1 /************************************************************************** 2 * 3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 29 #ifndef PROG_CACHE_H 30 #define PROG_CACHE_H 31 32 33 #include "main/glheader.h" 34 35 struct gl_context; 36 37 /** Opaque type */ 38 struct gl_program_cache; 39 40 41 extern struct gl_program_cache * 42 _mesa_new_program_cache(void); 43 44 extern void 45 _mesa_delete_program_cache(struct gl_context *ctx, struct gl_program_cache *pc); 46 47 extern void 48 _mesa_delete_shader_cache(struct gl_context *ctx, 49 struct gl_program_cache *cache); 50 51 extern struct gl_program * 52 _mesa_search_program_cache(struct gl_program_cache *cache, 53 const void *key, GLuint keysize); 54 55 extern void 56 _mesa_program_cache_insert(struct gl_context *ctx, 57 struct gl_program_cache *cache, 58 const void *key, GLuint keysize, 59 struct gl_program *program); 60 61 void 62 _mesa_shader_cache_insert(struct gl_context *ctx, 63 struct gl_program_cache *cache, 64 const void *key, GLuint keysize, 65 struct gl_shader_program *program); 66 67 68 #endif /* PROG_CACHE_H */ 69