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1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 2010  VMware, Inc.  All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
20  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
22  */
23 
24 
25 /*
26  * Vertex transform feedback support.
27  *
28  * Authors:
29  *   Brian Paul
30  */
31 
32 
33 #include "buffers.h"
34 #include "bufferobj.h"
35 #include "context.h"
36 #include "hash.h"
37 #include "mfeatures.h"
38 #include "mtypes.h"
39 #include "transformfeedback.h"
40 #include "shaderapi.h"
41 #include "shaderobj.h"
42 #include "main/dispatch.h"
43 
44 #include "program/prog_parameter.h"
45 
46 
47 #if FEATURE_EXT_transform_feedback
48 
49 
50 /**
51  * Do reference counting of transform feedback buffers.
52  */
53 static void
reference_transform_feedback_object(struct gl_transform_feedback_object ** ptr,struct gl_transform_feedback_object * obj)54 reference_transform_feedback_object(struct gl_transform_feedback_object **ptr,
55                                     struct gl_transform_feedback_object *obj)
56 {
57    if (*ptr == obj)
58       return;
59 
60    if (*ptr) {
61       /* Unreference the old object */
62       struct gl_transform_feedback_object *oldObj = *ptr;
63 
64       ASSERT(oldObj->RefCount > 0);
65       oldObj->RefCount--;
66 
67       if (oldObj->RefCount == 0) {
68          GET_CURRENT_CONTEXT(ctx);
69          if (ctx)
70             ctx->Driver.DeleteTransformFeedback(ctx, oldObj);
71       }
72 
73       *ptr = NULL;
74    }
75    ASSERT(!*ptr);
76 
77    if (obj) {
78       /* reference new object */
79       if (obj->RefCount == 0) {
80          _mesa_problem(NULL, "referencing deleted transform feedback object");
81          *ptr = NULL;
82       }
83       else {
84          obj->RefCount++;
85          *ptr = obj;
86       }
87    }
88 }
89 
90 
91 /**
92  * Check that all the buffer objects currently bound for transform
93  * feedback actually exist.  Raise a GL_INVALID_OPERATION error if
94  * any buffers are missing.
95  * \return GL_TRUE for success, GL_FALSE if error
96  */
97 GLboolean
_mesa_validate_transform_feedback_buffers(struct gl_context * ctx)98 _mesa_validate_transform_feedback_buffers(struct gl_context *ctx)
99 {
100    /* XXX to do */
101    return GL_TRUE;
102 }
103 
104 
105 
106 /**
107  * Per-context init for transform feedback.
108  */
109 void
_mesa_init_transform_feedback(struct gl_context * ctx)110 _mesa_init_transform_feedback(struct gl_context *ctx)
111 {
112    /* core mesa expects this, even a dummy one, to be available */
113    ASSERT(ctx->Driver.NewTransformFeedback);
114 
115    ctx->TransformFeedback.DefaultObject =
116       ctx->Driver.NewTransformFeedback(ctx, 0);
117 
118    assert(ctx->TransformFeedback.DefaultObject->RefCount == 1);
119 
120    reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
121                                        ctx->TransformFeedback.DefaultObject);
122 
123    assert(ctx->TransformFeedback.DefaultObject->RefCount == 2);
124 
125    ctx->TransformFeedback.Objects = _mesa_NewHashTable();
126 
127    _mesa_reference_buffer_object(ctx,
128                                  &ctx->TransformFeedback.CurrentBuffer,
129                                  ctx->Shared->NullBufferObj);
130 }
131 
132 
133 
134 /**
135  * Callback for _mesa_HashDeleteAll().
136  */
137 static void
delete_cb(GLuint key,void * data,void * userData)138 delete_cb(GLuint key, void *data, void *userData)
139 {
140    struct gl_context *ctx = (struct gl_context *) userData;
141    struct gl_transform_feedback_object *obj =
142       (struct gl_transform_feedback_object *) data;
143 
144    ctx->Driver.DeleteTransformFeedback(ctx, obj);
145 }
146 
147 
148 /**
149  * Per-context free/clean-up for transform feedback.
