->_TriangleCaps |= DD_TRI_LIGHT_TWOSIDE;
407 else
408 ctx->_TriangleCaps &= ~DD_TRI_LIGHT_TWOSIDE;
409 break;
410 case GL_LINE_SMOOTH:
411 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
412 goto invalid_enum_error;
413 if (ctx->Line.SmoothFlag == state)
414 return;
415 FLUSH_VERTICES(ctx, _NEW_LINE);
416 ctx->Line.SmoothFlag = state;
417 ctx->_TriangleCaps ^= DD_LINE_SMOOTH;
418 break;
419 case GL_LINE_STIPPLE:
420 if (ctx->API != API_OPENGL)
421 goto invalid_enum_error;
422 if (ctx->Line.StippleFlag == state)
423 return;
424 FLUSH_VERTICES(ctx, _NEW_LINE);
425 ctx->Line.StippleFlag = state;
426 ctx->_TriangleCaps ^= DD_LINE_STIPPLE;
427 break;
428 case GL_INDEX_LOGIC_OP:
429 if (ctx->API != API_OPENGL)
430 goto invalid_enum_error;
431 if (ctx->Color.IndexLogicOpEnabled == state)
432 return;
433 FLUSH_VERTICES(ctx, _NEW_COLOR);
434 ctx->Color.IndexLogicOpEnabled = state;
435 break;
436 case GL_COLOR_LOGIC_OP:
437 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
438 goto invalid_enum_error;
439 if (ctx->Color.ColorLogicOpEnabled == state)
440 return;
441 FLUSH_VERTICES(ctx, _NEW_COLOR);
442 ctx->Color.ColorLogicOpEnabled = state;
443 break;
444 case GL_MAP1_COLOR_4:
445 if (ctx->API != API_OPENGL)
446 goto invalid_enum_error;
447 if (ctx->Eval.Map1Color4 == state)
448 return;
449 FLUSH_VERTICES(ctx, _NEW_EVAL);
450 ctx->Eval.Map1Color4 = state;
451 break;
452 case GL_MAP1_INDEX:
453 if (ctx->API != API_OPENGL)
454 goto invalid_enum_error;
455 if (ctx->Eval.Map1Index == state)
456 return;
457 FLUSH_VERTICES(ctx, _NEW_EVAL);
458 ctx->Eval.Map1Index = state;
459 break;
460 case GL_MAP1_NORMAL:
461 if (ctx->API != API_OPENGL)
462 goto invalid_enum_error;
463 if (ctx->Eval.Map1Normal == state)
464 return;
465 FLUSH_VERTICES(ctx, _NEW_EVAL);
466 ctx->Eval.Map1Normal = state;
467 break;
468 case GL_MAP1_TEXTURE_COORD_1:
469 if (ctx->API != API_OPENGL)
470 goto invalid_enum_error;
471 if (ctx->Eval.Map1TextureCoord1 == state)
472 return;
473 FLUSH_VERTICES(ctx, _NEW_EVAL);
474 ctx->Eval.Map1TextureCoord1 = state;
475 break;
476 case GL_MAP1_TEXTURE_COORD_2:
477 if (ctx->API != API_OPENGL)
478 goto invalid_enum_error;
479 if (ctx->Eval.Map1TextureCoord2 == state)
480 return;
481 FLUSH_VERTICES(ctx, _NEW_EVAL);
482 ctx->Eval.Map1TextureCoord2 = state;
483 break;
484 case GL_MAP1_TEXTURE_COORD_3:
485 if (ctx->API != API_OPENGL)
486 goto invalid_enum_error;
487 if (ctx->Eval.Map1TextureCoord3 == state)
488 return;
489 FLUSH_VERTICES(ctx, _NEW_EVAL);
490 ctx->Eval.Map1TextureCoord3 = state;
491 break;
492 case GL_MAP1_TEXTURE_COORD_4:
493 if (ctx->API != API_OPENGL)
494 goto invalid_enum_error;
495 if (ctx->Eval.Map1TextureCoord4 == state)
496 return;
497 FLUSH_VERTICES(ctx, _NEW_EVAL);
498 ctx->Eval.Map1TextureCoord4 = state;
499 break;
500 case GL_MAP1_VERTEX_3:
501 if (ctx->API != API_OPENGL)
502 goto invalid_enum_error;
503 if (ctx->Eval.Map1Vertex3 == state)
504 return;
505 FLUSH_VERTICES(ctx, _NEW_EVAL);
506 ctx->Eval.Map1Vertex3 = state;
507 break;
508 case GL_MAP1_VERTEX_4:
509 if (ctx->API != API_OPENGL)
510 goto invalid_enum_error;
511 if (ctx->Eval.Map1Vertex4 == state)
512 return;
513 FLUSH_VERTICES(ctx, _NEW_EVAL);
514 ctx->Eval.Map1Vertex4 = state;
515 break;
516 case GL_MAP2_COLOR_4:
517 if (ctx->API != API_OPENGL)
518 goto invalid_enum_error;
519 if (ctx->Eval.Map2Color4 == state)
520 return;
521 FLUSH_VERTICES(ctx, _NEW_EVAL);
522 ctx->Eval.Map2Color4 = state;
523 break;
524 case GL_MAP2_INDEX:
525 if (ctx->API != API_OPENGL)
526 goto invalid_enum_error;
527 if (ctx->Eval.Map2Index == state)
528 return;
529 FLUSH_VERTICES(ctx, _NEW_EVAL);
530 ctx->Eval.Map2Index = state;
531 break;
532 case GL_MAP2_NORMAL:
533 if (ctx->API != API_OPENGL)
534 goto invalid_enum_error;
535 if (ctx->Eval.Map2Normal == state)
536 return;
537 FLUSH_VERTICES(ctx, _NEW_EVAL);
538 ctx->Eval.Map2Normal = state;
539 break;
540 case GL_MAP2_TEXTURE_COORD_1:
541 if (ctx->API != API_OPENGL)
542 goto invalid_enum_error;
543 if (ctx->Eval.Map2TextureCoord1 == state)
544 return;
545 FLUSH_VERTICES(ctx, _NEW_EVAL);
546 ctx->Eval.Map2TextureCoord1 = state;
547 break;
548 case GL_MAP2_TEXTURE_COORD_2:
549 if (ctx->API != API_OPENGL)
550 goto invalid_enum_error;
551 if (ctx->Eval.Map2TextureCoord2 == state)
552 return;
553 FLUSH_VERTICES(ctx, _NEW_EVAL);
554 ctx->Eval.Map2TextureCoord2 = state;
555 break;
556 case GL_MAP2_TEXTURE_COORD_3:
557 if (ctx->API != API_OPENGL)
558 goto invalid_enum_error;
559 if (ctx->Eval.Map2TextureCoord3 == state)
560 return;
561 FLUSH_VERTICES(ctx, _NEW_EVAL);
562 ctx->Eval.Map2TextureCoord3 = state;
563 break;
564 case GL_MAP2_TEXTURE_COORD_4:
565 if (ctx->API != API_OPENGL)
566 goto invalid_enum_error;
567 if (ctx->Eval.Map2TextureCoord4 == state)
568 return;
569 FLUSH_VERTICES(ctx, _NEW_EVAL);
570 ctx->Eval.Map2TextureCoord4 = state;
571 break;
572 case GL_MAP2_VERTEX_3:
573 if (ctx->API != API_OPENGL)
574 goto invalid_enum_error;
575 if (ctx->Eval.Map2Vertex3 == state)
576 return;
577 FLUSH_VERTICES(ctx, _NEW_EVAL);
578 ctx->Eval.Map2Vertex3 = state;
579 break;
580 case GL_MAP2_VERTEX_4:
581 if (ctx->API != API_OPENGL)
582 goto invalid_enum_error;
583 if (ctx->Eval.Map2Vertex4 == state)
584 return;
585 FLUSH_VERTICES(ctx, _NEW_EVAL);
586 ctx->Eval.Map2Vertex4 = state;
