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1 /*
2  * Copyright (C) 2015 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 #ifndef RENDERSTATE_BLEND_H
17 #define RENDERSTATE_BLEND_H
18 
19 #include "Vertex.h"
20 
21 #include <GLES2/gl2.h>
22 #include <GLES2/gl2ext.h>
23 #include <SkXfermode.h>
24 #include <memory>
25 
26 namespace android {
27 namespace uirenderer {
28 
29 class Blend {
30     friend class RenderState;
31 public:
32     // dictates whether to swap src/dst
33     enum class ModeOrderSwap {
34         NoSwap,
35         Swap,
36     };
37     void syncEnabled();
38 
39     static void getFactors(SkXfermode::Mode mode, ModeOrderSwap modeUsage,
40             GLenum* outSrc, GLenum* outDst);
41     void setFactors(GLenum src, GLenum dst);
42 
43     void dump();
44 private:
45     Blend();
46     void invalidate();
47     bool mEnabled;
48     GLenum mSrcMode;
49     GLenum mDstMode;
50 };
51 
52 } /* namespace uirenderer */
53 } /* namespace android */
54 
55 #endif // RENDERSTATE_BLEND_H
56