150  */
151 void
_mesa_free_transform_feedback(struct gl_context * ctx)152 _mesa_free_transform_feedback(struct gl_context *ctx)
153 {
154    /* core mesa expects this, even a dummy one, to be available */
155    ASSERT(ctx->Driver.NewTransformFeedback);
156 
157    _mesa_reference_buffer_object(ctx,
158                                  &ctx->TransformFeedback.CurrentBuffer,
159                                  NULL);
160 
161    /* Delete all feedback objects */
162    _mesa_HashDeleteAll(ctx->TransformFeedback.Objects, delete_cb, ctx);
163    _mesa_DeleteHashTable(ctx->TransformFeedback.Objects);
164 
165    /* Delete the default feedback object */
166    assert(ctx->Driver.DeleteTransformFeedback);
167    ctx->Driver.DeleteTransformFeedback(ctx,
168                                        ctx->TransformFeedback.DefaultObject);
169 
170    ctx->TransformFeedback.CurrentObject = NULL;
171 }
172 
173 
174 #else /* FEATURE_EXT_transform_feedback */
175 
176 /* forward declarations */
177 static struct gl_transform_feedback_object *
178 new_transform_feedback(struct gl_context *ctx, GLuint name);
179 
180 static void
181 delete_transform_feedback(struct gl_context *ctx,
182                           struct gl_transform_feedback_object *obj);
183 
184 /* dummy per-context init/clean-up for transform feedback */
185 void
_mesa_init_transform_feedback(struct gl_context * ctx)186 _mesa_init_transform_feedback(struct gl_context *ctx)
187 {
188    ctx->TransformFeedback.DefaultObject = new_transform_feedback(ctx, 0);
189    ctx->TransformFeedback.CurrentObject = ctx->TransformFeedback.DefaultObject;
190    _mesa_reference_buffer_object(ctx,
191                                  &ctx->TransformFeedback.CurrentBuffer,
192                                  ctx->Shared->NullBufferObj);
193 }
194 
195 void
_mesa_free_transform_feedback(struct gl_context * ctx)196 _mesa_free_transform_feedback(struct gl_context *ctx)
197 {
198    _mesa_reference_buffer_object(ctx,
199                                  &ctx->TransformFeedback.CurrentBuffer,
200                                  NULL);
201    ctx->TransformFeedback.CurrentObject = NULL;
202    delete_transform_feedback(ctx, ctx->TransformFeedback.DefaultObject);
203 }
204 
205 #endif /* FEATURE_EXT_transform_feedback */
206 
207 
208 /** Default fallback for ctx->Driver.NewTransformFeedback() */
209 static struct gl_transform_feedback_object *
new_transform_feedback(struct gl_context * ctx,GLuint name)210 new_transform_feedback(struct gl_context *ctx, GLuint name)
211 {
212    struct gl_transform_feedback_object *obj;
213    obj = CALLOC_STRUCT(gl_transform_feedback_object);
214    if (obj) {
215       obj->Name = name;
216       obj->RefCount = 1;
217    }
218    return obj;
219 }
220 
221 /** Default fallback for ctx->Driver.DeleteTransformFeedback() */
222 static void
delete_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)223 delete_transform_feedback(struct gl_context *ctx,
224                           struct gl_transform_feedback_object *obj)
225 {
226    GLuint i;
227 
228    for (i = 0; i < Elements(obj->Buffers); i++) {
229       _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
230    }
231 
232    free(obj);
233 }
234 
235 
236 #if FEATURE_EXT_transform_feedback
237 
238 
239 /** Default fallback for ctx->Driver.BeginTransformFeedback() */
240 static void
begin_transform_feedback(struct gl_context * ctx,GLenum mode,struct gl_transform_feedback_object * obj)241 begin_transform_feedback(struct gl_context *ctx, GLenum mode,
242                          struct gl_transform_feedback_object *obj)
243 {
244    /* nop */
245 }
246 
247 /** Default fallback for ctx->Driver.EndTransformFeedback() */
248 static void
end_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)249 end_transform_feedback(struct gl_context *ctx,
250                        struct gl_transform_feedback_object *obj)
251 {
252    /* nop */
253 }
254 
255 /** Default fallback for ctx->Driver.PauseTransformFeedback() */
256 static void
pause_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)257 pause_transform_feedback(struct gl_context *ctx,
258                          struct gl_transform_feedback_object *obj)
259 {
260    /* nop */
261 }
262 
263 /** Default fallback for ctx->Driver.ResumeTransformFeedback() */
264 static void
resume_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)265 resume_transform_feedback(struct gl_context *ctx,
266                           struct gl_transform_feedback_object *obj)
267 {
268    /* nop */
269 }
270 
271 
272 /**
273  * Plug in default device driver functions for transform feedback.