587 break;
588 case GL_NORMALIZE:
589 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
590 goto invalid_enum_error;
591 if (ctx->Transform.Normalize == state)
592 return;
593 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
594 ctx->Transform.Normalize = state;
595 break;
596 case GL_POINT_SMOOTH:
597 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
598 goto invalid_enum_error;
599 if (ctx->Point.SmoothFlag == state)
600 return;
601 FLUSH_VERTICES(ctx, _NEW_POINT);
602 ctx->Point.SmoothFlag = state;
603 ctx->_TriangleCaps ^= DD_POINT_SMOOTH;
604 break;
605 case GL_POLYGON_SMOOTH:
606 if (!_mesa_is_desktop_gl(ctx))
607 goto invalid_enum_error;
608 if (ctx->Polygon.SmoothFlag == state)
609 return;
610 FLUSH_VERTICES(ctx, _NEW_POLYGON);
611 ctx->Polygon.SmoothFlag = state;
612 ctx->_TriangleCaps ^= DD_TRI_SMOOTH;
613 break;
614 case GL_POLYGON_STIPPLE:
615 if (ctx->API != API_OPENGL)
616 goto invalid_enum_error;
617 if (ctx->Polygon.StippleFlag == state)
618 return;
619 FLUSH_VERTICES(ctx, _NEW_POLYGON);
620 ctx->Polygon.StippleFlag = state;
621 ctx->_TriangleCaps ^= DD_TRI_STIPPLE;
622 break;
623 case GL_POLYGON_OFFSET_POINT:
624 if (!_mesa_is_desktop_gl(ctx))
625 goto invalid_enum_error;
626 if (ctx->Polygon.OffsetPoint == state)
627 return;
628 FLUSH_VERTICES(ctx, _NEW_POLYGON);
629 ctx->Polygon.OffsetPoint = state;
630 break;
631 case GL_POLYGON_OFFSET_LINE:
632 if (!_mesa_is_desktop_gl(ctx))
633 goto invalid_enum_error;
634 if (ctx->Polygon.OffsetLine == state)
635 return;
636 FLUSH_VERTICES(ctx, _NEW_POLYGON);
637 ctx->Polygon.OffsetLine = state;
638 break;
639 case GL_POLYGON_OFFSET_FILL:
640 if (ctx->Polygon.OffsetFill == state)
641 return;
642 FLUSH_VERTICES(ctx, _NEW_POLYGON);
643 ctx->Polygon.OffsetFill = state;
644 break;
645 case GL_RESCALE_NORMAL_EXT:
646 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
647 goto invalid_enum_error;
648 if (ctx->Transform.RescaleNormals == state)
649 return;
650 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
651 ctx->Transform.RescaleNormals = state;
652 break;
653 case GL_SCISSOR_TEST:
654 if (ctx->Scissor.Enabled == state)
655 return;
656 FLUSH_VERTICES(ctx, _NEW_SCISSOR);
657 ctx->Scissor.Enabled = state;
658 break;
659 case GL_STENCIL_TEST:
660 if (ctx->Stencil.Enabled == state)
661 return;
662 FLUSH_VERTICES(ctx, _NEW_STENCIL);
663 ctx->Stencil.Enabled = state;
664 break;
665 case GL_TEXTURE_1D:
666 if (ctx->API != API_OPENGL)
667 goto invalid_enum_error;
668 if (!enable_texture(ctx, state, TEXTURE_1D_BIT)) {
669 return;
670 }
671 break;
672 case GL_TEXTURE_2D:
673 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
674 goto invalid_enum_error;
675 if (!enable_texture(ctx, state, TEXTURE_2D_BIT)) {
676 return;
677 }
678 break;
679 case GL_TEXTURE_3D:
680 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
681 goto invalid_enum_error;
682 if (!enable_texture(ctx, state, TEXTURE_3D_BIT)) {
683 return;
684 }
685 break;
686 case GL_TEXTURE_GEN_S:
687 case GL_TEXTURE_GEN_T:
688 case GL_TEXTURE_GEN_R:
689 case GL_TEXTURE_GEN_Q:
690 {
691 struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
692
693 if (ctx->API != API_OPENGL)
694 goto invalid_enum_error;
695
696 if (texUnit) {
697 GLbitfield coordBit = S_BIT << (cap - GL_TEXTURE_GEN_S);
698 GLbitfield newenabled = texUnit->TexGenEnabled & ~coordBit;
699 if (state)
700 newenabled |= coordBit;
701 if (texUnit->TexGenEnabled == newenabled)
702 return;
703 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
704 texUnit->TexGenEnabled = newenabled;
705 }
706 }
707 break;
708
709 #if FEATURE_ES1
710 case GL_TEXTURE_GEN_STR_OES:
711 /* disable S, T, and R at the same time */
712 {
713 struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
714
715 if (ctx->API != API_OPENGLES)
716 goto invalid_enum_error;
717
718 if (texUnit) {
719 GLuint newenabled =
720 texUnit->TexGenEnabled & ~STR_BITS;
721 if (state)
722 newenabled |= STR_BITS;
723 if (texUnit->TexGenEnabled == newenabled)
724 return;
725 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
726 texUnit->TexGenEnabled = newenabled;
727 }
728 }
729 break;
730 #endif
731
732 /* client-side state */
733 case GL_VERTEX_ARRAY:
734 case GL_NORMAL_ARRAY:
735 case GL_COLOR_ARRAY:
736 case GL_INDEX_ARRAY:
737 case GL_TEXTURE_COORD_ARRAY:
738 case GL_EDGE_FLAG_ARRAY:
739 case GL_FOG_COORDINATE_ARRAY_EXT:
740 case GL_SECONDARY_COLOR_ARRAY_EXT:
741 case GL_POINT_SIZE_ARRAY_OES:
742 client_state( ctx, cap, state );
743 return;
744
745 /* GL_ARB_texture_cube_map */
746 case GL_TEXTURE_CUBE_MAP_ARB:
747 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
748 goto invalid_enum_error;
749 CHECK_EXTENSION(ARB_texture_cube_map, cap);
750 if (!enable_texture(ctx, state, TEXTURE_CUBE_BIT)) {
751 return;
752 }
753 break;
754
755 /* GL_EXT_secondary_color */
756 case GL_COLOR_SUM_EXT:
757 if (ctx->API != API_OPENGL)
758 goto invalid_enum_error;
759 CHECK_EXTENSION2(EXT_secondary_color, ARB_vertex_program, cap);
760 if (ctx->Fog.ColorSumEnabled == state)
761 return;
762 FLUSH_VERTICES(ctx, _NEW_FOG);
763 ctx->Fog.ColorSumEnabled = state;
764 break;
765
766 /* GL_ARB_multisample */
767 case GL_MULTISAMPLE_ARB:
768 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
769 goto invalid_enum_error;