274  * Most drivers will override some/all of these.
275  */
276 void
_mesa_init_transform_feedback_functions(struct dd_function_table * driver)277 _mesa_init_transform_feedback_functions(struct dd_function_table *driver)
278 {
279    driver->NewTransformFeedback = new_transform_feedback;
280    driver->DeleteTransformFeedback = delete_transform_feedback;
281    driver->BeginTransformFeedback = begin_transform_feedback;
282    driver->EndTransformFeedback = end_transform_feedback;
283    driver->PauseTransformFeedback = pause_transform_feedback;
284    driver->ResumeTransformFeedback = resume_transform_feedback;
285 }
286 
287 
288 void
_mesa_init_transform_feedback_dispatch(struct _glapi_table * disp)289 _mesa_init_transform_feedback_dispatch(struct _glapi_table *disp)
290 {
291    /* EXT_transform_feedback */
292    SET_BeginTransformFeedbackEXT(disp, _mesa_BeginTransformFeedback);
293    SET_EndTransformFeedbackEXT(disp, _mesa_EndTransformFeedback);
294    SET_BindBufferOffsetEXT(disp, _mesa_BindBufferOffsetEXT);
295    SET_TransformFeedbackVaryingsEXT(disp, _mesa_TransformFeedbackVaryings);
296    SET_GetTransformFeedbackVaryingEXT(disp, _mesa_GetTransformFeedbackVarying);
297    /* ARB_transform_feedback2 */
298    SET_BindTransformFeedback(disp, _mesa_BindTransformFeedback);
299    SET_DeleteTransformFeedbacks(disp, _mesa_DeleteTransformFeedbacks);
300    SET_GenTransformFeedbacks(disp, _mesa_GenTransformFeedbacks);
301    SET_IsTransformFeedback(disp, _mesa_IsTransformFeedback);
302    SET_PauseTransformFeedback(disp, _mesa_PauseTransformFeedback);
303    SET_ResumeTransformFeedback(disp, _mesa_ResumeTransformFeedback);
304 }
305 
306 
307 /**
308  ** Begin API functions
309  **/
310 
311 
312 void GLAPIENTRY
_mesa_BeginTransformFeedback(GLenum mode)313 _mesa_BeginTransformFeedback(GLenum mode)
314 {
315    struct gl_transform_feedback_object *obj;
316    struct gl_transform_feedback_info *info;
317    int i;
318    GET_CURRENT_CONTEXT(ctx);
319 
320    obj = ctx->TransformFeedback.CurrentObject;
321 
322    if (ctx->Shader.CurrentVertexProgram == NULL) {
323       _mesa_error(ctx, GL_INVALID_OPERATION,
324                   "glBeginTransformFeedback(no program active)");
325       return;
326    }
327 
328    info = &ctx->Shader.CurrentVertexProgram->LinkedTransformFeedback;
329 
330    if (info->NumOutputs == 0) {
331       _mesa_error(ctx, GL_INVALID_OPERATION,
332                   "glBeginTransformFeedback(no varyings to record)");
333       return;
334    }
335 
336    switch (mode) {
337    case GL_POINTS:
338    case GL_LINES:
339    case GL_TRIANGLES:
340       /* legal */
341       break;
342    default:
343       _mesa_error(ctx, GL_INVALID_ENUM, "glBeginTransformFeedback(mode)");
344       return;
345    }
346 
347    if (obj->Active) {
348       _mesa_error(ctx, GL_INVALID_OPERATION,
349                   "glBeginTransformFeedback(already active)");
350       return;
351    }
352 
353    for (i = 0; i < info->NumBuffers; ++i) {
354       if (obj->BufferNames[i] == 0) {
355          _mesa_error(ctx, GL_INVALID_OPERATION,
356                      "glBeginTransformFeedback(binding point %d does not have "
357                      "a buffer object bound)", i);
358          return;
359       }
360    }
361 
362    FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
363    obj->Active = GL_TRUE;
364    ctx->TransformFeedback.Mode = mode;
365 
366    assert(ctx->Driver.BeginTransformFeedback);
367    ctx->Driver.BeginTransformFeedback(ctx, mode, obj);
368 }
369 
370 
371 void GLAPIENTRY