770 if (ctx->Multisample.Enabled == state)
771 return;
772 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
773 ctx->Multisample.Enabled = state;
774 break;
775 case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:
776 if (ctx->Multisample.SampleAlphaToCoverage == state)
777 return;
778 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
779 ctx->Multisample.SampleAlphaToCoverage = state;
780 break;
781 case GL_SAMPLE_ALPHA_TO_ONE_ARB:
782 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
783 goto invalid_enum_error;
784 if (ctx->Multisample.SampleAlphaToOne == state)
785 return;
786 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
787 ctx->Multisample.SampleAlphaToOne = state;
788 break;
789 case GL_SAMPLE_COVERAGE_ARB:
790 if (ctx->Multisample.SampleCoverage == state)
791 return;
792 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
793 ctx->Multisample.SampleCoverage = state;
794 break;
795 case GL_SAMPLE_COVERAGE_INVERT_ARB:
796 if (!_mesa_is_desktop_gl(ctx))
797 goto invalid_enum_error;
798 if (ctx->Multisample.SampleCoverageInvert == state)
799 return;
800 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
801 ctx->Multisample.SampleCoverageInvert = state;
802 break;
803
804 /* GL_IBM_rasterpos_clip */
805 case GL_RASTER_POSITION_UNCLIPPED_IBM:
806 if (ctx->API != API_OPENGL)
807 goto invalid_enum_error;
808 CHECK_EXTENSION(IBM_rasterpos_clip, cap);
809 if (ctx->Transform.RasterPositionUnclipped == state)
810 return;
811 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
812 ctx->Transform.RasterPositionUnclipped = state;
813 break;
814
815 /* GL_NV_point_sprite */
816 case GL_POINT_SPRITE_NV:
817 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
818 goto invalid_enum_error;
819 CHECK_EXTENSION2(NV_point_sprite, ARB_point_sprite, cap);
820 if (ctx->Point.PointSprite == state)
821 return;
822 FLUSH_VERTICES(ctx, _NEW_POINT);
823 ctx->Point.PointSprite = state;
824 break;
825
826 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
827 case GL_VERTEX_PROGRAM_ARB:
828 if (ctx->API != API_OPENGL)
829 goto invalid_enum_error;
830 CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program, cap);
831 if (ctx->VertexProgram.Enabled == state)
832 return;
833 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
834 ctx->VertexProgram.Enabled = state;
835 break;
836 case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
837 /* This was added with ARB_vertex_program, but it is also used with
838 * GLSL vertex shaders on desktop.
839 */
840 if (!_mesa_is_desktop_gl(ctx))
841 goto invalid_enum_error;
842 CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program, cap);
843 if (ctx->VertexProgram.PointSizeEnabled == state)
844 return;
845 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
846 ctx->VertexProgram.PointSizeEnabled = state;
847 break;
848 case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
849 if (ctx->API != API_OPENGL)
850 goto invalid_enum_error;
851 CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program, cap);
852 if (ctx->VertexProgram.TwoSideEnabled == state)
853 return;
854 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
855 ctx->VertexProgram.TwoSideEnabled = state;
856 break;
857 #endif
858 #if FEATURE_NV_vertex_program
859 case GL_MAP1_VERTEX_ATTRIB0_4_NV:
860 case GL_MAP1_VERTEX_ATTRIB1_4_NV:
861 case GL_MAP1_VERTEX_ATTRIB2_4_NV:
862 case GL_MAP1_VERTEX_ATTRIB3_4_NV:
863 case GL_MAP1_VERTEX_ATTRIB4_4_NV:
864 case GL_MAP1_VERTEX_ATTRIB5_4_NV:
865 case GL_MAP1_VERTEX_ATTRIB6_4_NV:
866 case GL_MAP1_VERTEX_ATTRIB7_4_NV:
867 case GL_MAP1_VERTEX_ATTRIB8_4_NV:
868 case GL_MAP1_VERTEX_ATTRIB9_4_NV:
869 case GL_MAP1_VERTEX_ATTRIB10_4_NV:
870 case GL_MAP1_VERTEX_ATTRIB11_4_NV:
871 case GL_MAP1_VERTEX_ATTRIB12_4_NV:
872 case GL_MAP1_VERTEX_ATTRIB13_4_NV:
873 case GL_MAP1_VERTEX_ATTRIB14_4_NV:
874 case GL_MAP1_VERTEX_ATTRIB15_4_NV:
875 if (ctx->API != API_OPENGL)
876 goto invalid_enum_error;
877 CHECK_EXTENSION(NV_vertex_program, cap);
878 {
879 const GLuint map = (GLuint) (cap - GL_MAP1_VERTEX_ATTRIB0_4_NV);
880 FLUSH_VERTICES(ctx, _NEW_EVAL);
881 ctx->Eval.Map1Attrib[map] = state;
882 }
883 break;
884 case GL_MAP2_VERTEX_ATTRIB0_4_NV:
885 case GL_MAP2_VERTEX_ATTRIB1_4_NV:
886 case GL_MAP2_VERTEX_ATTRIB2_4_NV:
887 case GL_MAP2_VERTEX_ATTRIB3_4_NV:
888 case GL_MAP2_VERTEX_ATTRIB4_4_NV:
889 case GL_MAP2_VERTEX_ATTRIB5_4_NV:
890 case GL_MAP2_VERTEX_ATTRIB6_4_NV:
891 case GL_MAP2_VERTEX_ATTRIB7_4_NV:
892 case GL_MAP2_VERTEX_ATTRIB8_4_NV:
893 case GL_MAP2_VERTEX_ATTRIB9_4_NV:
894 case GL_MAP2_VERTEX_ATTRIB10_4_NV:
895 case GL_MAP2_VERTEX_ATTRIB11_4_NV:
896 case GL_MAP2_VERTEX_ATTRIB12_4_NV:
897 case GL_MAP2_VERTEX_ATTRIB13_4_NV:
898 case GL_MAP2_VERTEX_ATTRIB14_4_NV:
899 case GL_MAP2_VERTEX_ATTRIB15_4_NV:
900 if (ctx->API != API_OPENGL)
901 goto invalid_enum_error;
902 CHECK_EXTENSION(NV_vertex_program, cap);
903 {
904 const GLuint map = (GLuint) (cap - GL_MAP2_VERTEX_ATTRIB0_4_NV);
905 FLUSH_VERTICES(ctx, _NEW_EVAL);
906 ctx->Eval.Map2Attrib[map] = state;
907 }
908 break;
909 #endif /* FEATURE_NV_vertex_program */
910
911 #if FEATURE_NV_fragment_program
912 case GL_FRAGMENT_PROGRAM_NV:
913 if (ctx->API != API_OPENGL)
914 goto invalid_enum_error;
915 CHECK_EXTENSION(NV_fragment_program, cap);
916 if (ctx->FragmentProgram.Enabled == state)