_mesa_EndTransformFeedback(void)372 _mesa_EndTransformFeedback(void)
373 {
374    struct gl_transform_feedback_object *obj;
375    GET_CURRENT_CONTEXT(ctx);
376 
377    obj = ctx->TransformFeedback.CurrentObject;
378 
379    if (!obj->Active) {
380       _mesa_error(ctx, GL_INVALID_OPERATION,
381                   "glEndTransformFeedback(not active)");
382       return;
383    }
384 
385    FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
386    ctx->TransformFeedback.CurrentObject->Active = GL_FALSE;
387    ctx->TransformFeedback.CurrentObject->Paused = GL_FALSE;
388    ctx->TransformFeedback.CurrentObject->EndedAnytime = GL_TRUE;
389 
390    assert(ctx->Driver.EndTransformFeedback);
391    ctx->Driver.EndTransformFeedback(ctx, obj);
392 }
393 
394 
395 /**
396  * Helper used by BindBufferRange() and BindBufferBase().
397  */
398 static void
bind_buffer_range(struct gl_context * ctx,GLuint index,struct gl_buffer_object * bufObj,GLintptr offset,GLsizeiptr size)399 bind_buffer_range(struct gl_context *ctx, GLuint index,
400                   struct gl_buffer_object *bufObj,
401                   GLintptr offset, GLsizeiptr size)
402 {
403    struct gl_transform_feedback_object *obj =
404       ctx->TransformFeedback.CurrentObject;
405 
406    /* Note: no need to FLUSH_VERTICES or flag _NEW_TRANSFORM_FEEDBACK, because
407     * transform feedback buffers can't be changed while transform feedback is
408     * active.
409     */
410 
411    /* The general binding point */
412    _mesa_reference_buffer_object(ctx,
413                                  &ctx->TransformFeedback.CurrentBuffer,
414                                  bufObj);
415 
416    /* The per-attribute binding point */
417    _mesa_reference_buffer_object(ctx,
418                                  &obj->Buffers[index],
419                                  bufObj);
420 
421    obj->BufferNames[index] = bufObj->Name;
422 
423    obj->Offset[index] = offset;
424    obj->Size[index] = size;
425 }
426 
427 
428 /**
429  * Specify a buffer object to receive vertex shader results.  Plus,
430  * specify the starting offset to place the results, and max size.
431  * Called from the glBindBufferRange() function.
432  */
433 void
_mesa_bind_buffer_range_transform_feedback(struct gl_context * ctx,GLuint index,struct gl_buffer_object * bufObj,GLintptr offset,GLsizeiptr size)434 _mesa_bind_buffer_range_transform_feedback(struct gl_context *ctx,
435 					   GLuint index,
436 					   struct gl_buffer_object *bufObj,
437 					   GLintptr offset,
438 					   GLsizeiptr size)
439 {
440    struct gl_transform_feedback_object *obj;
441 
442    obj = ctx->TransformFeedback.CurrentObject;
443 
444    if (obj->Active) {
445       _mesa_error(ctx, GL_INVALID_OPERATION,
446                   "glBindBufferRange(transform feedback active)");
447       return;
448    }
449 
450    if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
451       _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
452       return;
453    }
454 
455    if (size & 0x3) {
456       /* must a multiple of four */
457       _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)", (int) size);
458       return;
459    }
460 
461    if (offset & 0x3) {
462       /* must be multiple of four */
463       _mesa_error(ctx, GL_INVALID_VALUE,
464                   "glBindBufferRange(offset=%d)", (int) offset);
465       return;
466    }
467 
468    bind_buffer_range(ctx, index, bufObj, offset, size);
469 }
470 
471 
472 /**
473  * Specify a buffer object to receive vertex shader results.