917 return;
918 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
919 ctx->FragmentProgram.Enabled = state;
920 break;
921 #endif /* FEATURE_NV_fragment_program */
922
923 /* GL_NV_texture_rectangle */
924 case GL_TEXTURE_RECTANGLE_NV:
925 if (ctx->API != API_OPENGL)
926 goto invalid_enum_error;
927 CHECK_EXTENSION(NV_texture_rectangle, cap);
928 if (!enable_texture(ctx, state, TEXTURE_RECT_BIT)) {
929 return;
930 }
931 break;
932
933 /* GL_EXT_stencil_two_side */
934 case GL_STENCIL_TEST_TWO_SIDE_EXT:
935 if (ctx->API != API_OPENGL)
936 goto invalid_enum_error;
937 CHECK_EXTENSION(EXT_stencil_two_side, cap);
938 if (ctx->Stencil.TestTwoSide == state)
939 return;
940 FLUSH_VERTICES(ctx, _NEW_STENCIL);
941 ctx->Stencil.TestTwoSide = state;
942 if (state) {
943 ctx->Stencil._BackFace = 2;
944 } else {
945 ctx->Stencil._BackFace = 1;
946 }
947 break;
948
949 #if FEATURE_ARB_fragment_program
950 case GL_FRAGMENT_PROGRAM_ARB:
951 if (ctx->API != API_OPENGL)
952 goto invalid_enum_error;
953 CHECK_EXTENSION(ARB_fragment_program, cap);
954 if (ctx->FragmentProgram.Enabled == state)
955 return;
956 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
957 ctx->FragmentProgram.Enabled = state;
958 break;
959 #endif /* FEATURE_ARB_fragment_program */
960
961 /* GL_EXT_depth_bounds_test */
962 case GL_DEPTH_BOUNDS_TEST_EXT:
963 if (!_mesa_is_desktop_gl(ctx))
964 goto invalid_enum_error;
965 CHECK_EXTENSION(EXT_depth_bounds_test, cap);
966 if (ctx->Depth.BoundsTest == state)
967 return;
968 FLUSH_VERTICES(ctx, _NEW_DEPTH);
969 ctx->Depth.BoundsTest = state;
970 break;
971
972 case GL_DEPTH_CLAMP:
973 if (!_mesa_is_desktop_gl(ctx))
974 goto invalid_enum_error;
975 CHECK_EXTENSION(ARB_depth_clamp, cap);
976 if (ctx->Transform.DepthClamp == state)
977 return;
978 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
979 ctx->Transform.DepthClamp = state;
980 break;
981
982 #if FEATURE_ATI_fragment_shader
983 case GL_FRAGMENT_SHADER_ATI:
984 if (ctx->API != API_OPENGL)
985 goto invalid_enum_error;
986 CHECK_EXTENSION(ATI_fragment_shader, cap);
987 if (ctx->ATIFragmentShader.Enabled == state)
988 return;
989 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
990 ctx->ATIFragmentShader.Enabled = state;
991 break;
992 #endif
993
994 /* GL_MESA_texture_array */
995 case GL_TEXTURE_1D_ARRAY_EXT:
996 if (ctx->API != API_OPENGL)
997 goto invalid_enum_error;
998 CHECK_EXTENSION(MESA_texture_array, cap);
999 if (!enable_texture(ctx, state, TEXTURE_1D_ARRAY_BIT)) {
1000 return;
1001 }
1002 break;
1003
1004 case GL_TEXTURE_2D_ARRAY_EXT:
1005 if (ctx->API != API_OPENGL)
1006 goto invalid_enum_error;
1007 CHECK_EXTENSION(MESA_texture_array, cap);
1008 if (!enable_texture(ctx, state, TEXTURE_2D_ARRAY_BIT)) {
1009 return;
1010 }
1011 break;
1012
1013 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1014 if (!_mesa_is_desktop_gl(ctx))
1015 goto invalid_enum_error;
1016 CHECK_EXTENSION(ARB_seamless_cube_map, cap);
1017 if (ctx->Texture.CubeMapSeamless != state) {
1018 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
1019 ctx->Texture.CubeMapSeamless = state;
1020 }
1021 break;
1022
1023 #if FEATURE_EXT_transform_feedback
1024 case GL_RASTERIZER_DISCARD:
1025 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1026 goto invalid_enum_error;
1027 CHECK_EXTENSION(EXT_transform_feedback, cap);
1028 if (ctx->RasterDiscard != state) {
1029 FLUSH_VERTICES(ctx, _NEW_RASTERIZER_DISCARD);
1030 ctx->RasterDiscard = state;
1031 }
1032 break;
1033 #endif
1034
1035 /* GL 3.1 primitive restart. Note: this enum is different from
1036 * GL_PRIMITIVE_RESTART_NV (which is client state).
1037 */
1038 case GL_PRIMITIVE_RESTART:
1039 if (!_mesa_is_desktop_gl(ctx) || ctx->Version < 31) {
1040 goto invalid_enum_error;
1041 }
1042 if (ctx->Array.PrimitiveRestart != state) {
1043 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
1044 ctx->Array.PrimitiveRestart = state;
1045 }
1046 break;
1047
1048 /* GL3.0 - GL_framebuffer_sRGB */
1049 case GL_FRAMEBUFFER_SRGB_EXT:
1050 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1051 goto invalid_enum_error;
1052 CHECK_EXTENSION(EXT_framebuffer_sRGB, cap);
1053 FLUSH_VERTICES(ctx, _NEW_BUFFERS);
1054 ctx->Color.sRGBEnabled = state;
1055 break;
1056
1057 /* GL_OES_EGL_image_external */
1058 case GL_TEXTURE_EXTERNAL_OES:
1059 if (!_mesa_is_gles(ctx))
1060 goto invalid_enum_error;
1061 CHECK_EXTENSION(OES_EGL_image_external, cap);
1062 if (!enable_texture(ctx, state, TEXTURE_EXTERNAL_BIT)) {
1063 return;
1064 }
1065 break;
1066
1067 default:
1068 goto invalid_enum_error;
1069 }
1070
1071 if (ctx->Driver.Enable) {
1072 ctx->Driver.Enable( ctx, cap, state );
1073 }
1074
1075 return;
1076
1077 invalid_enum_error:
1078 _mesa_error(ctx, GL_INVALID_ENUM, "gl%s(%s)",
1079 state ? "Enable" : "Disable", _mesa_lookup_enum_by_nr(cap));
1080 }
1081
1082
1083 /**
1084 * Enable GL capability. Called by glEnable()
1085 * \param cap state to enable.
1086 */
1087 void GLAPIENTRY
_mesa_Enable(GLenum cap)1088 _mesa_Enable( GLenum cap )
1089 {
1090 GET_CURRENT_CONTEXT(ctx);
1091 ASSERT_OUTSIDE_BEGIN_END(ctx);
1092
1093 _mesa_set_enable( ctx, cap, GL_TRUE );
1094 }
1095
1096
1097 /**
1098 * Disable GL capability. Called by glDisable()
1099 * \param cap state to disable.
1100 */
1101 void GLAPIENTRY
_mesa_Disable(GLenum cap)1102 _mesa_Disable( GLenum cap )
1103 {
1104 GET_CURRENT_CONTEXT(ctx);
1105 ASSERT_OUTSIDE_BEGIN_END(ctx);
1106
1107 _mesa_set_enable( ctx, cap, GL_FALSE );
1108 }
1109
1110
1111
1112 /**
1113 * Enable/disable an indexed state var.
1114 */
1115 void
_mesa_set_enablei(struct gl_context * ctx,GLenum cap,GLuint index,GLboolean state)1116 _mesa_set_enablei(struct gl_context *ctx, GLenum cap,
1117 GLuint index, GLboolean state)
1118 {
1119 ASSERT(state == 0 || state == 1);
1120 switch (cap) {
1121 case GL_BLEND:
1122 if (!ctx->Extensions.EXT_draw_buffers2) {
1123 goto invalid_enum_error;
1124 }
1125 if (index >= ctx->Const.MaxDrawBuffers) {
1126 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)",
1127 state ? "glEnableIndexed" : "glDisableIndexed", index);
1128 return;
1129 }
1130 if (((ctx->Color.BlendEnabled >> index) & 1) != state) {
1131 FLUSH_VERTICES(ctx, _NEW_COLOR);
1132 if (state)
1133 ctx->Color.BlendEnabled |= (1 << index);
1134 else
1135 ctx->Color.BlendEnabled &= ~(1 << index);
1136 }
1137 break;
1138 default:
1139 goto invalid_enum_error;
1140 }
1141 return;
1142
1143 invalid_enum_error:
1144 _mesa_error(ctx, GL_INVALID_ENUM, "%s(cap=%s)",
1145 state ? "glEnablei" : "glDisablei",
1146 _mesa_lookup_enum_by_nr(cap));
1147 }
1148
1149
1150 void GLAPIENTRY
_mesa_DisableIndexed(GLenum cap,GLuint index)1151 _mesa_DisableIndexed( GLenum cap, GLuint index )
1152 {
1153 GET_CURRENT_CONTEXT(ctx);
1154 ASSERT_OUTSIDE_BEGIN_END(ctx);
1155 _mesa_set_enablei(ctx, cap, index, GL_FALSE);
1156 }
1157
1158
1159 void GLAPIENTRY
_mesa_EnableIndexed(GLenum cap,GLuint index)1160 _mesa_EnableIndexed( GLenum cap, GLuint index )
1161 {
1162 GET_CURRENT_CONTEXT(ctx);
1163 ASSERT_OUTSIDE_BEGIN_END(ctx);
1164 _mesa_set_enablei(ctx, cap, index, GL_TRUE);
1165 }
1166
1167
1168 GLboolean GLAPIENTRY
_mesa_IsEnabledIndexed(GLenum cap,GLuint index)1169 _mesa_IsEnabledIndexed( GLenum cap, GLuint index )
1170 {
1171 GET_CURRENT_CONTEXT(ctx);
1172 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1173 switch (cap) {
1174 case GL_BLEND:
1175 if (index >= ctx->Const.MaxDrawBuffers) {
1176 _mesa_error(ctx, GL_INVALID_VALUE, "glIsEnabledIndexed(index=%u)",
1177 index);
1178 return GL_FALSE;
1179 }
1180 return (ctx->Color.BlendEnabled >> index) & 1;
1181 default:
1182 _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabledIndexed(cap=%s)",
1183 _mesa_lookup_enum_by_nr(cap));
1184 return GL_FALSE;
1185 }
1186 }
1187
1188
1189
1190
1191 #undef CHECK_EXTENSION
1192 #define CHECK_EXTENSION(EXTNAME) \
1193 if (!ctx->Extensions.EXTNAME) { \
1194 goto invalid_enum_error; \
1195 }
1196
1197 #undef CHECK_EXTENSION2
1198 #define CHECK_EXTENSION2(EXT1, EXT2) \
1199 if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2) { \
1200 goto invalid_enum_error; \
1201 }
1202
1203
1204 /**
1205 * Helper function to determine whether a texture target is enabled.
1206 */
1207 static GLboolean
is_texture_enabled(struct gl_context * ctx,GLbitfield bit)1208 is_texture_enabled(struct gl_context *ctx, GLbitfield bit)
1209 {
1210 const struct gl_texture_unit *const texUnit =
1211 &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
1212 return (texUnit->Enabled & bit) ? GL_TRUE : GL_FALSE;
1213 }
1214
1215
1216 /**
1217 * Return simple enable/disable state.
1218 *
1219 * \param cap state variable to query.
1220 *
1221 * Returns the state of the specified capability from the current GL context.
1222 * For the capabilities associated with extensions verifies that those
1223 * extensions are effectively present before reporting.
1224 */
1225 GLboolean GLAPIENTRY
_mesa_IsEnabled(GLenum cap)1226 _mesa_IsEnabled( GLenum cap )
1227 {
1228 GET_CURRENT_CONTEXT(ctx);
1229 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1230
1231 switch (cap) {
1232 case GL_ALPHA_TEST:
1233 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1234 goto invalid_enum_error;
1235 return ctx->Color.AlphaEnabled;
1236 case GL_AUTO_NORMAL:
1237 if (ctx->API != API_OPENGL)
1238 goto invalid_enum_error;
1239 return ctx->Eval.AutoNormal;
1240 case GL_BLEND:
1241 return ctx->Color.BlendEnabled & 1; /* return state for buffer[0] */
1242 case GL_CLIP_DISTANCE0:
1243 case GL_CLIP_DISTANCE1:
1244 case GL_CLIP_DISTANCE2:
1245 case GL_CLIP_DISTANCE3:
1246 case GL_CLIP_DISTANCE4:
1247 case GL_CLIP_DISTANCE5:
1248 case GL_CLIP_DISTANCE6:
1249 case GL_CLIP_DISTANCE7: {
1250 const GLuint p = cap - GL_CLIP_DISTANCE0;
1251
1252 if (p >= ctx->Const.MaxClipPlanes)
1253 goto invalid_enum_error;
1254
1255 return (ctx->Transform.ClipPlanesEnabled >> p) & 1;
1256 }
1257 case GL_COLOR_MATERIAL:
1258 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1259 goto invalid_enum_error;
1260 return ctx->Light.ColorMaterialEnabled;
1261 case GL_CULL_FACE:
1262 return ctx->Polygon.CullFlag;
1263 case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
1264 if (!_mesa_is_desktop_gl(ctx))
1265 goto invalid_enum_error;
1266 return ctx->Debug.SyncOutput;
1267 case GL_DEPTH_TEST:
1268 return ctx->Depth.Test;
1269 case GL_DITHER:
1270 return ctx->Color.DitherFlag;
1271 case GL_FOG:
1272 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1273 goto invalid_enum_error;
1274 return ctx->Fog.Enabled;
1275 case GL_LIGHTING:
1276 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1277 goto invalid_enum_error;