474  * As above, but start at offset = 0.
475  * Called from the glBindBufferBase() function.
476  */
477 void
_mesa_bind_buffer_base_transform_feedback(struct gl_context * ctx,GLuint index,struct gl_buffer_object * bufObj)478 _mesa_bind_buffer_base_transform_feedback(struct gl_context *ctx,
479 					  GLuint index,
480 					  struct gl_buffer_object *bufObj)
481 {
482    struct gl_transform_feedback_object *obj;
483    GLsizeiptr size;
484 
485    obj = ctx->TransformFeedback.CurrentObject;
486 
487    if (obj->Active) {
488       _mesa_error(ctx, GL_INVALID_OPERATION,
489                   "glBindBufferBase(transform feedback active)");
490       return;
491    }
492 
493    if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
494       _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
495       return;
496    }
497 
498    /* default size is the buffer size rounded down to nearest
499     * multiple of four.
500     */
501    size = bufObj->Size & ~0x3;
502 
503    bind_buffer_range(ctx, index, bufObj, 0, size);
504 }
505 
506 
507 /**
508  * Specify a buffer object to receive vertex shader results, plus the
509  * offset in the buffer to start placing results.
510  * This function is part of GL_EXT_transform_feedback, but not GL3.
511  */
512 void GLAPIENTRY
_mesa_BindBufferOffsetEXT(GLenum target,GLuint index,GLuint buffer,GLintptr offset)513 _mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
514                           GLintptr offset)
515 {
516    struct gl_transform_feedback_object *obj;
517    struct gl_buffer_object *bufObj;
518    GET_CURRENT_CONTEXT(ctx);
519    GLsizeiptr size;
520 
521    if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
522       _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferOffsetEXT(target)");
523       return;
524    }
525 
526    obj = ctx->TransformFeedback.CurrentObject;
527 
528    if (obj->Active) {
529       _mesa_error(ctx, GL_INVALID_OPERATION,
530                   "glBindBufferOffsetEXT(transform feedback active)");
531       return;
532    }
533 
534    if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
535       _mesa_error(ctx, GL_INVALID_VALUE,
536                   "glBindBufferOffsetEXT(index=%d)", index);
537       return;
538    }
539 
540    if (offset & 0x3) {
541       /* must be multiple of four */
542       _mesa_error(ctx, GL_INVALID_VALUE,
543                   "glBindBufferOffsetEXT(offset=%d)", (int) offset);
544       return;
545    }
546 
547    if (buffer == 0) {
548       bufObj = ctx->Shared->NullBufferObj;
549    } else {
550       bufObj = _mesa_lookup_bufferobj(ctx, buffer);
551    }
552 
553    if (!bufObj) {
554       _mesa_error(ctx, GL_INVALID_OPERATION,
555                   "glBindBufferOffsetEXT(invalid buffer=%u)", buffer);
556       return;
557    }
558 
559    /* default size is the buffer size rounded down to nearest
560     * multiple of four.
561     */
562    size = (bufObj->Size - offset) & ~0x3;
563 
564    bind_buffer_range(ctx, index, bufObj, offset, size);
565 }
566 
567 
568 /**
569  * This function specifies the vertex shader outputs to be written
570  * to the feedback buffer(s), and in what order.
571  */
572 void GLAPIENTRY
_mesa_TransformFeedbackVaryings(GLuint program,GLsizei count,const GLchar ** varyings,GLenum bufferMode)573 _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
574                                 const GLchar **varyings, GLenum bufferMode)
575 {
576    struct gl_shader_program *shProg;
577    GLuint i;
578    GET_CURRENT_CONTEXT(ctx);
579 
580    switch (bufferMode) {
581    case GL_INTERLEAVED_ATTRIBS:
582       break;
583    case GL_SEPARATE_ATTRIBS:
584       break;
585    default:
586       _mesa_error(ctx, GL_INVALID_ENUM,
587                   "glTransformFeedbackVaryings(bufferMode)");
588       return;
589    }
590 
591    if (count < 0 ||
592        (bufferMode == GL_SEPARATE_ATTRIBS &&
593         (GLuint) count > ctx->Const.MaxTransformFeedbackBuffers)) {
594       _mesa_error(ctx, GL_INVALID_VALUE,
595                   "glTransformFeedbackVaryings(count=%d)", count);
596       return;
597    }
598 
599    shProg = _mesa_lookup_shader_program(ctx, program);
600    if (!shProg) {
601       _mesa_error(ctx, GL_INVALID_VALUE,
602                   "glTransformFeedbackVaryings(program=%u)", program);
603       return;
604    }
605 
606    if (ctx->Extensions.ARB_transform_feedback3) {
607       if (bufferMode == GL_INTERLEAVED_ATTRIBS) {
608          unsigned buffers = 1;
609 
610          for (i = 0; i < count; i++) {
611             if (strcmp(varyings[i], "gl_NextBuffer") == 0)
612                buffers++;
613          }
614 
615          if (buffers > ctx->Const.MaxTransformFeedbackBuffers) {
616             _mesa_error(ctx, GL_INVALID_OPERATION,
617                         "glTransformFeedbackVaryings(too many gl_NextBuffer "
618                         "occurences)");
619             return;
620          }
621       } else {
622          for (i = 0; i < count; i++) {
623             if (strcmp(varyings[i], "gl_NextBuffer") == 0 ||
624                 strcmp(varyings[i], "gl_SkipComponents1") == 0 ||
625                 strcmp(varyings[i], "gl_SkipComponents2") == 0 ||
626                 strcmp(varyings[i], "gl_SkipComponents3") == 0 ||
627                 strcmp(varyings[i], "gl_SkipComponents4") == 0) {
628                _mesa_error(ctx, GL_INVALID_OPERATION,
629                            "glTransformFeedbackVaryings(SEPARATE_ATTRIBS,"
630                            "varying=%s)",
631                            varyings[i]);
632                return;
633             }
634          }
635       }
636    }
637 
638    /* free existing varyings, if any */
639    for (i = 0; i < shProg->TransformFeedback.NumVarying; i++) {
640       free(shProg->TransformFeedback.VaryingNames[i]);
641    }
642    free(shProg->TransformFeedback.VaryingNames);
643 
644    /* allocate new memory for varying names */
645    shProg->TransformFeedback.VaryingNames =
646       (GLchar **) malloc(count * sizeof(GLchar *));
647 
648    if (!shProg->TransformFeedback.VaryingNames) {
649       _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()");
650       return;
651    }
652 
653    /* Save the new names and the count */
654    for (i = 0; i < (GLuint) count; i++) {
655       shProg->TransformFeedback.VaryingNames[i] = _mesa_strdup(varyings[i]);
656    }
657    shProg->TransformFeedback.NumVarying = count;
658 
659    shProg->TransformFeedback.BufferMode = bufferMode;
660 
661    /* No need to set _NEW_TRANSFORM_FEEDBACK (or invoke FLUSH_VERTICES) since
662     * the varyings won't be used until shader link time.
663     */
664 }
665 
666 
667 /**
668  * Get info about the vertex shader's outputs which are to be written
669  * to the feedback buffer(s).