1278 return ctx->Light.Enabled;
1279 case GL_LIGHT0:
1280 case GL_LIGHT1:
1281 case GL_LIGHT2:
1282 case GL_LIGHT3:
1283 case GL_LIGHT4:
1284 case GL_LIGHT5:
1285 case GL_LIGHT6:
1286 case GL_LIGHT7:
1287 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1288 goto invalid_enum_error;
1289 return ctx->Light.Light[cap-GL_LIGHT0].Enabled;
1290 case GL_LINE_SMOOTH:
1291 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
1292 goto invalid_enum_error;
1293 return ctx->Line.SmoothFlag;
1294 case GL_LINE_STIPPLE:
1295 if (ctx->API != API_OPENGL)
1296 goto invalid_enum_error;
1297 return ctx->Line.StippleFlag;
1298 case GL_INDEX_LOGIC_OP:
1299 if (ctx->API != API_OPENGL)
1300 goto invalid_enum_error;
1301 return ctx->Color.IndexLogicOpEnabled;
1302 case GL_COLOR_LOGIC_OP:
1303 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
1304 goto invalid_enum_error;
1305 return ctx->Color.ColorLogicOpEnabled;
1306 case GL_MAP1_COLOR_4:
1307 if (ctx->API != API_OPENGL)
1308 goto invalid_enum_error;
1309 return ctx->Eval.Map1Color4;
1310 case GL_MAP1_INDEX:
1311 if (ctx->API != API_OPENGL)
1312 goto invalid_enum_error;
1313 return ctx->Eval.Map1Index;
1314 case GL_MAP1_NORMAL:
1315 if (ctx->API != API_OPENGL)
1316 goto invalid_enum_error;
1317 return ctx->Eval.Map1Normal;
1318 case GL_MAP1_TEXTURE_COORD_1:
1319 if (ctx->API != API_OPENGL)
1320 goto invalid_enum_error;
1321 return ctx->Eval.Map1TextureCoord1;
1322 case GL_MAP1_TEXTURE_COORD_2:
1323 if (ctx->API != API_OPENGL)
1324 goto invalid_enum_error;
1325 return ctx->Eval.Map1TextureCoord2;
1326 case GL_MAP1_TEXTURE_COORD_3:
1327 if (ctx->API != API_OPENGL)
1328 goto invalid_enum_error;
1329 return ctx->Eval.Map1TextureCoord3;
1330 case GL_MAP1_TEXTURE_COORD_4:
1331 if (ctx->API != API_OPENGL)
1332 goto invalid_enum_error;
1333 return ctx->Eval.Map1TextureCoord4;
1334 case GL_MAP1_VERTEX_3:
1335 if (ctx->API != API_OPENGL)
1336 goto invalid_enum_error;
1337 return ctx->Eval.Map1Vertex3;
1338 case GL_MAP1_VERTEX_4:
1339 if (ctx->API != API_OPENGL)
1340 goto invalid_enum_error;
1341 return ctx->Eval.Map1Vertex4;
1342 case GL_MAP2_COLOR_4:
1343 if (ctx->API != API_OPENGL)
1344 goto invalid_enum_error;
1345 return ctx->Eval.Map2Color4;
1346 case GL_MAP2_INDEX:
1347 if (ctx->API != API_OPENGL)
1348 goto invalid_enum_error;
1349 return ctx->Eval.Map2Index;
1350 case GL_MAP2_NORMAL:
1351 if (ctx->API != API_OPENGL)
1352 goto invalid_enum_error;
1353 return ctx->Eval.Map2Normal;
1354 case GL_MAP2_TEXTURE_COORD_1:
1355 if (ctx->API != API_OPENGL)
1356 goto invalid_enum_error;
1357 return ctx->Eval.Map2TextureCoord1;
1358 case GL_MAP2_TEXTURE_COORD_2:
1359 if (ctx->API != API_OPENGL)
1360 goto invalid_enum_error;
1361 return ctx->Eval.Map2TextureCoord2;
1362 case GL_MAP2_TEXTURE_COORD_3:
1363 if (ctx->API != API_OPENGL)
1364 goto invalid_enum_error;
1365 return ctx->Eval.Map2TextureCoord3;
1366 case GL_MAP2_TEXTURE_COORD_4:
1367 if (ctx->API != API_OPENGL)
1368 goto invalid_enum_error;
1369 return ctx->Eval.Map2TextureCoord4;
1370 case GL_MAP2_VERTEX_3:
1371 if (ctx->API != API_OPENGL)
1372 goto invalid_enum_error;
1373 return ctx->Eval.Map2Vertex3;
1374 case GL_MAP2_VERTEX_4:
1375 if (ctx->API != API_OPENGL)
1376 goto invalid_enum_error;
1377 return ctx->Eval.Map2Vertex4;
1378 case GL_NORMALIZE:
1379 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1380 goto invalid_enum_error;
1381 return ctx->Transform.Normalize;
1382 case GL_POINT_SMOOTH:
1383 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1384 goto invalid_enum_error;
1385 return ctx->Point.SmoothFlag;
1386 case GL_POLYGON_SMOOTH:
1387 if (!_mesa_is_desktop_gl(ctx))
1388 goto invalid_enum_error;
1389 return ctx->Polygon.SmoothFlag;
1390 case GL_POLYGON_STIPPLE:
1391 if (ctx->API != API_OPENGL)
1392 goto invalid_enum_error;
1393 return ctx->Polygon.StippleFlag;
1394 case GL_POLYGON_OFFSET_POINT:
1395 if (!_mesa_is_desktop_gl(ctx))
1396 goto invalid_enum_error;
1397 return ctx->Polygon.OffsetPoint;
1398 case GL_POLYGON_OFFSET_LINE:
1399 if (!_mesa_is_desktop_gl(ctx))
1400 goto invalid_enum_error;
1401 return ctx->Polygon.OffsetLine;
1402 case GL_POLYGON_OFFSET_FILL:
1403 return ctx->Polygon.OffsetFill;
1404 case GL_RESCALE_NORMAL_EXT:
1405 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1406 goto invalid_enum_error;
1407 return ctx->Transform.RescaleNormals;
1408 case GL_SCISSOR_TEST:
1409 return ctx->Scissor.Enabled;
1410 case GL_STENCIL_TEST:
1411 return ctx->Stencil.Enabled;
1412 case GL_TEXTURE_1D:
1413 if (ctx->API != API_OPENGL)
1414 goto invalid_enum_error;
1415 return is_texture_enabled(ctx, TEXTURE_1D_BIT);
1416 case GL_TEXTURE_2D:
1417 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1418 goto invalid_enum_error;
1419 return is_texture_enabled(ctx, TEXTURE_2D_BIT);
1420 case GL_TEXTURE_3D:
1421 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1422 goto invalid_enum_error;
1423 return is_texture_enabled(ctx, TEXTURE_3D_BIT);
1424 case GL_TEXTURE_GEN_S:
1425 case GL_TEXTURE_GEN_T:
1426 case GL_TEXTURE_GEN_R:
1427 case GL_TEXTURE_GEN_Q:
1428 {
1429 const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
1430
1431 if (ctx->API != API_OPENGL)
1432 goto invalid_enum_error;
1433
1434 if (texUnit) {
1435 GLbitfield coordBit = S_BIT << (cap - GL_TEXTURE_GEN_S);
1436 return (texUnit->TexGenEnabled & coordBit) ? GL_TRUE : GL_FALSE;