670  */
671 void GLAPIENTRY
_mesa_GetTransformFeedbackVarying(GLuint program,GLuint index,GLsizei bufSize,GLsizei * length,GLsizei * size,GLenum * type,GLchar * name)672 _mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
673                                   GLsizei bufSize, GLsizei *length,
674                                   GLsizei *size, GLenum *type, GLchar *name)
675 {
676    const struct gl_shader_program *shProg;
677    const struct gl_transform_feedback_info *linked_xfb_info;
678    GET_CURRENT_CONTEXT(ctx);
679 
680    shProg = _mesa_lookup_shader_program(ctx, program);
681    if (!shProg) {
682       _mesa_error(ctx, GL_INVALID_VALUE,
683                   "glGetTransformFeedbackVaryings(program=%u)", program);
684       return;
685    }
686 
687    linked_xfb_info = &shProg->LinkedTransformFeedback;
688    if (index >= linked_xfb_info->NumVarying) {
689       _mesa_error(ctx, GL_INVALID_VALUE,
690                   "glGetTransformFeedbackVaryings(index=%u)", index);
691       return;
692    }
693 
694    /* return the varying's name and length */
695    _mesa_copy_string(name, bufSize, length,
696 		     linked_xfb_info->Varyings[index].Name);
697 
698    /* return the datatype and value's size (in datatype units) */
699    if (type)
700       *type = linked_xfb_info->Varyings[index].Type;
701    if (size)
702       *size = linked_xfb_info->Varyings[index].Size;
703 }
704 
705 
706 
707 struct gl_transform_feedback_object *
_mesa_lookup_transform_feedback_object(struct gl_context * ctx,GLuint name)708 _mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name)
709 {
710    if (name == 0) {
711       return ctx->TransformFeedback.DefaultObject;
712    }
713    else
714       return (struct gl_transform_feedback_object *)
715          _mesa_HashLookup(ctx->TransformFeedback.Objects, name);
716 }
717 
718 
719 /**
720  * Create new transform feedback objects.   Transform feedback objects
721  * encapsulate the state related to transform feedback to allow quickly
722  * switching state (and drawing the results, below).
723  * Part of GL_ARB_transform_feedback2.
724  */
725 void GLAPIENTRY
_mesa_GenTransformFeedbacks(GLsizei n,GLuint * names)726 _mesa_GenTransformFeedbacks(GLsizei n, GLuint *names)
727 {
728    GLuint first;
729    GET_CURRENT_CONTEXT(ctx);
730 
731    ASSERT_OUTSIDE_BEGIN_END(ctx);
732 
733    if (n < 0) {
734       _mesa_error(ctx, GL_INVALID_VALUE, "glGenTransformFeedbacks(n < 0)");
735       return;
736    }
737 
738    if (!names)
739       return;
740 
741    /* we don't need contiguous IDs, but this might be faster */
742    first = _mesa_HashFindFreeKeyBlock(ctx->TransformFeedback.Objects, n);
743    if (first) {
744       GLsizei i;
745       for (i = 0; i < n; i++) {
746          struct gl_transform_feedback_object *obj
747             = ctx->Driver.NewTransformFeedback(ctx, first + i);
748          if (!obj) {
749             _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTransformFeedbacks");
750             return;
751          }
752          names[i] = first + i;
753          _mesa_HashInsert(ctx->TransformFeedback.Objects, first + i, obj);
754       }
755    }
756    else {
757       _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTransformFeedbacks");
758    }
759 }
760 
761 
762 /**
763  * Is the given ID a transform feedback object?
764  * Part of GL_ARB_transform_feedback2.
765  */
766 GLboolean GLAPIENTRY
_mesa_IsTransformFeedback(GLuint name)767 _mesa_IsTransformFeedback(GLuint name)
768 {
769    GET_CURRENT_CONTEXT(ctx);
770 
771    ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
772 
773    if (name && _mesa_lookup_transform_feedback_object(ctx, name))
774       return GL_TRUE;
775    else
776       return GL_FALSE;
777 }
778 
779 
780 /**
781  * Bind the given transform feedback object.
782  * Part of GL_ARB_transform_feedback2.
783  */
784 void GLAPIENTRY
_mesa_BindTransformFeedback(GLenum target,GLuint name)785 _mesa_BindTransformFeedback(GLenum target, GLuint name)
786 {
787    struct gl_transform_feedback_object *obj;
788    GET_CURRENT_CONTEXT(ctx);
789 
790    if (target != GL_TRANSFORM_FEEDBACK) {
791       _mesa_error(ctx, GL_INVALID_ENUM, "glBindTransformFeedback(target)");
792       return;
793    }
794 
795    if (ctx->TransformFeedback.CurrentObject->Active &&
796        !ctx->TransformFeedback.CurrentObject->Paused) {
797       _mesa_error(ctx, GL_INVALID_OPERATION,
798               "glBindTransformFeedback(transform is active, or not paused)");
799       return;
800    }
801 
802    obj = _mesa_lookup_transform_feedback_object(ctx, name);
803    if (!obj) {
804       _mesa_error(ctx, GL_INVALID_OPERATION,
805                   "glBindTransformFeedback(name=%u)", name);
806       return;
807    }
808 
809    reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
810                                        obj);
811 }
812 
813 
814 /**
815  * Delete the given transform feedback objects.
816  * Part of GL_ARB_transform_feedback2.
817  */
818 void GLAPIENTRY
_mesa_DeleteTransformFeedbacks(GLsizei n,const GLuint * names)819 _mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names)
820 {
821    GLint i;
822    GET_CURRENT_CONTEXT(ctx);
823 
824    ASSERT_OUTSIDE_BEGIN_END(ctx);
825 
826    if (n < 0) {
827       _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteTransformFeedbacks(n < 0)");
828       return;
829    }
830 
831    if (!names)
832       return;
833 
834    for (i = 0; i < n; i++) {
835       if (names[i] > 0) {
836          struct gl_transform_feedback_object *obj
837             = _mesa_lookup_transform_feedback_object(ctx, names[i]);
838          if (obj) {
839             if (obj->Active) {
840                _mesa_error(ctx, GL_INVALID_OPERATION,
841                            "glDeleteTransformFeedbacks(object %u is active)",
842                            names[i]);
843                return;
844             }
845             _mesa_HashRemove(ctx->TransformFeedback.Objects, names[i]);
846             /* unref, but object may not be deleted until later */
847             reference_transform_feedback_object(&obj, NULL);
848          }
849       }
850    }
851 }
852 
853 
854 /**
855  * Pause transform feedback.
856  * Part of GL_ARB_transform_feedback2.
857  */
858 void GLAPIENTRY
_mesa_PauseTransformFeedback(void)859 _mesa_PauseTransformFeedback(void)
860 {
861    struct gl_transform_feedback_object *obj;
862    GET_CURRENT_CONTEXT(ctx);
863 
864    obj = ctx->TransformFeedback.CurrentObject;
865 
866    if (!obj->Active || obj->Paused) {
867       _mesa_error(ctx, GL_INVALID_OPERATION,
868            "glPauseTransformFeedback(feedback not active or already paused)");
869       return;
870    }
871 
872    FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
873    obj->Paused = GL_TRUE;
874 
875    assert(ctx->Driver.PauseTransformFeedback);
876    ctx->Driver.PauseTransformFeedback(ctx, obj);
877 }
878 
879 
880 /**
881  * Resume transform feedback.
882  * Part of GL_ARB_transform_feedback2.
883  */
884 void GLAPIENTRY
_mesa_ResumeTransformFeedback(void)885 _mesa_ResumeTransformFeedback(void)
886 {
887    struct gl_transform_feedback_object *obj;
888    GET_CURRENT_CONTEXT(ctx);
889 
890    obj = ctx->TransformFeedback.CurrentObject;
891 
892    if (!obj->Active || !obj->Paused) {
893       _mesa_error(ctx, GL_INVALID_OPERATION,
894                "glResumeTransformFeedback(feedback not active or not paused)");
895       return;
896    }
897 
898    FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
899    obj->Paused = GL_FALSE;
900 
901    assert(ctx->Driver.ResumeTransformFeedback);
902    ctx->Driver.ResumeTransformFeedback(ctx, obj);
903 }
904 
905 #endif /* FEATURE_EXT_transform_feedback */
906