1437 }
1438 }
1439 return GL_FALSE;
1440 #if FEATURE_ES1
1441 case GL_TEXTURE_GEN_STR_OES:
1442 {
1443 const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
1444
1445 if (ctx->API != API_OPENGLES)
1446 goto invalid_enum_error;
1447
1448 if (texUnit) {
1449 return (texUnit->TexGenEnabled & STR_BITS) == STR_BITS
1450 ? GL_TRUE : GL_FALSE;
1451 }
1452 }
1453 #endif
1454
1455 /* client-side state */
1456 case GL_VERTEX_ARRAY:
1457 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1458 goto invalid_enum_error;
1459 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled != 0);
1460 case GL_NORMAL_ARRAY:
1461 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1462 goto invalid_enum_error;
1463 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled != 0);
1464 case GL_COLOR_ARRAY:
1465 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1466 goto invalid_enum_error;
1467 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled != 0);
1468 case GL_INDEX_ARRAY:
1469 if (ctx->API != API_OPENGL)
1470 goto invalid_enum_error;
1471 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled != 0);
1472 case GL_TEXTURE_COORD_ARRAY:
1473 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1474 goto invalid_enum_error;
1475 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)]
1476 .Enabled != 0);
1477 case GL_EDGE_FLAG_ARRAY:
1478 if (ctx->API != API_OPENGL)
1479 goto invalid_enum_error;
1480 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled != 0);
1481 case GL_FOG_COORDINATE_ARRAY_EXT:
1482 if (ctx->API != API_OPENGL)
1483 goto invalid_enum_error;
1484 CHECK_EXTENSION(EXT_fog_coord);
1485 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled != 0);
1486 case GL_SECONDARY_COLOR_ARRAY_EXT:
1487 if (ctx->API != API_OPENGL)
1488 goto invalid_enum_error;
1489 CHECK_EXTENSION(EXT_secondary_color);
1490 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled != 0);
1491 #if FEATURE_point_size_array
1492 case GL_POINT_SIZE_ARRAY_OES:
1493 if (ctx->API != API_OPENGLES)
1494 goto invalid_enum_error;
1495 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled != 0);
1496 #endif
1497
1498 /* GL_ARB_texture_cube_map */
1499 case GL_TEXTURE_CUBE_MAP_ARB:
1500 CHECK_EXTENSION(ARB_texture_cube_map);
1501 return is_texture_enabled(ctx, TEXTURE_CUBE_BIT);
1502
1503 /* GL_EXT_secondary_color */
1504 case GL_COLOR_SUM_EXT:
1505 if (ctx->API != API_OPENGL)
1506 goto invalid_enum_error;
1507 CHECK_EXTENSION2(EXT_secondary_color, ARB_vertex_program);
1508 return ctx->Fog.ColorSumEnabled;
1509
1510 /* GL_ARB_multisample */
1511 case GL_MULTISAMPLE_ARB:
1512 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
1513 goto invalid_enum_error;
1514 return ctx->Multisample.Enabled;
1515 case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:
1516 return ctx->Multisample.SampleAlphaToCoverage;
1517 case GL_SAMPLE_ALPHA_TO_ONE_ARB:
1518 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
1519 goto invalid_enum_error;
1520 return ctx->Multisample.SampleAlphaToOne;
1521 case GL_SAMPLE_COVERAGE_ARB:
1522 return ctx->Multisample.SampleCoverage;
1523 case GL_SAMPLE_COVERAGE_INVERT_ARB:
1524 if (!_mesa_is_desktop_gl(ctx))
1525 goto invalid_enum_error;
1526 return ctx->Multisample.SampleCoverageInvert;
1527
1528 /* GL_IBM_rasterpos_clip */
1529 case GL_RASTER_POSITION_UNCLIPPED_IBM:
1530 if (ctx->API != API_OPENGL)
1531 goto invalid_enum_error;
1532 CHECK_EXTENSION(IBM_rasterpos_clip);
1533 return ctx->Transform.RasterPositionUnclipped;
1534
1535 /* GL_NV_point_sprite */
1536 case GL_POINT_SPRITE_NV:
1537 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1538 goto invalid_enum_error;
1539 CHECK_EXTENSION2(NV_point_sprite, ARB_point_sprite)
1540 return ctx->Point.PointSprite;
1541
1542 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
1543 case GL_VERTEX_PROGRAM_ARB:
1544 if (ctx->API != API_OPENGL)
1545 goto invalid_enum_error;
1546 CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program);
1547 return ctx->VertexProgram.Enabled;
1548 case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
1549 /* This was added with ARB_vertex_program, but it is also used with
1550 * GLSL vertex shaders on desktop.
1551 */
1552 if (!_mesa_is_desktop_gl(ctx))
1553 goto invalid_enum_error;
1554 CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program);
1555 return ctx->VertexProgram.PointSizeEnabled;
1556 case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
1557 if (ctx->API != API_OPENGL)
1558 goto invalid_enum_error;
1559 CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program);
1560 return ctx->VertexProgram.TwoSideEnabled;
1561 #endif
1562 #if FEATURE_NV_vertex_program
1563 case GL_VERTEX_ATTRIB_ARRAY0_NV:
1564 case GL_VERTEX_ATTRIB_ARRAY1_NV:
1565 case GL_VERTEX_ATTRIB_ARRAY2_NV:
1566 case GL_VERTEX_ATTRIB_ARRAY3_NV:
1567 case GL_VERTEX_ATTRIB_ARRAY4_NV:
1568 case GL_VERTEX_ATTRIB_ARRAY5_NV:
1569 case GL_VERTEX_ATTRIB_ARRAY6_NV:
1570 case GL_VERTEX_ATTRIB_ARRAY7_NV:
1571 case GL_VERTEX_ATTRIB_ARRAY8_NV:
1572 case GL_VERTEX_ATTRIB_ARRAY9_NV:
1573 case GL_VERTEX_ATTRIB_ARRAY10_NV:
1574 case GL_VERTEX_ATTRIB_ARRAY11_NV:
1575 case GL_VERTEX_ATTRIB_ARRAY12_NV:
1576 case GL_VERTEX_ATTRIB_ARRAY13_NV:
1577 case GL_VERTEX_ATTRIB_ARRAY14_NV:
1578 case GL_VERTEX_ATTRIB_ARRAY15_NV:
1579 if (ctx->API != API_OPENGL)
1580 goto invalid_enum_error;
1581 CHECK_EXTENSION(NV_vertex_program);
1582 {
1583 GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV;
1584 ASSERT(VERT_ATTRIB_GENERIC(n) < Elements(ctx->Array.ArrayObj->VertexAttrib));
1585 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(n)].Enabled != 0);
1586 }
1587 case GL_MAP1_VERTEX_ATTRIB0_4_NV:
1588 case GL_MAP1_VERTEX_ATTRIB1_4_NV:
1589 case GL_MAP1_VERTEX_ATTRIB2_4_NV:
1590 case GL_MAP1_VERTEX_ATTRIB3_4_NV:
1591 case GL_MAP1_VERTEX_ATTRIB4_4_NV:
1592 case GL_MAP1_VERTEX_ATTRIB5_4_NV:
1593 case GL_MAP1_VERTEX_ATTRIB6_4_NV:
1594 case GL_MAP1_VERTEX_ATTRIB7_4_NV:
1595 case GL_MAP1_VERTEX_ATTRIB8_4_NV:
1596 case GL_MAP1_VERTEX_ATTRIB9_4_NV:
1597 case GL_MAP1_VERTEX_ATTRIB10_4_NV:
1598 case GL_MAP1_VERTEX_ATTRIB11_4_NV:
1599 case GL_MAP1_VERTEX_ATTRIB12_4_NV:
1600 case GL_MAP1_VERTEX_ATTRIB13_4_NV:
1601 case GL_MAP1_VERTEX_ATTRIB14_4_NV:
1602 case GL_MAP1_VERTEX_ATTRIB15_4_NV:
1603 if (ctx->API != API_OPENGL)
1604 goto invalid_enum_error;
1605 CHECK_EXTENSION(NV_vertex_program);
1606 {
1607 const GLuint map = (GLuint) (cap - GL_MAP1_VERTEX_ATTRIB0_4_NV);
1608 return ctx->Eval.Map1Attrib[map];
1609 }
1610 case GL_MAP2_VERTEX_ATTRIB0_4_NV:
1611 case GL_MAP2_VERTEX_ATTRIB1_4_NV:
1612 case GL_MAP2_VERTEX_ATTRIB2_4_NV:
1613 case GL_MAP2_VERTEX_ATTRIB3_4_NV:
1614 case GL_MAP2_VERTEX_ATTRIB4_4_NV:
1615 case GL_MAP2_VERTEX_ATTRIB5_4_NV:
1616 case GL_MAP2_VERTEX_ATTRIB6_4_NV:
1617 case GL_MAP2_VERTEX_ATTRIB7_4_NV:
1618 case GL_MAP2_VERTEX_ATTRIB8_4_NV:
1619 case GL_MAP2_VERTEX_ATTRIB9_4_NV:
1620 case GL_MAP2_VERTEX_ATTRIB10_4_NV:
1621 case GL_MAP2_VERTEX_ATTRIB11_4_NV:
1622 case GL_MAP2_VERTEX_ATTRIB12_4_NV:
1623 case GL_MAP2_VERTEX_ATTRIB13_4_NV:
1624 case GL_MAP2_VERTEX_ATTRIB14_4_NV:
1625 case GL_MAP2_VERTEX_ATTRIB15_4_NV:
1626 if (ctx->API != API_OPENGL)
1627 goto invalid_enum_error;
1628 CHECK_EXTENSION(NV_vertex_program);
1629 {
1630 const GLuint map = (GLuint) (cap - GL_MAP2_VERTEX_ATTRIB0_4_NV);
1631 return ctx->Eval.Map2Attrib[map];
1632 }
1633 #endif /* FEATURE_NV_vertex_program */
1634
1635 #if FEATURE_NV_fragment_program
1636 case GL_FRAGMENT_PROGRAM_NV:
1637 if (ctx->API != API_OPENGL)
1638 goto invalid_enum_error;
1639 CHECK_EXTENSION(NV_fragment_program);
1640 return ctx->FragmentProgram.Enabled;
1641 #endif /* FEATURE_NV_fragment_program */
1642
1643 /* GL_NV_texture_rectangle */
1644 case GL_TEXTURE_RECTANGLE_NV:
1645 if (ctx->API != API_OPENGL)
1646 goto invalid_enum_error;
1647 CHECK_EXTENSION(NV_texture_rectangle);
1648 return is_texture_enabled(ctx, TEXTURE_RECT_BIT);
1649
1650 /* GL_EXT_stencil_two_side */
1651 case GL_STENCIL_TEST_TWO_SIDE_EXT:
1652 if (ctx->API != API_OPENGL)
1653 goto invalid_enum_error;
1654 CHECK_EXTENSION(EXT_stencil_two_side);
1655 return ctx->Stencil.TestTwoSide;
1656
1657 #if FEATURE_ARB_fragment_program
1658 case GL_FRAGMENT_PROGRAM_ARB:
1659 if (ctx->API != API_OPENGL)
1660 goto invalid_enum_error;
1661 return ctx->FragmentProgram.Enabled;
1662 #endif /* FEATURE_ARB_fragment_program */
1663
1664 /* GL_EXT_depth_bounds_test */
1665 case GL_DEPTH_BOUNDS_TEST_EXT:
1666 if (!_mesa_is_desktop_gl(ctx))
1667 goto invalid_enum_error;
1668 CHECK_EXTENSION(EXT_depth_bounds_test);
1669 return ctx->Depth.BoundsTest;
1670
1671 /* GL_ARB_depth_clamp */
1672 case GL_DEPTH_CLAMP:
1673 if (!_mesa_is_desktop_gl(ctx))
1674 goto invalid_enum_error;
1675 CHECK_EXTENSION(ARB_depth_clamp);
1676 return ctx->Transform.DepthClamp;
1677
1678 #if FEATURE_ATI_fragment_shader
1679 case GL_FRAGMENT_SHADER_ATI:
1680 if (ctx->API != API_OPENGL)
1681 goto invalid_enum_error;
1682 CHECK_EXTENSION(ATI_fragment_shader);
1683 return ctx->ATIFragmentShader.Enabled;
1684 #endif /* FEATURE_ATI_fragment_shader */
1685
1686 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1687 if (!_mesa_is_desktop_gl(ctx))
1688 goto invalid_enum_error;
1689 CHECK_EXTENSION(ARB_seamless_cube_map);
1690 return ctx->Texture.CubeMapSeamless;
1691
1692 #if FEATURE_EXT_transform_feedback
1693 case GL_RASTERIZER_DISCARD:
1694 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1695 goto invalid_enum_error;
1696 CHECK_EXTENSION(EXT_transform_feedback);
1697 return ctx->RasterDiscard;
1698 #endif
1699
1700 /* GL_NV_primitive_restart */
1701 case GL_PRIMITIVE_RESTART_NV:
1702 if (ctx->API != API_OPENGL || !ctx->Extensions.NV_primitive_restart) {
1703 goto invalid_enum_error;
1704 }
1705 return ctx->Array.PrimitiveRestart;
1706
1707 /* GL 3.1 primitive restart */
1708 case GL_PRIMITIVE_RESTART:
1709 if (!_mesa_is_desktop_gl(ctx) || ctx->Version < 31) {
1710 goto invalid_enum_error;
1711 }
1712 return ctx->Array.PrimitiveRestart;
1713
1714 /* GL3.0 - GL_framebuffer_sRGB */
1715 case GL_FRAMEBUFFER_SRGB_EXT:
1716 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1717 goto invalid_enum_error;
1718 CHECK_EXTENSION(EXT_framebuffer_sRGB);
1719 return ctx->Color.sRGBEnabled;
1720
1721 /* GL_OES_EGL_image_external */
1722 case GL_TEXTURE_EXTERNAL_OES:
1723 if (!_mesa_is_gles(ctx))
1724 goto invalid_enum_error;
1725 CHECK_EXTENSION(OES_EGL_image_external);
1726 return is_texture_enabled(ctx, TEXTURE_EXTERNAL_BIT);
1727
1728 default:
1729 goto invalid_enum_error;
1730 }
1731
1732 return GL_FALSE;
1733
1734 invalid_enum_error:
1735 _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabled(%s)",
1736 _mesa_lookup_enum_by_nr(cap));
1737 return GL_FALSE;
1738 }
1739